User:Noemie belacqua/Sandbox8
From EVE University Wiki
Tengu
Defensive subsystems
- Resists shields: 0% EM, 80% TH, 70% KI, 50% EX
- Resists armor: 50% EM, 86.25% TH, 62.5% KI, 10% EX
Adaptive Shielding
- 4% bonus to all shield resistances and 10% to shield transporter effectiveness per skill level
- +1 high slot, +1 mid slot
- +3250 shields, +2150 armor, +420m3 cargo, 165m sig radius
Remote repair. Shield resistance bonus compensates for -1 mid slot vs Amplification Node.
Amplification Node
- 10% bonus to shield booster effectiveness per skill level
- +2 mid slots
- +3550 shields, +2350 armor, +440m3 cargo, 150m sig radius
Active tanking.
Supplemental Screening
- 10% bonus to shield hitpoints per skill level
- +2 mid slots
- +3750 shields, +2500 armor, 410m3 cargo, 157m sig radius
Buffer tanking.
Warfare Processor
- 2% bonus to effectiveness of Siege/Information/Skirmish links per skill level
- +1 high slot, +1 mid slot
- +3250 shields, 2150 armor, 290m3 cargo, 150m sig radius
Booster.
Electronics
- Gravimetric sensor strength
CPU Efficiency Gate
- 5% bonus to CPU output per skill level
- +3 mid slots, +1 low slot
- 420tf CPU, 210mm scan res, 65km targeting range, 18 sensor strength
Only catches up to Dissolution Sequencer at skill level III; at skill level V provide +10% CPU (vs Dissolution Sequencer).
Dissolution Sequencer
- 15% bonus to sensor strength, 5% to targeting range per skill level
- +3 mid slots, +1 low slot
- 475tf CPU, 235mm scan res, 75km targeting range, 20 sensor strength
All-round combat, resistance to jamming. Only downside is one less mid-slot (less tank).
Emergent Locus Analyzer
- 10% bonus to scan strength of probes, 20% to range and velocity of tractor beams per skill level
- +10 virus strength for relic and data analysers
- -99% CPU need for scan probe launchers
- +4 mid slots
- 475tf CPU, 250mm scan res, 65km targeting range, 20 sensor strength
Exploration and probing.
Obfuscation Manifold
- 12.5% bonus to ECM target jammer optimal range per skill level
- +4 mid slots
- 460tf CPU, 250mm scan res, 70km targeting range, 16 sensor strength
Jamming.
Engineering
Augmented Capacitor Reservoir
- 5% bonus to capacitor capacity per skill level
- +1 high slot (1 launcher), +2 low slots
- 600MW PG, 1225GJ capacitor
Capacitor Regeneration Matrix
- 5% bonus to capacitor recharge rate per skill level
- +3 low slots
- 825MW PG, 2100GJ capacitor
Active tanking.
Power Core Multiplier
- 5% bonus to power grid output per skill level
- +1 high slot (1 turret), +2 low slots
- 555MW PG, 1225GJ capacitor
Turret DPS (turrets need more PG than missile launchers).
Supplemental Coolant Injector
- 5% reduction in the amount of heat damage absorbed by modules per skill level
- +3 low slots
- 825MW PG, 1225GJ capacitor
No real use.
Offensive
Accelerated Ejection Bay
- 5% bonus to kinetic missile damage per skill level
- 7.5% bonus to heavy, heavy assault and rapid light missile launcher rate of fire per skill level
- 10% bonus to heavy missile and heavy assault missile velocity per skill level
- +5 high slots (5 launchers), +1 mid slot
- +33tf CPU
At skill V this gives +62.5% damage to kinetic missiles.
Covert Reconfiguration
- 5% bonus to missile launcher rate of fire per skill level
- 100% reduction in cloaking device CPU use
- Can fit CovOps cloaks (5s cloak reactivation delay) and cynosural field generators
- +5 high slots (4 launchers), +1 mid slot
CovOps.
Magnetic Infusion Basin
- 5% bonus to medium hybrid turret damage, 20% to medium hybrid turret optimal range per skill level
- +5 high slots (5 turrets), +1 mid slot
- +365MW PG, +450GJ capacitor
Hybrid turret dps.
Rifling Launcher Pattern
- 10% bonus ECM target jammer strength, 5% to heavy/HAM/RLML rate of fire per skill level
- +5 high slots (5 launchers), +1 mid slot
- 50m3 drone bay, 25Mbit/s bandwidth
- +33tf CPU
Jamming.
Propulsion
Fuel Catalyst
- 10% bonus to afterburner speed per level
- +1 low slot
- 160m/s max velocity, .387x inertia mod
Afterburner fits.
Gravitational Capacitor
- 12.5% bonus to warp speed, 15% reduction in capacitor need when initiating warp per skill level
- +1 low slot
- 175m/s max velocity, .387x inertia mod
MWD users. Otherwise, not very good.
Intercalated Nanofibers
- 5% increased agility per skill level
- +1 low slot
- 165 m/s max velocity, .43x inertia mod
High agility.
Interdiction Nullifier
- 5% increased agility/level
- Immunity to bubbles
- 155 m/s max velocity, .559x inertia mod
Travel fit.