User:Talman drak
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Revision as of 17:12, 11 March 2016 by Talman drak (talk | contribs)
Serpentis Hideout
| |
Type | Unrated Complex |
Rating | Unrated |
Found in | High |
Max ship size | T2 Destroyer |
Pirate faction | Serpentis |
Damage to deal | Kin Th |
Damage to Resist |
55% Kin 45% Th |
Sig. Strength | 20% in High Sec |
{{CMBSite | Serpentis Hideout | OverviewSectionY/N=Y
| OverviewSectionText = Look this is the overview text! | OverviewRecShips = Good ones | OverviewEstPayout = 1.234M | Diff&ShipRecSectionY/N = Y | Diff&ShipRecSectionText = This is the D&SR text. | TotalExpEnemiesSectionY/N = Y | TotalExpEnemiesSectionText = TEE text goes here. | TotalExpFrigates = 1-5 | TotalExpDestroyers = 2-6 | TotalExpCruisers = 3-7 | TotalExpBattlecruisers = 4-8 | TotalExpBattleships = 5-9 | TotalExpCapitals = 6-10 | TotalExpSentries = 7-11
| WalkthroughSectionY/N = Y
| WarpToSitePopupText = Warp to site popup text is hidden in here. | WalkthroughSectionText = Walkthrough Section Text Goes here. | Room1 = Entrance Pocket | Room1WarpToPopupText = Warp to room popup text is hidden in here. | Room1Text = Room text here | Room1Image = Serpentis Narcotic Warehouse pocket1.png | Room1ImageCaption = This is a test. | Room1Group1 = Initial Defenders | Room1Group1Text = There are guys there when you get there! | Room1Group1Table =
Template:NPCTable | Room1Group2 = First Spawn
| Room1Group2Text = These guys show up later | Room1Group2Table =
| Room1Group3 = Second Spawn | Room1Group3Text = Yet more guys show up! | Room1Group3Table =
| Room1Group4 = Third Spawn | Room1Group4Text = EVEN MORE DUDES!!! | Room1Group4Table =
{{CMBSite | Serpentis Hideout
| OverviewSectionY/N=Y
| OverviewSectionText = Look this is the overview text!
| OverviewRecShips = Good ones
| OverviewEstPayout = 1.234M
| Diff&ShipRecSectionY/N = Y
| Diff&ShipRecSectionText = This is the D&SR text.
| TotalExpEnemiesSectionY/N = Y
| TotalExpEnemiesSectionText = TEE text goes here.
| TotalExpFrigates = 1-5
| TotalExpDestroyers = 2-6
| TotalExpCruisers = 3-7
| TotalExpBattlecruisers = 4-8
| TotalExpBattleships = 5-9
| TotalExpCapitals = 6-10
| TotalExpSentries = 7-11
| WalkthroughSectionY/N = Y
| WarpToSitePopupText = Warp to site popup text is hidden in here.
| WalkthroughSectionText = Walkthrough Section Text Goes here.
| Room1 = Entrance Pocket
| Room1WarpToPopupText = Warp to room popup text is hidden in here.
| Room1Text = Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here
| Room1Image = Serpentis Narcotic Warehouse pocket1.png
| Room1ImageCaption = This is a test.
| Room1Group1 = Initial Defenders
| Room1Group1Text = There are guys there when you get there!
| Room1Group1Table =
{{NPCTable
|{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
}}
| Room1Group2 = First Spawn
| Room1Group2Text = These guys show up later
| Room1Group2Table =
{{NPCTable
|{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
}}
| Room1Group3 = Second Spawn
| Room1Group3Text = Yet more guys show up!
| Room1Group3Table =
{{NPCTable
|{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
}}
| Room1Group4 = Third Spawn
| Room1Group4Text = EVEN MORE DUDES!!!
| Room1Group4Table =
{{NPCTable
|{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
}}
| Room1Group5 =
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| Room2 = Second Pocket
| Room2WarpToPopupText = Warp to room popup text is hidden in here.
| Room2Text = Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here
| Room2Image = Serpentis Narcotic Warehouse pocket1.png
| Room2ImageCaption = Another test
| Room2Group1 =
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| Room3 = Third Pocket
| Room3WarpToPopupText = Warp to room popup text is hidden in here.
| Room3Text = Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here Room text here
| Room3Image = Serpentis Narcotic Warehouse pocket1.png
| Room3ImageCaption =
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| Room4 = Fourth Pocket
| Room4WarpToPopupText = Warp to room popup text is hidden in here.
| Room4Text = Room text here
| Room4Image = Serpentis Narcotic Warehouse pocket1.png
| Room4ImageCaption =
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| Room5 = Fifth Pocket
| Room5WarpToPopupText = Warp to room popup text is hidden in here.
| Room5Text = Room text here
| Room5Image = Serpentis Narcotic Warehouse pocket1.png
| Room5ImageCaption =
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| Room6 = Sixth Pocket
| Room6WarpToPopupText = Warp to room popup text is hidden in here.
| Room6Text = Room text here
| Room6Image = Serpentis Narcotic Warehouse pocket1.png
| Room6ImageCaption =
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| Room7 = Seventh Pocket
| Room7WarpToPopupText = Warp to room popup text is hidden in here.
| Room7Text = Room text here
| Room7Image = Serpentis Narcotic Warehouse pocket1.png
| Room7ImageCaption =
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| Room8 = Eighth Pocket
| Room8WarpToPopupText = Warp to room popup text is hidden in here.
| Room8Text = Room text here
| Room8Image = Serpentis Narcotic Warehouse pocket1.png
| Room8ImageCaption =
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| Room9 = Ninth Pocket
| Room9WarpToPopupText = Warp to room popup text is hidden in here.
| Room9Text = Room text here
| Room9Image = Serpentis Narcotic Warehouse pocket1.png
| Room9ImageCaption =
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| Room10 = Tenth Pocket
| Room10WarpToPopupText = Warp to room popup text is hidden in here.
| Room10Text = Room text here
| Room10Image = Serpentis Narcotic Warehouse pocket1.png
| Room10ImageCaption =
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}}