Archive:Ivy League Navy
About the ILN
The Ivy League Navy (ILN) is a coalition of members in Eve University who agree to stay in the Uni for a minimum of three months to protect it from aggressive forces. While it is not a formally organized group, the ILN is lead by Admiral Silentbrick (Military Director), Vice Admirals Ubercado (Military Director/Line Officer) and Kyrlin DiShai (Intel Director), Rear Admiral Smurfprime (Battlegroup Coordinator) and the rest of the ILN Officers.
During war, Eve University switches to the control of the ILN Officers. Wartime rules and procedures are more strict then those during peacetime. With the exception of the ILN Officers on the Board of Directors, ILN Officers do not have direct control over students, but requests from ILN Officers during war should be treated the same as a director. ILN Officers of rank Captain and above (and designated Intel agents) may initiate lockdowns.
The ILN's goal is to defend the Uni and to assist pilots interested in PvP. The ILN has no required training programs. Upon joining the ILN, Uni members gain access to a new forum in which a list of recommended assignments and operations are posted, to help new members select a direction to train in.
In wartime or peacetime, while the ILN Officers often lead fleets, any member of the Uni may create and take out a fleet.
Purpose
The Purpose of the Ivy League Navy is twofold:
- Protect and defend the Ivy League Alliance against any and all attackers.
- Help PVP oriented students develop training plans and skills that will assist them in learning PVP at various levels from small gang up to larger fleet operations.
It is also hoped that, by helping students, we will extend the dwell time of Ivy pilots, fielding a more experienced navy against our foes. The Navy will hold fundraising activities and provide a means for practice engagement as well as ILN anti-piracy operations. It is NOT a group just to get additional, constant PVP. ILN members are expected to be willing to help take leadership in regards to starting and conducting fundraising activities as well as PVP oriented activities within Ivy policy and Rules of Engagement. ILN members are held to a higher standard of behavior than regular Ivy personnel.
Chain of Command
The Boss – Kelduum Revaan
Flag and Command Staff:
- Fleet Admiral Silentbrick
- Vice Admiral Ubercado (Line)
- Vice Admiral Kyrlin DiShai (Intel)
- Rear Admiral UH Smurfprime (BG Coordinator)
- Rear Admiral LH Geekusoid (Assistant BG Coordinator)
- Commander Julian Concombre (Training)
- Commander Bladeheart
Battlegroup 1: The Black Sheep
- Commanding Officer: Captain Kaykwok
- Executive Officer: Commander Tacitus Maxiumus
Battlegroup 2: The Big Deuce
- Commanding Officer: Captain Yamir Ke'Shark
- Executive Officer:
Battlegroup 3: The Fighting Third
- Commanding Officer: Captain Qato Vollan
- Executive Officer: Commander Kaein Soturus
Rank Meanings
- Fleet Admiral - Highest ranked officer in the military, the final word on all things military/pvp for the Ivy.
- Vice Admiral - One step down from Fleet Admiral. If the Fleet Admiral isn't on, they're the ones that will lead.
- Rear Admiral - First step into the leadership of the military. Likely have specific tasks or areas that they handle. Training, etc.
- Captain - Veteran fleet commander able to lead complex fleet operations and provide general leadership in times of war, typically serving as Battlegroup Commanding Officer (CO). Must be currently serving as Commander and have experience serving as an Executive Officer and two or more Staff Officer roles (unless talent/merit warrants early promotion), be willing and able to undertake the coordination and supervision of highly complex operations such as POS take downs including intelligence collection, operational planning, logistics, and leadership of extended or multi-fleet operations. Captains and above have the ability to order lockdowns.
- Commander - Veteran fleet commander typically serving as Battlegroup Executive Officer (XO). Must be currently serving as Lieutenant Commander and have experience in two or more Staff Officer roles (unless talent/merit warrants early promotion), be willing and able to undertake the supervision of complex additional duties and responsibilities including intelligence collection, operational planning, logistics, and leadership of independent fleet operations.
- Lieutenant Commander - Experienced fleet commander typically serving as Battlegroup Staff Officer. Must be currently serving as Lieutenant (unless talent/merit warrants early promotion), be willing and able to undertake the supervision of complex additional duties and responsibilities including intelligence collection, operational planning, logistics, and leadership of independent fleet operations.
- Lieutenant - Experienced Squad leader typically serving as Squad Commanding Officer (CO). Must be currently serving as Lieutenant Junior Grade (unless talent/merit warrants early promotion), be willing and able to undertake complex additional duties and responsibilities including fleet formation and leadership of basic fleet operations. Requires Wing Commander III and all Warfare Booster Skills at IV or higher, attendance at the Fleet Command 101 Class.
- Lieutenant Junior Grade - Beginning Squad leader typically serving as Squad Executive Officer (XO). Must be willing and able to follow directions and undertake additional duties and responsibilities. Requires completion of initial 3 month enlistment as an Ensign (unless talent/merit warrants early promotion) and certification as Squad Commander: Leadership V, all Warfare Booster Skills at III or higher, attendance at the Squad Commander Class.
- Ensign - Entry level general combat pilot. Must be willing and able to follow directions and able to fulfill basic combat roles such as tackler, EWAR, etc. and complete a 3 month enlistment.
- Midshipman - Rookie combat pilot in training. Must be willing and able to follow directions and lean how to fulfill basic combat roles such as tackler, EWAR, etc. and complete a 3 month enlistment.
Note: Ranks pertain only to fleet leadership, an ensign could theoretically fly anything up to cap ships with the right skills.
Now, anyone is allowed to try and lead gangs or fleets. However a ranked FC takes precedence and can overrule a non-ranked FC. This is subject to change without notice so refer to it if you have a question.