Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Recon (3 of 3) (Level 2)

From EVE University Wiki
Revision as of 11:35, 28 August 2022 by ArinBot (talk | contribs) (Bot: Replacing category Mission reports with Security missions; cosmetic changes)

Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha's Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3


Level 2
Type Reconnaissance
Objective Scout the area
Faction None
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Ship suggestion 10k+ EHP and Omni Tank or Pure Speed
Extra Gas Cloud Damage


  • No enemies
  • No Structures
  • You warp directly into a cloud. The gate is 60km away, activate it to complete the mission.
  • Use a fast ship with an afterburner and a buffer tank (like shield extenders) to get to the gate as fast as possible and before the final wave hits.

Toxic cloud:

  • Waves deal all kinds of damage evenly and occur at 5 seconds and every 20 seconds thereafter, for 10 waves.
  • Every wave has 4 separate damage types.
  • Total unresisted damage starts at about 200 (50 per type) and slightly goes up to about 1400 (350 per type).
  • The final wave will be more than 4000 (more than 1000 per type) unresisted damage.
  • The solution for the average level 2 mission runner is obviously not to get hit by the final wave.

Mining

  • There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud:
  • 30x Plagioclase
  • 16x Pyroxeres
  • 45x Veldspar