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Revision as of 23:32, 22 June 2020 by Sivaira Chen (talk | contribs)
Site Details
Religious Fury
Type Expedition
Rating Unrated
Found in P1-P4 Null
Max ship size Unverified
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Sig. strength Expedition

Religious Fury is an Expedition that can escalate from Blood Raider Base. It is a rare expedition compared to similar ones in nullsec.

Walkthrough

The expedition consists of two parts.

Escalation start
As you blow up the Blood raider chapel, a strong electromagnetic pulse erupts, threatening to knock out your instruments, but after a few milliseconds of quantum level queasiness, they reel back and start going around their business as usual. A short while later, one of your scanning modules reports readings of a similar electromagnetic anomaly in a system not so far away.

First Location

Ungated pocket. You land among four Blood Raider Chapels. Shoot them to trigger escalation if none is gotten from the Dark Blood commander.

WD EWAR L


  3-4 x Elite Frigate Elder Corpii Collector/Seeker  
  2-3 x Battlecruiser Corpatis Bishop/Seer/Shade/Exorcist/Phantom
  5-7 x Battleship Corpus Apostle/Oracle
  0-1 x Commander Battleship Dark Blood Apostle    
Structures
WD EWAR L


  4 x Blood Raider Chapel  
Escalation dead-end
The cathedral erupts in a ball of flames, quickly subdued by the lack of oxygen. Then there is a second explosion, an enormously powerful nuclear thunder, accompanied by a huge electromagnetic pulse. Then a few milliseconds later, your instruments manage to pick up another pulse, much fainter, distant. You have no idea where it came from and the pulse seems to have confused your computer long enough that it has no record of the event.
Escalation trigger
The cathedral erupts in a ball of flames, quickly subdued by the lack of oxygen. Then there is a second explosion, an enormously powerful nuclear thunder, accompanied by a huge electromagnetic pulse. Despite this local electric storm, your instruments manage to pick up another pulse a few milliseconds later, in another system not far away. How this distant pulse got here in such a short time is a mystery, but there it is, no doubt about it.

Second Location

There are two possible scenarios for this second part: one which is fairly easy, and a harder one with the overseer spawn.

Easier scenario

In local (on warp-in)
Blood High Priest: It's them, the heathens! They destroyed our sacred church! Attack the non-believers, we shall burn them at the stake after they are captured!

The Blood High Priest repairs other enemy ships until it is destroyed. Advise destroying it first if you want to take out the other rats.

WD EWAR L


  4-6 x Elite Frigate Elder Corpii Herald/Upholder/Seeker/...        
  2-3 x Cruiser Corpum Arch Priest/Arch Sage
  3-4 x Battleship Corpus Archbishop/Harbinger    
  1 x Commander Battleship Blood High Priest      
In local (High Priest attacked)
The High Priest has started to send small repair drones in all directions, repairing nearby enemy vessels.

Harder scenario

In local (on warp-in)
Blood High Priest: Intruders! I bet they've come to laugh at our misfortune. Grab them and bring them before me.
Initial spawn
WD EWAR L


  3 x Elite Cruiser Elder Corpum Dark Priest/Shadow Sage
  3 x Battlecruiser Corpatis Exorcist/Phantom
  7 x Battleship Corpus Archbishop/Harbinger    
  1 x Commander Battleship Blood High Priest      
In local (overseer spawn)
Dark Templar Uthius: What goes on here ?! I leave for only a few moments and all hell has broken loose. It seems I will need to ... restore order in this holy place once again.
Overseer spawn
WD EWAR L


  8 x Elite Frigate Blood Disciple/Wraith  
  3 x Battleship Uthius's Disciple (Corpus Harbinger/Monsignor/Oracle)  
  1 x Overseer Battleship Dark Templar Uthius