Innocents In The Crossfire
Innocents In The Crossfire, Level 4 Storyline
Level | 4 |
Type | Encounter |
Faction | Guristas |
Best damage to deal | Kinetic, Thermal |
Damage to resist | Kin/therm |
Warp disruption | Web (Tower) |
Ship suggestion | Sentry Ishtar, Tengu |
Extra | Energy Neutralizers (Towers) |
Space type: Deadspace
Video: [Ishtar]
Warp-In (30km, auto-aggro)
1x Stasis Tower
2x [Energy Neutralizing towers] (low HP, low neuting)
4x Elite Frigate (Dire Pithi Demolisher)
3x Battleship (Pith Ursurper / Pith Massacrer)
Spawn 1 (30km, auto-aggro):
Spawns when all in initial wave is killed.
4x Elite Cruiser (Dire Pithum Mortifier/ Dire Pithum Eraser - high thermal damage)
6x Battleship (Pith Usurper / Pith Massacrer)
Spawn 2 (30km, aggro at spawn):
Spawn 2 is not triggered by the destruction of ships from Spawn 1, probably timed.
5x Battlecruiser (Pithatis Assassin / Pithatis Executor)
5x Battleship (Pith Usurper / Pith Massacrer)
Spawn 3 (60km):
Triggered when Spawn 2 is eliminated completely.
3x Battlecruiser (Pithatis Assassin / Pithatis Executor) - no aggro
4x Battleship (Pith Usurper / Pith Massacrer) - no aggro
1x Battleship (Pith Usurper, "Prison Warden") - auto-aggro
Killing the Prison Warden drops a can with the mission objective and completes the mission. It's not necessary to kill the rest of Spawn 3.
19 high-bounty battleships make this a very profitable mission.
Each Prisoner Holding Cell drops either Janitors or Prisoners.