Difference between revisions of "3-Frigate Abyssals"

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The 3-frigate level 1 Abyssals event is a template by [[User:Turlough_dominian|Turlough Dominian]]. Most of the content is from forum posts by organisers like Turlough and Devola Gestalt[https://forum.eveuniversity.org/memberlist.php?mode=viewprofile&u=76024].
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{{EVEUniEvent
 +
| name =3-Frigate Abyssals
 +
| description =
 +
The 3-frigate level 1 Abyssals event is a template by [[User:Turlough_Dominian|Turlough Dominian]]. Most of the content is from forum posts by organisers like Turlough and Devola Gestalt[https://forum.eveuniversity.org/memberlist.php?mode=viewprofile&u=76024].
  
===Participation requirements===
+
=== Event objectives ===
 +
* Participants are divided into teams of three, with one amongst them being the designated Abyssal FC.
 +
* Each team activates a set of calm filaments (can be provided by the events organiser) and runs sites together.
 +
* The event organiser can optionally provide prizes to whichever team completes each site first/runs the most sites in a given amount of time. See the [[Abyssal Deadspace speedrun contest|Abyssal speedrun contest template]] for more on this.
 +
| scheduling =
 +
*(Day, Date, Month)
 +
*(Time, Plus Event Duration Estimate)
 +
*(Form up Location)
 +
| requirements =
 
* Be able to fly a T1 frigate.
 
* Be able to fly a T1 frigate.
* Optionally, read a little about Abyss deadspace. See our [[Abyssal_Deadspace|wiki page]].
+
* Optionally, read a little about Abyss deadspace. See our [[Abyssal Deadspace|wiki page]].
 
* Relating to the overview: participants must ensure that they have 'Precursor cache', 'Abyssal drone entities' and 'Abyssal spaceship entities' checked for the tab they'll be using.
 
* Relating to the overview: participants must ensure that they have 'Precursor cache', 'Abyssal drone entities' and 'Abyssal spaceship entities' checked for the tab they'll be using.
<br />
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| recommendations =
 
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| fitting =
===Event objectives===
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* Standard Abyssal fits
* Participants are divided into teams of three, with one amongst them being the designated Abyssal FC.
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{{ShipFitting
* Each team activates a set of calm filaments (can be provided by the events organiser) and runs sites together.
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| ship=Kestrel
* The event organiser can optionally provide prizes to whichever team completes each site first/runs the most sites in a given amount of time. See the [[Abyssal_Deadspace_speedrun_contest|Abyssal speedrun contest template]] for more on this.
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| fitName= Abyss Kestrel T1
<br />
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| fitID= Abyss kestrel T1
 
