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Revision as of 19:28, 7 May 2010 by Scrapyard bob (talk | contribs) (copy/paste info-box descriptions)
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Overview

(general blurb about skills category)


  Capital Energy Emission Systems

Operation of capital sized energy transfer array and other energy emission systems. 5% reduced capacitor need of capital energy emission systems per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: Capital Energy Emission Systems
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Capital Energy Emission Systems ISK">Capital Energy Emission Systems ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: none
  Notes:



  Capital Shield Emission Systems

Operation of capital sized shield transfer array and other shield emission systems. 5% reduced capacitor need for capital shield emission system modules per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 10x
  Price: 15M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: none
  Notes:



  Capital Shield Operation

Operation of capital shield boosters and other shield modules. 2% reduction in capacitor need for capital shield boosters per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 8x
  Price: 25M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: none
  Notes:



  EM Shield Compensation

To active shield hardeners: 3% bonus per skill level to Shield EM resistance when the modules are not active.


To passive shield hardeners: 5% bonus per skill level to Shield EM resistance.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 2x
  Price: 150k ISK
  Alpha max level: II
  Prerequisites: none
  Notes:



  Energy Emission Systems

Operation of energy transfer array and other energy emission systems. 5% reduced capacitor need of energy emission weapons per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: Energy Emission Systems
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Energy Emission Systems ISK">Energy Emission Systems ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: none
  Notes:



  Energy Grid Upgrades

Skill at installing power upgrades e.g. capacitor battery and power diagnostic units. 5% reduction in CPU needs of modules requiring Energy Grid Upgrades per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 2x
  Price: 79k ISK
  Alpha max level: V
  Prerequisites: none
  Notes:



  Energy Management

Skill at regulating your ship's overall energy capacity. 5% bonus to capacitor capacity per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: Energy Management
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Energy Management ISK">Energy Management ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: none
  Notes:



  Energy Pulse Weapons

Skill at using smartbombs. 5% decrease in smartbomb duration per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 2x
  Price: 130k ISK
  Alpha max level: II
  Prerequisites: none
  Notes:



  Energy Systems Operation

Skill at operating your ship's capacitor, including the use of capacitor boosters and other basic energy modules. 5% reduction in capacitor recharge time per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: Energy Systems Operation
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Energy Systems Operation ISK">Energy Systems Operation ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: none
  Notes:



  Engineering

Basic understanding of spaceship energy grid systems. 5% Bonus to ship's powergrid output per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: Engineering
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Engineering ISK">Engineering ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: none
  Notes:



  Explosive Shield Compensation

To active shield hardeners: 3% bonus per skill level to Shield Explosive resistance when the modules are not active.


To passive shield hardeners: 5% bonus per skill level to Shield Explosive resistance.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 2x
  Price: 150k ISK
  Alpha max level: II
  Prerequisites: none
  Notes:



  Kinetic Shield Compenstation

To active shield hardeners: 3% bonus per skill level to Shield Kinetic resistance when the modules are not active.


To passive shield hardeners: 5% bonus per skill level to Shield Kinetic resistance.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: Kinetic Shield Compenstation
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Kinetic Shield Compenstation ISK">Kinetic Shield Compenstation ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: none
  Notes:



  Shield Compensation

Improved skill for regulating energy flow to shields. 2% less capacitor need for shield boosters per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 2x
  Price: 150k ISK
  Alpha max level: IV
  Prerequisites: none
  Notes:



  Shield Emission Systems

Operation of shield transfer array and other shield emission systems. 5% reduced capacitor need for shield emission system modules per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 2x
  Price: 100k ISK
  Alpha max level: III
  Prerequisites: none
  Notes:



  Shield Management

Skill at regulating a spaceship's shield systems. 5% bonus to shield capacity per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 3x
  Price: 170k ISK
  Alpha max level: IV
  Prerequisites: none
  Notes:



  Shield Operation

Skill at operating a spaceship's shield systems, including the use of shield boosters and other basic shield modules. 5% reduction in shield recharge time per skill level.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 1x
  Price: 55k ISK
  Alpha max level: IV
  Prerequisites: none
  Notes:



  Shield Upgrades

Skill at installing shield upgrades e.g. shield extenders and shield rechargers. 5% reduction in shield upgrade powergrid needs.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 2x
  Price: 100k ISK
  Alpha max level: IV
  Prerequisites: none
  Notes:



  Tactical Shield Manipulation

Skill at preventing damage from penetrating the shield, including the use of shield hardeners and other advanced shield modules. Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: 4x
  Price: 210k ISK
  Alpha max level: IV
  Prerequisites: none
  Notes:



  Thermic Shield Compensation

To active shield hardeners: 3% bonus per skill level to Shield Thermal resistance when the modules are not active.


To passive shield hardeners: 5% bonus per skill level to Shield Thermal resistance.
  Attributes: File:Attribute1.pngFile:Attribute2.png
  Multiplier: Thermic Shield Compensation
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Thermic Shield Compensation ISK">Thermic Shield Compensation ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: none
  Notes: