Angel Powergrid
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Angel Powergrid | |
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Type | Expedition |
Rating | Unrated |
Found in | Low |
Max ship size | T2 Battleship |
Faction | Angel Cartel |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin |
Sig. strength | None |
Angel Powergrid is an Expedition that can escalate from Angel Annex.
Walkthrough
Escalation start |
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This hidden outpost seems to have played a vital role in the Angel Cartel's expansion in the area. The fact that this operation is now history surely slows down whatever plans the Cartel had. Among one of the wreckages you locate co-ordinates for an energy harvesting facility nearby. Whether you explore it or not is your decision. |
First Location (Low sec)
Ungated pocket. You land amongst a field of solar harvesters.
Structures
WD | EWAR | L
| ||
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16 x Solar Harvester |
Escalation trigger |
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The amount of energy harvested and stored here is phenomenal. Exploiting these facilities for your own use might sound tempting, if it weren't for the fact that the entire place is in complete lockdown and only the highest-level Angel security codes will grant access.
You did however manage to gain access to one an open channel in the Angel communication network, and two energy storage locations were revealed to you. |
Second Location (Low sec)
Escalation trigger |
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This facility was not just used for energy storage. Ships, modules and other supplies were stored in those containers, and sadly every single one was destroyed when the Angel commanders gave the order. The Angels knew you were coming, and there was little they could do about it on such short notice. The slaughter continues as you prepare to visit the second energy storage facility. |
Third Location (Low sec)
You land at 0 on an acceleration gate.
If commander battleship does not spawn or does not trigger escalation, take the acceleration gate.
WD | EWAR | L
| ||
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3-4 x Battlecruiser Gistatis Praefectus/Tribunal | ||||
4 x Battleship Gist Nephilim/Saint | ||||
1 x Commander Battleship Domination Nephilim/Saint |
First Pocket
Simple warp-in can trigger escalation.
WD | EWAR | L
| ||
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8 x Sentry Angel Cruise Missile Battery |
Escalation trigger |
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You arrive at the second energy storage facility to find it completely deserted. It looks like the party ended before you even arrived. Luckily for you, your computers pick up several signals in the nearby area, one of which seems to have unusually high amounts of combat ships. |
Fourth Location (Null sec)
You land at an acceleration gate on the warp-in.
First Pocket
WD | EWAR | L
| ||
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7-8 x Frigate Gistii Hijacker/Rogue/Outlaw/Thug | ||||
3 x Elite Cruiser Arch Gistum Marauder/Liquidator | ||||
3 x Battlecruiser Gistatis Legionnaire/Legatus |
WD | EWAR | L |
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