Difference between revisions of "Chasing the Dragon"

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(Added details to part 1)
(dropped mention of how far escalation parts may be from each other... its semi-random)
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{{NPCTableCSS}}{{Cleanup|More Info Needed}}This is an [[expedition]] found by completing [[Angel Lookout]] anomalies. It may contain up to four parts, each of which will be about 4 jumps from the previous system. The first three will be in high-sec space, while the fourth will be in low-sec.
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{{NPCTableCSS}}{{Cleanup|More Info Needed}}This is an [[expedition]] found by completing [[Angel Lookout]] anomalies. It may contain up to four parts.
 
 
 
The high-sec parts are un-gated deadspace.  The low-sec part is a two-room gated complex.
 
The high-sec parts are un-gated deadspace.  The low-sec part is a two-room gated complex.
  

Revision as of 13:39, 11 November 2021

This article should be cleaned up or improved.
The reason is: More Info Needed

This is an expedition found by completing Angel Lookout anomalies. It may contain up to four parts.

The high-sec parts are un-gated deadspace. The low-sec part is a two-room gated complex.

Part 1

Chasing the Dragon Stage 1.jpg

  • Total: 930K (Bounties: 121K Salvage: 607K Loot: 202K )


WD EWAR L
Group 1: 15km
Frigate 4 x Frigate Gistii Rogue/Hijacker
Group 2: 75km
Frigate 4 x Frigate Gistii Thug/Outlaw
Frigate 1 x Frigate Domination Thug Site Trigger (?) and Possible Escalation Arch Angel Ammo/Domination Modules
Cruiser 1 x Cruiser Gistum Depredator Possible Escalation Trigger
Escalation continuation
Here the pirates have ditched one of their damaged frigates, you manage to enter its navigation systems and retrieve the last entered coordinates.

Part 2

Chasing the Dragon Stage 2.jpg

  • Defenders: 4 Gistii type, 2 Gitsum Type, and a Domination type pirate.
  • Destroying the Domination pirate is the site trigger and possibly escallation to the next stage.
  • Escallation Popup: You made a short story of this feeble ambush, but now it is obvious the pirates know you are on their trail! While you are fighting, your scanners analyze and compare the information you receive from the enemy ships to your onboard databanks. It is clear that some of these ships are carrying prisoners.
  • Total: 700K (Bounties: 165K Salvage: 1.5M Loot: 400K )

Part 3

Chasing the Dragon Stage 3.JPG

  • Defenders: 3 Gistii Type, 3 Gistior Type, 2 Gistum Type and 1 Domination type pirate.
  • Destroying the Domination pirate is the site trigger and possibly escallation to the next stage.
  • Escallation Popup: Enemy analysis report indicates that you are close to a drug distributor conditioning unit, where Angels are known to bring kidnapped persons from neighboring systems, make them addicted to various drugs, brainwash and train them as drug dealers, before sending them back to their home. Your best chance to beat these pirates is to get to the remaining ships before they reach their destination.
  • Total: 1.5M (Bounties: 200K Salvage: 783K Loot: 567K )

Part 4 - LOW SEC (Possible High Sec)

  • This stage has an initial gate and 2 pockets.
  • Possible High Sec escalation confirmed (imgur) on 17/01/2017 by Zirio on the Lanngisi system.

First pocket

Chasing the Dragon Stage 4 pocket 1.jpg

  • Defenders: 8 Gistii type pirates.
  • I assumed that all the pirates must be dead to use the acceleration gate to the second pocket.
  • There were 44 Veldspar asteroids in this pocket.

Second pocket

Chasing the Dragon Stage 4 pocket 2.JPG

  • Defenders: 7 Gistii type, 4 Gistior type, and 1 Domination type pirate.
  • There were 51 Veldspar asteroids in this pocket.
  • Final story popup: Surprisingly the Angels chose to stay and defend this vile place to their last ship. Even though you didn't manage to rescue any of their captivies, this installation will not be of any use to the pirates for a long time and looking at it in a clinical way, this end is probablly for the best for everyone as the human wrecks this place produced will not be spreading the pleasures of doom to untold thousands of people throughout this region.
  • Total: 270K (Bounties: 118K Salvage: ? - I did not come back to get the salvage Loot: 152K )

Rewards

The commander rats may drop Gistii A-type modules.