The Kidnapping
name=Kidnapping, level 4 Template:Survival copy
Faction: EoM/Mercenary
Mission type: Encounter
Space type: Normal space
Damage dealt: Kin/Therm for pocket 1-3 and 5. All kinds for pocket 4
Reccomended damage dealing: Kinetic and Thermal
You warp directly into pocket 1.
Pocket 1
No Aggro at warp-in
Single Group:
2x EoM Ogre
1x EoM Hydra
Pocket 2
No Aggro at warp-in. Drones doesn't get aggro. Easy to pick off the groups. Saboteurs warp scramble.
Group 1:
2x EoM Death Lord
4x EoM Saboteur (Scramble)
Group 2:
4x EoM Hydra
Group 3:
5x EoM Crusader
6x EoM Succubus
Group 4:
2x EoM Ogre
4x EoM Black Priest
Pocket 3
No aggro at warp in. Easy to pick off group by group. Drones doesn't get aggro.
Group 1:
1x EoM Death Lord
1x EoM Ogre
1x EoM Hyrdra
Group 2:
2x EoM Hyrdras
6x EoM Prohphets
Group 3:
Warps in when you have killed group 2
3x EoM Ogres
Pocket 4
For shield tankers, take out the Mercenary Commanders unless you wield an em-hardener. For armor tankers, take out the wingmen, unless you wield an exp-hardener. Rest is kin/therm dmg. Aggro from 4 mercenary overlords. Drones will aggro the entire pocket. Gang members that fire on anything including the 4 overlords will get aggro from the rest, if not aggroed.
Tip: you can afterburn away from the group and then kill the 4 bs first then fly in and kill the rest.:
Group 1 (Aggro):
4x Mercenary Overlords
Group 2:
2x Mercenary Overlords
4x Mercenary Commanders
Group 3:
6x Mercenary Commanders
4x Mercenary Wingmen
Pocket 5
Aggro at warp in
Group 1:
1x EoM Behemoth
6x turrets (Tower Sentry Drone II)
Can is dropped by the Behemoth
Roid summary by Jenina Hawke:
First pocket has veldspar, second pocket has veld + scor. 3rd pocket veldspar, 4th pocket omber + veld