Kidnappers Strike Part 5-10 (Sansha's Nation)
name=Kidnappers Strike, Level 3 Template:Survival copy
This is the Sansha variant. For the first four missions: KidnappersStrike3 Link
Part 5 - Incriminating Evidence
Faction: Maru
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Recommended damage dealing: Thermal, EM
Recommended ships: Drake, Myrmidon
no hostiles at initial gate
Single Pocket
auto aggro
5-10km
8x Frigates (Maru Raider)
2x Cruisers (Maru Harbinger/Raid Leader)
Structures:
no loot
The ship named "Harbinger" may drop a +3 Implant.
Part 6 - The Flu Outbreak
Mission type: Courier
110 unit of Antiviral Drugs (22 m3)
Part 7 - The Secret Meeting
Faction: Maru
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Recommended damage dealing: EM, Therm
Recommended ships: Nighthawk, Drake, Myrmidon
no hostiles at initial gate
Pocket 1
no aggro
75km
1x Battleship (Maru Envoy) may drop a +4 implant
Asteroids:
Veldspar - 8 asteroids
Scordite - 15 asteroids
Structure:
Asteroid Factory no loot / extremely strong armour
Attacking the Asteroid Factory will aggro the Maru Envoy
Pocket 2
Groups aggro one at a time if you shoot at them one at a time
Group 1:
31-37 km
4x Frigates (Centii Butcher/Manslayer)
2x Battlecruisers (Centatis Phantasm/Specter)
Group 2:
31-37
3x Cruisers (Centum Excerator/Slaughterer)
Group 3:
40-45km
5x Destroyers (Centior Cannibal/Devourer)
1x Battlecruiser (Centatis Wraith)
Group 4:
60-65km
3x Frigates (Centii Enslaver/Plague)
2x Cruisers (Centum Exerator/Slaughterer)
Structure:
Scanner Post no loot
Asteroids:
Veldspar - 32 asterioids
5 Prisoners will be in the last ship destroyed
Part 8 - Defend the Civilian Convoy
Faction: Sansha's Nation
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Recommended damage dealing: EM, Therm
Recommended ships: Nighthawk, Drake, Myrmidon
no hostiles at initial gate
Single Pocket
Groups aggro one at a time if you shoot at them one at a time No aggro on warp in
Group 1:
20-40km
4x Frigates (Centii Butcher/Manslayer)
2x Cruisers (Centum Hellhound)
Group 2:
35-41km
5x Frigates (Butcher/Manslayer)
2x Cruisers (Ravager/Ravisher)
Group 3:
47-51km
4x Drones (Sansha's Berserker/Demon) (web/scram)
1x Battlecruiser (Centatis Devil)
Structures:
Storage Facility may drop various commodities
Other structures no loot
Asteroids:
Veldspar - 16 asteroids
Part 9 - Retrieve the Prisoners
Faction: Sansha's Nation
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Extras: Sancha's Demon/Berserker (Drone, Scram, Web)
Recommended damage dealing: EM, Therm
Recommended ships: Drake, Myrmidon
no hostiles at initial gate
Single Pocket
Groups aggro one at a time if you shoot at them one at a time No aggro on warp in
Group 1:
25-30km
3x Cruisers (Centum Execrator)
Group 2:
35-40km
5x Frigates (Centii Butcher/Manslayer)
1x Battlecruiser (Centatis Specter)
Group 3:
40-50km
3x Drones (Sancha's Berserker/Demon) (web/scram)
1x Battlecruiser (Centatis Specter)
Group 4:
60-70km
3x Destroyers (Centior Cannibal/Misshape)
2x Battlecruisers (Centatis Phantasm)
last ship destroyed drop the 5 prisoners
Structure:
Scanner Post no loot
Asteroids:
Veldspar - 34 asteroids
Part 10 - The Final Battle
Faction: Sansha's Nation
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Recomended damage dealing: EM, Therm
Recommended ships: Nighthawk, Drake, Myrmidon
Completed with: T2 General-Purpose Fit Nighthawk DR: Easy if you blitz it. Hard if you kill everything. (Ixtelle)
no hostiles at initial gate
Pocket 1
auto aggro
15-24km
2x Tower Sentry Sansha III
3x Frigates (Butcher/Manslayer)
1x Cruiser (Hellhound)
Structure:
Security Outpost no loot
Pocket 2
no aggro
Group 1:
40-45km
2x Battlecruisers (Centatis Specter)
Group 2:
50-60km
4x Frigates (Centii Enslaver/Plague)
2x Cruisers (Centum Mutilator/Torturer)
Group 3:
60-65km
4x Frigates (Centii Butcher/Manslayer)
2x Cruisers (Centum Hellhound)
Group 4:
65-71km
5x Destroyers (Centior Misshape)
1x Battlecruiser (Centatis Devil)
Structures:
Hanger may drop 40 commodities
Other structures no loot
Asteroids:
Veldspar - 24 asteroids
Pocket 3
Popping the target structure agros everything. Taking out the ship groups one by one before you target the structure is probably easier.
Group 1:
auto aggro
5-10km
2x Battlecruisers (Centatis Phantasm)
Group 2:
55-60km
4x Destroyers (Centior Cannibal/Misshape)
2x Battlecruisers (Centatis Phantasm/Specter)
Group 3:
83-87km
4x Destroyers (Cannibal/Devourer/Misshape)
6x Battlecruisers (Daemon/Devil/Phantasm/Specter)
5x Battleships (Centus Dread Lord/Tyrant)
Group 4:
90-95km
4x Drones (Sansha's Berserker/Demon) (web/scram)
6x Battlecruisers (Centatis Behemoth/Daemon)
5x Battleships (Centus Tyrant)
Blitz:
Destroy the target structure and warp. It pops very easily.
Structures:
Structure next to target may drop a Basic, +3 implant
Didn't try other structures