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Recon (1 of 3) (Angel Cartel) (Level 2)

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Revision as of 02:23, 4 November 2017 by Djavin novienta (talk | contribs) (Created page with "name=Recon, Level 2 __NOTOC__{{survival copy}} ====Part 1 of 3==== Faction: Angel Cartel<br> Mission type: Encounter<br> Space type: Gated MWD: Yes<br> Damage dealt: exp/ki...")
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name=Recon, Level 2 Template:Survival copy

Part 1 of 3

Faction: Angel Cartel
Mission type: Encounter
Space type: Gated MWD: Yes
Damage dealt: exp/kin
Extras: timed spawns
Web/scramble:
Recommended damage dealing: exp/kin
Recommended ships: battlecruiser class if fighting (Drake, etc.)

Pocket 1

The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km

4 waves of enemies will spawn(30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.

Wave Format:
0-1x Destroyer (Gistior Haunter/Seizer)
0-3x Cruiser (Gistum Centurion/Phalanx)
0-3x Elite Cruiser (Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx)

Pocket 2

Mission completes shortly after you arrive.

Group 1 (spawns after about 15 seconds):
3-4x Elite Frigates (Arch Gistii Ambusher/Hunter/Raider)
3-4x Elite Cruisers (Arch Gistum Centurion/Phalanx)

Group 2 (Spawns after about 1 minute):
2-3x Destroyers (Gistior Seizer/Shatterer/Trasher)
2x Elite Cruisers (Arch Gistum Centurion/Phalanx)

Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.

See Recon2 for parts 2 and 3.