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| high1name=Arbalest Compact Light Missile Launcher
===Fittings===
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| high1typeID=8089
{| class="wikitable"
+
| high2name=Arbalest Compact Light Missile Launcher
|-
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| high2typeID=8089
! Low SP Kestrel fit<br />
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| high3name=Arbalest Compact Light Missile Launcher
! Mid SP Hookbill fit<br />
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| high3typeID=8089
|-
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| high4name=Arbalest Compact Light Missile Launcher
|[Kestrel, Abyss kestrel T1]<br />
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| high4typeID=8089
Ballistic Control System I<br />
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| mid1name=Medium Clarity Ward Enduring Shield Booster
Ballistic Control System I<br />
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| mid1typeID=10868
Medium C5-L Emergency Shield Overload I<br />
+
| mid2name=1MN Y-S8 Compact Afterburner
1MN Y-S8 Compact Afterburner<br />
+
| mid2typeID=6001
Small Compact Pb-Acid Cap Battery<br />
+
| mid3name=Small Compact Pb-Acid Cap Battery
Cap Recharger II<br />
+
| mid3typeID=4787
Arbalest Compact Light Missile Launcher<br />
+
| mid4name=Cap Recharger II
Arbalest Compact Light Missile Launcher<br />
+
| mid4typeID=2032
Arbalest Compact Light Missile Launcher<br />
+
| low1name=Ballistic Control System I
Arbalest Compact Light Missile Launcher<br />
+
| low1typeID=12274
Small Anti-EM Screen Reinforcer I<br />
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| low2name=Ballistic Control System I
Small Anti-Thermal Screen Reinforcer I<br />
+
| low2typeID=12274
Small Capacitor Control Circuit I<br />
+
| rig1name=Small EM Shield Reinforcer I
Inferno Light Missile x1000<br />
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| rig1typeID=31716
Mjolnir Light Missile x1000<br />
+
| rig2name=Small Thermal Shield Reinforcer I
Nova Light Missile x1000<br />
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| rig2typeID=31752
Scourge Light Missile x1000<br />
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| rig3name=Small Capacitor Control Circuit I
|[Caldari Navy Hookbill, Abyss hookbill]<br />
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| rig3typeID=31370
Mark I Compact Power Diagnostic System<br />
+
| charge1name=Inferno Light Missile x1000
Ballistic Control System II<br />
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| charge1typeID=211
Medium C5-L Emergency Shield Overload I<br />
+
| charge2name=Mjolnir Light Missile x1000
1MN Monopropellant Enduring Afterburner<br />
+
| charge2typeID=212
Small Compact Pb-Acid Cap Battery<br />
+
| charge3name=Nova Light Missile x1000
EM Ward Amplifier II<br />
+
| charge3typeID=213
Cap Recharger II<br />
+
| charge4name=Scourge Light Missile x1000
Arbalest Compact Light Missile Launcher<br />
+
| charge4typeID=210
Arbalest Compact Light Missile Launcher<br />
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| skills=
Arbalest Compact Light Missile Launcher<br />
+
| showSKILLS=N
Small Anti-Thermal Screen Reinforcer I<br />
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| notes=
Small Capacitor Control Circuit I<br />
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| showNOTES=N
Small Warhead Calefaction Catalyst I<br />
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| difficulty=0
Inferno Light Missile x1000<br />
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| version=2019.9.26
Mjolnir Light Missile x1000<br />
+
| showTOC=N
Nova Light Missile x1000<br />
+
| alphacanuse=Y
Scourge Light Missile x1000<br />
+
}}{{ShipFitting
|}
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| ship=Caldari Navy Hookbill
 +
| fitName= Abyss hookbill
 +
| fitID= Abyss hookbill
 +
| high1name=Arbalest Compact Light Missile Launcher
 +
| high1typeID=8089
 +
| high2name=Arbalest Compact Light Missile Launcher
 +
| high2typeID=8089
 +
| high3name=Arbalest Compact Light Missile Launcher
 +
| high3typeID=8089
 +
| mid1name=Medium C5-L Compact Shield Booster
 +
| mid1typeID=10872
 +
| mid2name=1MN Monopropellant Enduring Afterburner
 +
| mid2typeID=6003
 +
| mid3name=Small Compact Pb-Acid Cap Battery
 +
| mid3typeID=4787
 +
| mid4name=EM Shield Amplifier II
 +
| mid4typeID=2553
 +
| mid5name=Cap Recharger II
 +
| mid5typeID=2032
 +
| low1name=Mark I Compact Power Diagnostic System
 +
| low1typeID=8225
 +
| low2name=Ballistic Control System II
 +
| low2typeID=22291
 +
| rig1name=Small Thermal Shield Reinforcer I
 +
| rig1typeID=31752
 +
| rig2name=Small Capacitor Control Circuit I
 +
| rig2typeID=31370
 +
| rig3name=Small Warhead Calefaction Catalyst I
 +
| rig3typeID=31620
 +
| charge1name=Inferno Light Missile x1000
 +
| charge1typeID=211
 +
| charge2name=Mjolnir Light Missile x1000
 +
| charge2typeID=212
 +
| charge3name=Nova Light Missile x1000
 +
| charge3typeID=213
 +
| charge4name=Scourge Light Missile x1000
 +
| charge4typeID=210
 +
| skills=
 +
| showSKILLS=N
 +
| notes=
 +
| showNOTES=N
 +
| difficulty=0
 +
| version=2019.9.26
 +
| showTOC=N
 +
| alphacanuse=Y
 +
}}
 
