Difference between revisions of "Lights Out (Level 3)"

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(Created page with "name=Lights Out, Level 5 __NOTOC__{{survival copy}} Faction: Gallente Federation<br> Mission Type: Encounter (Normal)<br> Damage Dealt: Kin/Therm<br> Extras: Damps, Scramble,...")
 
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name=Lights Out, Level 5
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name=Lights Out, Level 3
 
__NOTOC__{{survival copy}}
 
__NOTOC__{{survival copy}}
  
 
Faction: Gallente Federation<br>
 
Faction: Gallente Federation<br>
 
Mission Type: Encounter (Normal)<br>
 
Mission Type: Encounter (Normal)<br>
Damage Dealt: Kin/Therm<br>
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Damage Dealt: Therm/Kin<br>
Extras: Damps, Scramble, Web, NOS<br>
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Extras: Sensor Dampening<br>
Recommended Damage dealing: Therm/Kin<br>
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Recommended Damage: Therm/Kin<br>
Recommended ships: Nighthawk (Passive), CNR (Active), Raven (Passive) and Vulture (None)<br>
 
Difficulty: Very Easy<br>
 
 
 
When you enter, you will only see the Control Tower, no rats at all. If you wait awhile, 2x Federation Fighter will spawn. Then when you attack the Control Tower more rats will spawn. Also when you attack the Gallente Lieutenant, more rats will spawn. They also agro randomly if you are doing this with more people. Also attacks drones.<br>
 
 
 
Some of the frigates scrambled and web'ed, but because of some confusion they died before I could see who it was:) Was also unable to identify some of the ship classes. This was an overall easy mission, but don't tank with active tank, the NOS will drain your cap in only a few seconds.<br>
 
 
 
Note: the fighters do not leave wrecks.<br>
 
 
 
'''Blitz: Kill Gallente Federation Control Tower (and Gallente Lieutenant, mission was completed with only the Control Tower down for me):'''<br><br>
 
Some or all of the fighters need to be killed also.
 
  
 
===Single Pocket===
 
===Single Pocket===
  
'''Initial Spawn:'''<br>
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Upon warp-in, no NPCs. Agent will message you telling you to attack the outpost.
2x Federation Fighter (show up as frigates but they're the equivalent of carrier fighters. these spawn without attacking anything.)<br>
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Note: All hostiles sensor-dampen, but not very often. All hostiles aggro soon after spawn and may attack drones.<br>
Typical hits with 87% resists are 50-100. One LAR2, one DC2, and 2x each T2 hardeners can tank about 8 of these things.<br>
 
 
 
'''Second Spawn (after about 5 minutes):'''<br>
 
4x Federation Fighter<br>
 
 
 
'''Third Spawn (after another 5 minutes):'''<br>
 
6x Federation Fighter<br>
 
 
 
'''Fourth Spawn (after 3-4 mins):'''<br>
 
5x Federation Fighter<br>
 
  
'''Spawns triggered by shooting the control tower:'''<br>
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Wave 1 (Shortly after attacking control tower):<br><br>
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1x Gallente Lieutenant (Elite Federation Navis) spawns at 20 km<br>
  
These are not in order; they spawn rapidly, a few at a time.
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Wave 2 (About 30s after Wave 1):<br>
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2x Federation Frigates (Praktor Belos, Praktor Harpago)<br>
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1x Federation Praktor Hippeus<br>
  
9x Elite Frigates (3x elite fed manica, 2x elite fed matara, 3x elite fed phalarica, 1x elite fed libertus) (scramble, web)<br>
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Wave 3 (About 1m after Wave 1):<br><br>
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2x Federation Frigates (2x Praktor Belos)<br>
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1x Federation Praktor Hippeus<br>
  
9x Battlecruisers (3x fed prak auxilia, 6x fed prak arx) (damps)<br>
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Wave 4 (Several minutes after Wave 1):<br><br>
2x HAC (elite fed navis, elite fed mentes) (damps?)<br>
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2x Federation Frigates (Praktor Belos, Praktor Harpago)<br>
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1x Federation Praktor Hippeus<br>
  
1x CS (Elite Federation Diablic)<br>
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Wave 5 (On destruction of Waves 1-4):<br><br>
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7x Federation Cruisers (3x Federation Hastatus, 3x Federation Nauclarius, 1x Federation Misthios)<br>
  
1x BS (Federation Praktor Polemo) (the Lieutenant)<br>
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'''Blitz:'''<br>
3x BS (Federation Praktor Dionia) (NOS, Damps)<br>
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Killing only the Gallente Lieutenant shows the mission as completing.
5x BS (2x fed prak phanix, 2x fed prak hexeris, 1x fed prak praeses)<br>
 
  
'''Spawn Triggered by shooting the Lieutenant:'''<br>
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'''Structures:'''<br>
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No loot.
  
2x Frigates (elite fed matara)<br>
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'''Tips:'''<br>
1x Cruiser (elite federation arx)<br>
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Blowing up the Starbase Control Tower is tougher than normal, but results in the entire outpost exploding building by building in a great fireball.
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 01:11, 4 November 2017

name=Lights Out, Level 3 Template:Survival copy

Faction: Gallente Federation
Mission Type: Encounter (Normal)
Damage Dealt: Therm/Kin
Extras: Sensor Dampening
Recommended Damage: Therm/Kin

Single Pocket

Upon warp-in, no NPCs. Agent will message you telling you to attack the outpost. Note: All hostiles sensor-dampen, but not very often. All hostiles aggro soon after spawn and may attack drones.

Wave 1 (Shortly after attacking control tower):

1x Gallente Lieutenant (Elite Federation Navis) spawns at 20 km

Wave 2 (About 30s after Wave 1):
2x Federation Frigates (Praktor Belos, Praktor Harpago)
1x Federation Praktor Hippeus

Wave 3 (About 1m after Wave 1):

2x Federation Frigates (2x Praktor Belos)
1x Federation Praktor Hippeus

Wave 4 (Several minutes after Wave 1):

2x Federation Frigates (Praktor Belos, Praktor Harpago)
1x Federation Praktor Hippeus

Wave 5 (On destruction of Waves 1-4):

7x Federation Cruisers (3x Federation Hastatus, 3x Federation Nauclarius, 1x Federation Misthios)

Blitz:
Killing only the Gallente Lieutenant shows the mission as completing.

Structures:
No loot.

Tips:
Blowing up the Starbase Control Tower is tougher than normal, but results in the entire outpost exploding building by building in a great fireball.