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Revision as of 00:31, 21 April 2020 by Sivaira Chen (talk | contribs)

Bloated Ruins is a very rare Relic site involving combat as well as hacking. It is only found in the Wicked Creek region. Rats from several factions are present here. Up to T2 Battleships can enter the site. Damage in the site can easily become excessive if care is not taken in managing triggers.

Walkthrough

The warpin contains a few rats.

Upon warpin
Pirate Grave Robber: The ancient ruins in here are taken buddy. Leave now and maybe we'll let you go in one piece.

The acceleration gate is locked until the defenders are dead.

WD EWAR L


  3 x Battleship Pirate Grave Robber(Gist Malakim/Throne)
Structures
WD EWAR L


  1 x Gate to Terrace  

First Pocket(Terrace)

Database information
DED deep space scouts briefly explored this strange site and left behind a rather cryptic note. As far as you can tell some ancient ruins lie within, but who built them or what treasures might lie buried there are anyone's guess.

This room contains rats from the Angel Cartel pirate faction.

Initial defenders
WD EWAR L


  1 x Sentry Angel Stasis Tower  
  4 x Elite Frigate Arch Gistii Hunter/Ambusher
  7 x Battleship Gist Seraphim/Nephilim/Saint
  1 x Battleship Angel Head Looter(Gist Seraphim)  
Angel Head Looter destroyed
More pirates have appeared!
Wave 2
WD EWAR L


  2 x Elite Frigate Arch Gistii Ambusher/Raider
  7 x Battlecruiser Gistatis Legatus/Legionnaire/Praefectus
  11 x Battleship Gist Malakim/Nephilim  
WD EWAR L


  1 x Gate to Portal  
  1 x Gate to Hall  

Second Pocket(Portal)

This is an optional room, as the Gate to Hall leads deeper towards the central deadspace pocket.

Warpin
As you come out of acceleration you notice the resemblance of a spatial rift in the distance.
In local
Gist Relay Commander: They've found the portal! Destroy them before they escape!
Initial defenders
WD EWAR L


  2 x Sentry Angel Stasis Tower  
  2 x Destroyer Gistior Defiler/Seizer
  3 x Elite Cruiser Arch Gistum Centurion/Phalanx
  4 x Battleship Gist Malakim/Throne
  1 x Battleship Gist Relay Commander(Gist Seraphim)  
Upon attacking the Gist Relay Commander
As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
Wave 2
WD EWAR L


  4 x Elite Frigate Arch Gistii Hijacker/Rogue    
  4 x Elite Cruiser Arch Gistum Phalanx/Marauder
  8 x Battleship Gist Malakim/Throne
  1 x Battleship Gist Relay Commander  
Upon attacking the Gist Relay Commander
As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
Wave 3
WD EWAR L


  2 x Battlecruiser Gistatis Praefectus/Tribunal
  10 x Battleship Gist Cherubim/Nephilim/Saint
Structures
WD EWAR L


  1 x Gate to Hall  

Third Pocket(Hall)

Database information
A large force of drones has taken up residence in this area. They obviously benefit greatly from salvaging the remnants of the former inhabitants, which still litters this patch of space. A drone presence this large could not be formed without an abundance of raw materials.

Rogue drones are present in this room. Floating Debris containers require a Relic Analyzer to access.

Initial defenders
WD EWAR L


  8 x Sentry Drone Cruise Missile Battery  
  8 x Elite Frigate Strain Barracuda/Devilfish/Silverfish Alvi
  10 x Battleship Alvus Creator/Patriarch Alvus
Upon destroying one of the missile batteries
Drones have been deployed from the Drone Bunkers in response to the attack on the sentry guns!
Battery wave
WD EWAR L


  4 x Elite Frigate Strain Render/Decimator Alvi    
  3 x Battlecruiser Siege/Exterminator Alvatis
  4 x Battleship Alvus Queen/Matriarch Alvus
Containers and structures
WD EWAR L


  6 x Floating Debris    
  1 x Gate to Sanctum  
When smartbomb wave is triggered
Someone has triggered an ancient land mine! All ships inside the blast radius take damage.

Fourth Pocket(Sanctum)

Database information
The source of the drone infestation seems to lie in this deadspace pocket, located inside a fiery nebula. The extreme and hostile environment, accompanied by a very heavy drone presence, seems to have kept most of the looters away, as two fully intact ancient ruins would indicate.