Pirate Radio

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name=Pirate Radio, Level 3 Template:Survival copy

Faction: Minmatar
Mission type: Encounter
Space type: Deadspace - MWD does work.
Damage dealt: EM/Therm/Exp/Kin (Heavy EM/Therm)
Recommended damage dealing: Kinetic
Recommended ship classes: HAC, Battlecruiser, Command Ship (Battleships not allowed to enter)

A well tanked battlecruiser will do fine.

**Standing Loss**:
For killing everything except the Chief Republic Rodul (Don't need him to complete mission, takes forever to kill.)

Gellenete: -1.9314%
Minmatar: -2.42%

Single Pocket with gate to mission area

Your objective is to destroy the FTL Transmitter, along with the initial spawn.

Group 1 (10km-25km):
5/6 x Cruiser (Freedom Patriot) - do heavy damage; destroying the last of these triggers Group 3 1 x Heavy Missile Battery 1 x Industrial (Republic Courier)

Group 2 (44km-50km):
Firing on the FTL transmitter triggers Group 2 ((delayed)FTL receive hull damage)

1 x Elite Battlecruiser (Chief Republic Rodul) - Very large tank, (35seconds to kill with 480 DPS). 4/5 x Battlecruiser (Republic Tribal Norn / Venis) 4/5 x Destroyer (Republic Tribal Faxi / Austri) - Drones Aggro.

Group 3 (47km-52km):
Triggered immediately by destroying all Freedom Patriots in Group 1. Even if you leave some or all of the Freedom Patriots alive, this group will spawn after a while.

2 x Battleship (Republic Jarl / Pytara) 3 x Cruiser (Republic Tribal Manadis) 1 x Cruiser (Republic Tribal Jarpur)

Structures:
None drop loot. Structures include Starbase Control Tower, Minmatar Bunkers, Reactor Array, Mobile Factory, Hangar and Shipyard.

Loot:
Loot: 20,000,000 value mostly tags
Salvage: 1,400,000
Bounties: 0
14/12/2016 Salvage+Loot+DogTags = 24,000,000 Mineable Asteroid Info:
Appears to be a few large Scordite 'roids in this area.