The Assault (Guristas Pirates)

From EVE University Wiki
Revision as of 20:35, 23 October 2017 by Djavin novienta (talk | contribs) (Created page with "name=The Assault, Level 4 __NOTOC__{{survival copy}} Faction: Guristas<br> Mission type: Encounter<br> Space type: Deadspace<br> Damage dealt: Kinetic (92%)/ Thermal (from el...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

name=The Assault, Level 4 Template:Survival copy

Faction: Guristas
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kinetic (92%)/ Thermal (from elite cruisers)
Web/ Scramble: Elite Frigates
Extras: ECM Jammer
Recommended damage dealing: Kinetic/ Thermal
Recommended ship classes: Battleship, Command Ship, HAC.
Video: [Golem], [Apocalypse Imperial Issue]

Spawn triggers are the highest bounty battleships in a particular group. Their names will randomly change, so be sure to identify them correctly via their bounty.

Pocket 1

Auto aggro from 1st group. 2nd group and spawn will aggro drones.

1st Group (15- 31km):
Auto aggro.

2x Elite Frigates (Dire Pithi Wrecker/ Plunderer)
4x Battleships (Pith Dismantler/ Obliterator/ Destroyer/ Eliminator) Trigger, Jam

2nd Group (75- 85km):
4x Elite Cruiser (Dire Pithum Inferno/ Mortifier)
3x Battlecruiser (Pithatis Assassin/ Assaulter)

Reinforcement Spawn (117- 120km):
Auto aggro.

3-4x Battlecruiser (Pithatis Assassin/ Enforcer/ Executor/ Revolter)
3-4x Battleship (Pith Conquistador/ Eliminator/ Exterminator/ Destroyer) Jam

Template:Image url="http://eve-survival.org/screenshots/assault4gu-1.jpg" title="The Assault (Guristas) Level 4 - Pocket 1" alt="Pocket 1 Spawn Locations"

Tip:
There's fleet aggro in this pocket. First pilot to warp in will get the aggro from the 1st Group, but no aggro from the 2nd Group. Remaining fleet members who warp in later will receive aggro from 2nd Group when they start to open fire on the 1st Group.

Structures:
Structures drop no loot.

Pocket 2

Attacking the 2nd Group will aggro the 3rd Group. Reinforcement spawn will aggro drones.

1st Group (50- 60km, Ship Carcass):
2x Elite Frigate (Dire Pithi Invader/ Infiltrator) Web/ Scramble
2x Elite Cruiser (Dire Pithum Abolisher/ Eraser)
3x Battleship (Pith Dismantler/ Extinguisher)

2nd Group (65- 70km, Starbase Control Tower):
2x Elite Cruiser (Dire Pithum Annihilator/ Killer/ Murderer/ Nullifier) Jam
5x Battleship (Pith Extinguisher/ Destroyer/ Eliminator/ Conquistador) Trigger, Jam

3rd Group (110km, Caldari Station Ruins):
2x Elite Frigate (Dire Pithi Infiltrator/ Invader) Web/ Scramble
3x Destroyer (Pithior Guerilla/ Renegade)
3x Battlecruiser (Pithatis Assaulter/ Enforcer)
2x Battleship (Pith Exterminator/ Extinguisher/ Destroyer/ Conquistador) Jam

1st Reinforcement Spawn (40km):
Auto aggro. Last ship triggers spawn.

4x Cruiser (Pithum Eraser/ Inferno/ Mortifier/ Abolisher)
4x Battleship (Pith Eliminator/ Exterminator/ Conquistador) Jam

2nd Reinforcement Spawn:
2x Cruiser (Pithum Eraser/ Inferno/ Mortifier)

Template:Image url="http://eve-survival.org/screenshots/assault4gu-2.jpg" title="The Assault (Guristas) Level 4 - Pocket 2" alt="Pocket 2 Groups at Initial Warp-In"

Blitz:
1st Pocket: warp through the gate without killing anything.
2nd Pocket: eliminate all ships in Group 3. Warp out.

Tip:
Destroying the Starbase Control Tower will prevent reinforcement group from appearing. It will however, aggro Group 2 in the process. Recommended order of elimination: 1st, 3rd and finally 2nd group (also including reinforcement spawn when triggered).
Mission is flagged completed once you have eliminated all ships from the 3rd Group.

Mining:
1st Pocket: 60 Veldspar asteroids (100- 130km, 2,402,354 units).

Structure:
One Habitation Module drops 10 each of 2 low value trade goods.

Loot and Bounty:
Loot + Salvage: 6.2 mil
Bounty: 20 mil

Ship Detail:

1st Pocket:

2nd Pocket: