Pirate Radio
name=Pirate Radio, Level 3 Template:Survival copy
Faction: Minmatar
Mission type: Encounter
Space type: Deadspace - MWD does work.
Damage dealt: EM/Therm/Exp/Kin (Heavy EM/Therm)
Recommended damage dealing: Kinetic
Recommended ship classes: HAC, Battlecruiser, Command Ship (Battleships not allowed to enter)
A well tanked battlecruiser will do fine.
**Standing Loss**:
For killing everything except the Chief Republic Rodul (Don't need him to complete mission, takes forever to kill.)
Gellenete: -1.9314%
Minmatar: -2.42%
Single Pocket with gate to mission area
Your objective is to destroy the FTL Transmitter, along with the initial spawn.
Group 1 (10km-25km):
5/6 x Cruiser (Freedom Patriot) - do heavy damage; destroying the last of these triggers Group 3
1 x Heavy Missile Battery
1 x Industrial (Republic Courier)
Group 2 (44km-50km):
Firing on the FTL transmitter triggers Group 2 ((delayed)FTL receive hull damage)
1 x Elite Battlecruiser (Chief Republic Rodul) - Very large tank, (35seconds to kill with 480 DPS). 4/5 x Battlecruiser (Republic Tribal Norn / Venis) 4/5 x Destroyer (Republic Tribal Faxi / Austri) - Drones Aggro.
Group 3 (47km-52km):
Triggered immediately by destroying all Freedom Patriots in Group 1.
Even if you leave some or all of the Freedom Patriots alive, this group will spawn after a while.
2 x Battleship (Republic Jarl / Pytara) 3 x Cruiser (Republic Tribal Manadis) 1 x Cruiser (Republic Tribal Jarpur)
Structures:
None drop loot.
Structures include Starbase Control Tower, Minmatar Bunkers, Reactor Array, Mobile Factory, Hangar and Shipyard.
Loot:
Loot: 20,000,000 value mostly tags
Salvage: 1,400,000
Bounties: 0
14/12/2016 Salvage+Loot+DogTags = 24,000,000
Mineable Asteroid Info:
Appears to be a few large Scordite 'roids in this area.