Planetary Industry Video Guide
From EVE University Wiki
This page is meant to hold a quick outline for an instructional video on Planetary Interaction
Prep
Stuff to do before recording
- Get on SiSi
- Find a nice system containing both planets with and without Customs Offices (to briefly remark later that they're created with the first Launchpad on the planet)
- Find a pretty planet (low pixellation, good visibility, contrast) like a Temperate or Oceanic without too much cloud cover and at least three solid resources (some planets have zero deposits of some resources)
- Load up a good-sized Command Center into a ship and sit around in orbit
- Maybe familiarize yourself with the heat map of the planet to find an unusually handy location to put the CC central to two rich resource spots whose P1s will form a P2
Script
Step-by-step video creation! Though unsure if this may go over 5 minutes...
- Introduce EVE Uni and Tyrannis briefly
- Show target planet visually and in the overview
- Show market menu and the location of command centers, show the prepared cake already in the cargo hold of the ship
- Show the planetary Skills in the market (just the unique category, maybe remark others are under science)
- Show how planet mode can both be entered by right clicking the planet or by hitting the icon for the selected item (enter planet view here)
- Show the scan tab, overall resource abundance bars, and mention that Remote Sensing allows you to scan at x range but otherwise you can work with planets in any range
- Select a resource to show the heat map, demo the contrast bar briefly, show two other resources and highlight a good spot near three hot spots
- Switch to the build tab, drop the command center, submit, and open the command center window to show cpu/power stats and launch button
- Place an extractor for the currently highlighted resource and demo the deposits survey function, explaining fast and brief vs long and steady deposits. Pick a 5 minute deposit and install it. Note how submit is not needed for every action
- Switch scan and place one more extractor, install 5 min deposit. Use the double-click Extractor shortcut
- Explain links, the ctrl-click shortcut, and create links from the extractors to the CC.
- Route the extractor output to the CC and explain how it is best to "buffer" in storage, even though you can't route to processor until you've done one cycle
- Fast-forward 5 minutes, cut chunk out of video, add baking joke
- Create a processor matching the one resource, pick schematic, create route from CC to processor, route output back to CC
- Create second processor, link it, pick schematic, but don't worry about routing
- Create an advanced processor, pick the P2 schematic that'll display using both P1s, don't bother linking or routing anything
- Show how with the second resource produced (that you didn't route, so it'll still be in the CC!) you can launch it into orbit - do so
- Open journal, show that rocket launch payload shows up there, warp to it, pick it up
- Open overview settings, add Customs Office, point out how one doesn't exist by your planet (maybe order overview by distance)
- Enter planet view, place a Launchpad, no need to link or route anything
- Show that a Customs office just appeared, warp to it, mention that only one exists per planet and will certainly be a dangerous spot outside hisec
- Access customs office, import the item you just picked up back down to your launchpad, explaining that's the only way to add stuff you don't have on the planet
- Open science + industry, show that the planet shows up there and how you can use multiple planets - all these worlds are yours!
Post-production
- Edit out any needed pauses waiting for extractors
- For bonus points, maybe add a mild background soundtrack
- Read up on the youtube posting guidelines
- See about uploading it!