Opening Moves
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Revision as of 01:49, 4 November 2017 by Djavin novienta (talk | contribs) (Created page with "name=Opening Moves, Level 2 __NOTOC__{{survival copy}} Faction: Amarr Empire (and Angel Cartel)<br> Mission type: Encounter<br> Space type: Deadspace without gates<br> Damage...")
name=Opening Moves, Level 2 Template:Survival copy
Faction: Amarr Empire (and Angel Cartel)
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: Kinetic, Thermal
Recommended ships: Cruiser-type
Single Pocket
Group 1, 20km, Aggro on Warp In
1x Destroyer (Imperial Templar)
4x Frigate (Imperial Haran/Felix/Paladin)
Group 2, 10km (if you destroy the Fuel Depot)
The destruction of the fuel depot is not required for the completion of the mission.
5-7 x Frigate (Angel Cartel)
Structures:
No Loot.