Difference between revisions of "Angel Strike - The Secret Meeting (7 of 10) (Blood Raiders)"

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Revision as of 09:43, 8 November 2017

Template:Survival copy====Part 7 - The Secret Meeting====

Faction: Blood Raider
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM/Thermal
Recommended damage dealing: EM/Thermal

Pocket 1

Warp in first gate, no aggro, turns out it the blood raiders who are guilty.

As the agent directive was only to talk, did not engage and went through warp gate.

Pocket 2

4 groups at warp in, range 20-35km, no instant aggro.

Start with middle group (transports), no aggro from other groups. Drops cargo container, get the 5 prisoners. That's enough to complete the mission, or you can hang around and take out the rest.

3 Blood raider transports 9 cruisers (Corpior Seer, Corpior Bishop, Corpior Shade, Corpum Revenant, Corpum Arch Templar) 8 frigates (Corpii Reaver, Corpii Engraver)