Interdiction Nullifier
Changed in 2021, Interdiction Nullification is now an extra module that allows a ship to bypass Interdiction bubbles, which can be put up by Interdictors, Heavy Interdictors, and Mobile Warp Disruptors.
Passive Nullification and usage
Shuttles were given the ability to bypass bubbles, and Passive Nullification was removed in May 2019 from all other ships. No other ship has passive nullification other than these ships.
The usage of these modules are unique in that you can activate them while cloaked. The nullifier lasts as long as the Activation Time/Duration, and during that time, they can enter warp. They then do the math associated with landing where they intend instead of staying/landing in the bubble. If you fail to warp out of the bubbles before your nullifier ends, your ship fails to warp.
Ships
- Interceptors - This replaces the passive version. The fleet version get an 80% reduction in reactivation delay and penalties, while the combat interceptors does not.
- Blockade Runners - This is a new addition with this patch.
- Deep Space Transports - This is a new addition with this patch.
- Tech I Haulers - This is a new addition with this patch.
- Covert Ops Frigates (But not Stealth Bombers) - This is a new addition with this patch.
- Victorieux Luxury Yacht - This replaces the passive version.
- Strategic Cruisers - This replaces the passive version.
Fitting and use
Interdiction Nullifiers are high slot modules. They reduce your drone bandwith, targeting range, and scan resolution by 50%. They are all 5 m^3 in size. They vary in a small amount of ways.
Fitting the following modules to your ship will prevent the Interdiction Nullifier from allowing you to pass through disruption fields safely:
- Burst Jammers
- Higgs Anchors
Take care to ensure that your ships equipped with Interdiction Nullifiers are not also fit with any of the above modules, or you may find that your ship will be caught in the fields you had intended to avoid.
Types
Name | Activation Cost | Activation Delay | Activation Time/Duration | CPU Usage |
---|---|---|---|---|
Interdiction Nullifier I | 50 GJ | 100 seconds | 10 seconds | 38 tf |
Compact Interdiction Nullifier | 50 GJ | 130 seconds | 12 seconds | 32 tf |
Enduring Interdiction Nullifier | 35 GJ | 130 seconds | 12 seconds | 38 tf |
Interdiction Nullifier II | 50 GJ | 150 seconds | 15 seconds | 46 tf |
History
History
Interceptors lost their innate interdiction nullification when the interdiction nullifier modules were introduced on 2021-05-18. In turn they gained the ability to fit those.[1]
References
- ^ Patch notes and news post for the changes to nullification.