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Pirate Intrusion (Serpentis)

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Revision as of 02:08, 4 November 2017 by Djavin novienta (talk | contribs) (Created page with "name=Pirate Intrusion, level 2 __NOTOC__{{survival copy}} Faction: Serpentis<br> Mission type: Encounter<br> Space type: Deadspace <br> Damage dealt: Kin, Therm<br> Recommend...")
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name=Pirate Intrusion, level 2 Template:Survival copy

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, therm.
Recommended ships: T2 Frigate, cruiser, or larger
Mission: Take out everyone, then go back to the agent. (You don't have to if you check out Blitz)
Remote Complete: No

Pocket 1

Group #1 - 25km - Aggro:
2x Destroyers (Corelior Infantry/Sentinel)

Group #2 - 30km:
2x Frigates (Coreli Watchman)

Group #3 - 35km:
2x Frigates (Coreli Patroller/Watchman) Sensor Dampening Patroller
1x Destroyer (Corelior Infantry)

Group #4 - 35km:
3x Frigates (Coreli Agent/Spy)
2x Destroyers (Corelior Soldier/Trooper)
1x Cruiser (Corelum Chief Watchman) Sensor Dampening

Group #5 - 45km:
3x Frigates (Coreli Defender/Guard/Protector/Safeguard)

Pocket 2

Group #1 - 25km:
3x Destroyers (Corelior Infantry/Sentinel)
1x Cruiser (Corelum Chief Scout/Spy)

Group #2 - 40km:
2x Elite Frigates (Coreli Guardian Guard)
3x Frigates (Coreli Defender/Protector)

Group #3 - 70km:
3x Destroyers (Corelior Infantry/Soldier)
1x Cruiser (Corelum Chief Patroller/Watchman) Sensor Dampening

Group #4 - 75km:
5x Frigates (Coreli Agent/Spy)

Blitz:
Take out pocket one, and Only kill group 3 in pocket 2.

Mining:
42x Veldspar (Pocket 2)

Time:
Blitz: 2-5 min
No Blitz: 3-13 min

Tip:
Any chief may damp you.