Difference between revisions of "Overview Settings: Adaptations for Color Vision Deficiencies"

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==General==
 
==General==
Living with Color Vision Deficiencies is a difficult proposition. As you can imagine, it makes certain aspects real life and of gaming difficult. After experiementing with overview settings, I've reached a satisfactory adaptation and am compelled to share it in the hopes to help others with similar conditions.  It may also benefit those without color vision deficiencies as it aids in rapid recognition and minimal tranlation time.
+
Living with Color Vision Deficiencies is a difficult proposition. As you can imagine, it makes certain aspects real life and of gaming difficult. After experiementing with overview settings, I've reached a satisfactory adaptation and am compelled to share it in the hopes to help others with similar conditions.
 
+
<br /><br />
 
The adaptations are Eve University overview compliant as the intended target recognition and order are still acheived because it is built upon E-Uni overview settings.
 
The adaptations are Eve University overview compliant as the intended target recognition and order are still acheived because it is built upon E-Uni overview settings.
 
+
<br /><br />
IMHO these settings will help color vision deficient players compensate effectively:
+
IMHO these settings will help color vision deficient players compensate effectively by minimizing dependance on colors and  maximizing the use of blinky/flashy icons and backgrounds to identify targets, friend or foe. It may also benefit those without color vision deficiencies as it aids in rapid recognition and minimal tranlation time. With these adaptations you will be able to free up some gray (grey for UK) matter focused on interpreting the overview while still maintaining a high level of situational awareness. 
  
 
==Prerequisites==
 
==Prerequisites==
First step is to follow the Eve-Uni [[Overview Guide]] to the letter.  
+
First step is to set your overview to Eve University standards [[Overview Guide]].  
  
 
==Next Steps==
 
==Next Steps==
 
Adaptations for Color Vision Deficiencies:
 
Adaptations for Color Vision Deficiencies:
 
    
 
    
===Overview Settings/Appearance/Colortag: Blinky Icons===
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===Overview Settings/Appearance/Colortag: Blinky Icons===
  
 
[[File:Overviewcolorblind.settings.colortag.png|thumb|255px|left|alt=click to enlarge|Overview Settings/Appearance/Colortag]]
 
[[File:Overviewcolorblind.settings.colortag.png|thumb|255px|left|alt=click to enlarge|Overview Settings/Appearance/Colortag]]
 
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<br />
; Put an X in all boxes<br />
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;Put an X in all boxes<br />
; Right click and turn blink on for the following<br />
+
;Right click and turn blink on for the following<br />
 
* Pilot is at war with your corporation/alliance<br />
 
* Pilot is at war with your corporation/alliance<br />
 
* Pilot is at war with your militia<br />
 
* Pilot is at war with your militia<br />
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* Pilot is an outlaw (to help distinguish between outlaw/security status below 0/bounty)<br />
 
* Pilot is an outlaw (to help distinguish between outlaw/security status below 0/bounty)<br />
 
* Pilot has a bounty on him (to help distinguish between outlaw/security status below 0/bounty)<br />
 
* Pilot has a bounty on him (to help distinguish between outlaw/security status below 0/bounty)<br />
* Pilot (agent) is interactable. (personal preference. I haven't seen any yet, and this blinky will help increase the visibility and chance to locate an agent in space.)
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* Pilot (agent) is interactable. (personal preference. Increases the visibility and chance to locate an agent in space.)<br /><br />
; Right click and make the following color changes to the associated icons
+
;Right click and make the following color changes to the associated icons
 
* Pilot is in your fleet -    BLUE<br />
 
* Pilot is in your fleet -    BLUE<br />
 
* Pilot is in your corp  -    BLUE<br />
 
* Pilot is in your corp  -    BLUE<br />
 
* Pilot is in your alliance - BLUE<br />
 
* Pilot is in your alliance - BLUE<br />
'''Note''': makes all know friendly icons blue and distinguishes alliance from corp when coupled with blinky settings.<br />
+
'''Note''': makes all ally icons the same color but distinguishes alliance from corp with blinky settings.<br />
 
