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Revision as of 06:59, 15 November 2016 by Vacuum cleaner (talk | contribs)
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First Room


Destroying all the defenders will unlock the acceleration gate.

Initial defenders
WD EWAR L


  7 x Frigate Corpii Reaver/Engraver
  5 x Destroyer Corpior Visionary/Devoter/Converter
  3 x Cruiser Corpum Arch Engraver
  1 x Sentry Blood Light Missile Battery

Second Room


All Grpup 1 - 3 are present on warp in. Destroying Group 2 (the group to the left at around 50 km) will trigger the commander spawn.


 

Group 1
WD EWAR L


  3 x Frigate Corpii Reaver
  3 x Destroyer Corpior Devoter/Templar
Group 2
WD EWAR L


  3 x Frigate Corpii Upholder/Herald
  2 x Destroyer Corpior Friar/Converter
  2 x Cruiser Corpum Arch Sage
Group 3
WD EWAR L


  3 x Frigate Corpii Reaver


Commander Wave
WD EWAR L


  0-1 x Commander Frigate Dark Blood Upholder    
  3 x Frigate Corpior Reaver
  4 x Destroyer Corpior Converter/Visionary

Escalation


Destroying the Dark Blood Frigate may trigger an escalation to Following the Blood. If the Dark Blood frigate does not spawn then the escalation trigger is likely to be one of the structures (other sources name the other likely trigger to be the Blood Raider Bunker).