Shared can mining fleet checklist
The Basics
Before your fleet you should make sure you have done some one time preparations, specifically bookmarks and scouting. I would recommend staying within one jump of Aldrat, and probably not mining in Aldrat itself as it gets picked over quickly. Visit the surround systems and each belt in a fast ship that can take care of rats, a frigate is ideal for this, and make your bookmarks. (Make sure to equip your ship with a survey scanner). Visit each belt in the system, bookmark spots in each belt that allow your fleet to clean out the belt. You will likely need 2 of 3 for any belt. Take in to account the max range for the miners, if you have an Orca and all boosts a strip miner is 23km. Some belts will have a few rocks way out of range; bookmark those spots as well. You may want to make notes on the general composition of each belt, both quantity and the type of rocks.
I have broken the section in to four sections, Pre-Fleet, Formation, Operations, and After Action. Do not be afraid to cancel the op at the Formation phase, if you don’t have what you need. Make sure that someone has some drones for rats, light scout drones work just fine.
Fleet Commanders Checklist
Pre-Fleet
[ ] Determine how long the operation will run - Optional, think 1.5 to 2 hours per belt, depending on fleet
[ ] Quickly scout the systems - Try and find a place that has plenty of rocks in the belts.
[ ] Create your fleet
[ ] Add 2 more squads -This personal, but I think doing it up front makes sense
[ ] Label the Squads, Mining 1, Mining 2 and Haulers - This makes it easy for people to place themselves.
[ ] Enable free move
[ ] Open your tracking spreadsheet - See below
[ ] Create your fleet advert - do this how you like, here is how I do it.
Fleet name: Fermi’s Shared Can Fleet in Urnhard
Description: This is a shared can fleet proceeds will be distributed to all fleet members based on the length they participated in the operation. Distribution of funds will happen within 24 hours of the completion of the fleet. Hauling will be provided.
Formation
[ ] Put your advert in industry.e-uni chat
[ ] Make your request for haulers (if needed) Do not deploy the fleet until you have hauling covered.
Most fleets will want a minimum of 25,000m3 of hauling available full time.
[ ] Add fleetmates to your tracking spreadsheet.
[ ] Set your boosters - See below
Operations
[ ] Warp to your first belt
[ ] Deploy combat drones and remove any rats
[ ] Announce in fleet that you are ready to start the operation
[ ] Have everyone warp to you
[ ] Announce that people must let you know lasers on and off
[ ] Watch for lasers on time, and record on your tracking sheet.
[ ] Mine, Haul, Mine, Haul, and repeat as necessary.
[ ] Announce the fleet end, give time to finish cycles
[ ] Remind everyone to get their drones.
[ ] Record lasers off times, they maybe the same for everyone.
After-Action
[ ] Get all the ore to a location and to a person who can do perfect refining
[ ] Find the best price for the materials
[ ] Transport materials to sale location(s)
[ ] Record isk earned in the tracking sheet
[ ] Disburse money based on your tracking sheet.
Footnotes
Tracking sheets
There are several different tracking sheets, use the sheet that works best for you. You basically need the following:
Name
Start Time
End Time
Duration
Total ISK made from sales
A way to calculate isk based on time
Boosters
You can only have 10 people in a squad, it is important to move haulers in to their own squad as the boost doesn’t apply to them. If you need more than one squad move your booster to Wing Commander, and move squad commanders in place. Squad commanders will need Leadership skills to pass through the boost, ideally Leadership V