{{quote|'''Devola Gestalt'''
 
{{quote|'''Devola Gestalt'''
  
If possible, I would like to run Dark filaments if everyone in my team have missile boats. If you can't fly missile boats, we'll fall back to Electrical filaments. In this case prefer:
+
If possible, I would like to run Dark filaments if everyone in my team has missile boats. If you can't fly missile boats, we'll fall back to Electrical filaments. In this case prefer:
 
* Ranged turrets or drone boats. Avoid extremely brawly frigates. If you can choose damage type, go for EM.
 
* Ranged turrets or drone boats. Avoid extremely brawly frigates. If you can choose damage type, go for EM.
 
* Self reps: either a passive shield regen, or active armor/shield self rep.
 
* Self reps: either a passive shield regen, or active armor/shield self rep.
 
* Afterburner.
 
* Afterburner.
 
}}
 
}}
 +
| warnings =
 +
| additional information =
 +
}}
 +
 +
[[Category:Events]]
 +
[[Category:Fittings]]

Latest revision as of 13:49, 11 January 2023

3-Frigate Abyssals

The 3-frigate level 1 Abyssals event is a template by Turlough Dominian. Most of the content is from forum posts by organisers like Turlough and Devola Gestalt[1].

Event objectives

  • Participants are divided into teams of three, with one amongst them being the designated Abyssal FC.
  • Each team activates a set of calm filaments (can be provided by the events organiser) and runs sites together.
  • The event organiser can optionally provide prizes to whichever team completes each site first/runs the most sites in a given amount of time. See the Abyssal speedrun contest template for more on this.

Scheduling

  • (Day, Date, Month)
  • (Time, Plus Event Duration Estimate)
  • (Form up Location)

Requirements

  • Be able to fly a T1 frigate.
  • Optionally, read a little about Abyss deadspace. See our wiki page.
  • Relating to the overview: participants must ensure that they have 'Precursor cache', 'Abyssal drone entities' and 'Abyssal spaceship entities' checked for the tab they'll be using.

Fitting

  • Standard Abyssal fits
Kestrel: Abyss Kestrel T1
EFT
[Kestrel, Abyss Kestrel T1]
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher

Medium Clarity Ward Enduring Shield Booster
1MN Y-S8 Compact Afterburner
Small Compact Pb-Acid Cap Battery
Cap Recharger II

Ballistic Control System I
Ballistic Control System I

Small EM Shield Reinforcer I
Small Thermal Shield Reinforcer I
Small Capacitor Control Circuit I



Inferno Light Missile x1000
Mjolnir Light Missile x1000
Nova Light Missile x1000
Scourge Light Missile x1000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
2019.9.26
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Caldari Navy Hookbill: Abyss hookbill
EFT
[Caldari Navy Hookbill, Abyss hookbill]
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher

Medium C5-L Compact Shield Booster
1MN Monopropellant Enduring Afterburner
Small Compact Pb-Acid Cap Battery
EM Shield Amplifier II
Cap Recharger II

Mark I Compact Power Diagnostic System
Ballistic Control System II

Small Thermal Shield Reinforcer I
Small Capacitor Control Circuit I
Small Warhead Calefaction Catalyst I



Inferno Light Missile x1000
Mjolnir Light Missile x1000
Nova Light Missile x1000
Scourge Light Missile x1000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
2019.9.26
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Devola Gestalt

If possible, I would like to run Dark filaments if everyone in my team has missile boats. If you can't fly missile boats, we'll fall back to Electrical filaments. In this case prefer:

  • Ranged turrets or drone boats. Avoid extremely brawly frigates. If you can choose damage type, go for EM.
  • Self reps: either a passive shield regen, or active armor/shield self rep.
  • Afterburner.