Recon (1 of 3) (Serpentis) (Level 4)

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Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha's Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3

Level 4
Type Encounter
Objective Recon the area
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Elite frigates
Ship suggestion Frigate (blitz), Battleship (clear)


Video: Kronos Part 1, 2 & 3

Part 2 and part 3 are the same for all factions.

  • No Hostiles at initial gate. Acceleration gate to next pocket is 25km from warp in.
  • The gates are not locked, so you can blitz this mission without a single kill.
  • Spawns are time based, 1 minute interval between spawns.
  • Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier.

Blitz: Use a fast frigate, take the accceleration gate and return to agent.

1st Pocket

1st Spawn (20-40 km)
WD EWAR L


Elite Cruiser 1 x Elite Cruiser Corelum Guardian Chief Guard Remote Sensor Dampener
Battlecruiser 1 x Battlecruiser Corelatis Captain Sentry
Battleship 1 x Battleship Core Grand Admiral


2nd Spawn (17-32 km)
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Corelum Guardian Chief Infantry
Battleship 1 x Battleship Core Lord Admiral


3rd Spawn (18-34 km)
WD EWAR L


Elite Cruiser 1 x Elite Cruiser Corelum Guardian Chief Remote Sensor Dampener
Battleship 2 x Battleship Core Lord Admiral


4th Spawn (18-34 km)
WD EWAR L


Elite Cruiser 1 x Elite Cruiser Corelum Guardian Chief Infantry
Battleship 2 x Battleship Core Lord Admiral, Grand Admiral

2nd Pocket

1st Spawn (35-36 km)
WD EWAR L


Elite Cruiser 3 x Elite Cruiser Corelum Guardian Chief Patroller, Watchman Remote Sensor Dampener
Battleship 2 x Battleship Core Admiral, High Admiral


2nd Spawn (29-42 km)
WD EWAR L


Frigate 2-3 x Frigate Coreli Guardian Agent, Scout, Spy Stasis Webifier
Battleship 3 x Battleship Core Admiral, High Admiral

Mining (29/01/21)

2nd pocket - so behind 2x Acceleration gates with a 25km slow-boat between the gates

Asteroids - 2K-74K units each
WD EWAR L
2nd Pocket (max 42km from warp-in)
Asteroid ~186 x Veldspar ~6.4 Mil Units, ~20 Mil Trit