A Case of Kidnapping (Level 1)

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Level 1
Type Encounter
Factions Equilibrium of MankindMercenaries
Best damage to deal Kinetic damage KinKinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage ThKinetic damage KinThermal damage Th
Extra The EoM Imps will release smartbombs upon taking any form of damage.
Mission briefing
Alright, here's a job you might be ready to tackle. A few unfortunate members of our corporation were kidnapped yesterday while on duty near the edge of this very system. I have reliable information that their kidnappers are nearby. I'll upload the coordinates into your NeoCom: You should use them to find a series of gateways which should lead you to these enemies of the state.

Sound like something you'd be interested in? If you succeed I will reward you handsomely.

1st Pocket

Initial Spawn, Instant Aggro
WD EWAR L


Frigate 3 x Frigate EoM Imp

2nd Pocket

Initial Spawn, Instant Aggro
WD EWAR L


Frigate 3 x Frigate EoM Fiend


Reinforcement 1
WD EWAR L


Frigate 2 x Frigate EoM Fiend


Reinforcement 2
WD EWAR L


Frigate 4 x Frigate EoM Imp


Reinforcement 3
WD EWAR L


Frigate 3 x Frigate EoM Imp/Fiend


Reinforcement 4
WD EWAR L


Frigate 4 x Frigate EoM Fiend

3rd Pocket

Initial Spawn, Insant Aggro
WD EWAR L


Frigate 3 x Frigate EoM Fiend


Reinforcement 1
WD EWAR L


Frigate 3 x Frigate EoM Imp/Fiend


Reinforcement 2
WD EWAR L


Frigate 1 x Frigate EoM Incubus

4th Pocket

Initial Spawn, Instant Aggro
WD EWAR L


Frigate 6 x Frigate Mercenary Rookie


Reinforcement 1
WD EWAR L


Frigate 3 x Frigate Mercenary Fighter


Reinforcement 2
WD EWAR L


Frigate 1 x Frigate Mercenary Elite Fighter


Reinforcement 3
WD EWAR L


Frigate 1 x Frigate Eom Succubus 10 units of VIPs