* Pilot has excellent standing - INDIGO<br />
 
* Pilot has excellent standing - INDIGO<br />
 
* Pilot has good standing      - PURPLE<br />
 
* Pilot has good standing      - PURPLE<br />
 
* Pilot is in your militia    - PURPLE<br />
 
* Pilot is in your militia    - PURPLE<br />
'''Note''': distinguishes between allies/know friendlies and good standing catagories while distinguishing between excellent and good standings.<br />
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'''Note''': completes the distinguishment between allies and excellent/good standing catagories.<br />
  
  
 
    
 
    
===Overview Settings/Appearance/Background: Flashy and Solid Backgrounds===
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===Overview Settings/Appearance/Background: Flashy and Solid Backgrounds===
  
 
[[File:Overview.colorblind.background.png|thumb|255px|left|alt=click to enlarge|Overview Settings/Appearance/Background]]
 
[[File:Overview.colorblind.background.png|thumb|255px|left|alt=click to enlarge|Overview Settings/Appearance/Background]]
 
+
<br />
 
;Right click and make the following blinky<br />
 
;Right click and make the following blinky<br />
 
* Pilot is at war with your corporation/alliance<br />
 
* Pilot is at war with your corporation/alliance<br />
* Pilot is at war with your militia (to distinguish between militia wt/outlaw/bad standing/security status below 0)<br />
+
* Pilot is at war with your militia (to distinguish between militia wt/outlaw/bad standing/security status below 0)<br /><br />
 
;Put an X in the following boxes<br />
 
;Put an X in the following boxes<br />
 
* Pilot is at war with your corporation/alliance<br />
 
* Pilot is at war with your corporation/alliance<br />
 
* Pilot is at war with your militia (to distinguish between militia wt/outlaw/bad standing/security status below 0)<br />
 
* Pilot is at war with your militia (to distinguish between militia wt/outlaw/bad standing/security status below 0)<br />
 
* Pilot has bounty on him (to distinguish between outlaw/security status below 0/bounty)<br />
 
* Pilot has bounty on him (to distinguish between outlaw/security status below 0/bounty)<br />
 
+
<br />
'''Note''': the suggested changes to bounty catagory on both Colortag and Background tabs are necessary to make the "bad" categories clearly distinguishable.  I have found that it doesn't clutter the overview excessively, and it is comforting to know who to keep one eye on.
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'''Note''': the suggested changes to bounty catagory on both Colortag and Background tabs are necessary to make the "bad" categories clearly distinguishable.  It usually doesn't clutter the overview excessively, and adds a solid background to bounty targets of interest.
 
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<br /><br /><br /><br /><br /><br /><br /><br /><br />
 
=Disclaimer=
 
=Disclaimer=
This is an unofficial page. There are different color vision deficiencies, and mine are pretty bad.  Anything blue-ish (blue, indigo, purple, dark blue, etc.) is blue to me. Red/Green, Yellow/Bright Green, you get the idea.  So, you may need to experiment with the color choices to make it work for you.  Which ever color choices you make should work if you stick with the above blinky/flashy adaptations to the Eve University [[Overview Guide]].   
+
This is an unofficial page. It helps the author and hopefully may help others.<br />
 +
There are different color vision deficiencies, and mine are pretty bad.  Anything blue-ish (blue, indigo, purple, dark blue, etc.) is blue to me. Red/Green, Orange/Red, Yellow/Bright Green, you get the idea.  So, you may need to experiment with the color choices to make it work for you.  Which ever color choices you make should work if you stick with the above blinky/flashy adaptations to the Eve University [[Overview Guide]].   
  
 
=Sign off=
 
=Sign off=
Respectfully submitted, [https://gate.eveonline.com/Profile/Hypertac%20Armer Hypertac Armer]   
+
Respectfully submitted, o7, [https://gate.eveonline.com/Profile/Hypertac%20Armer Hypertac Armer]   
  
 
*Work in progress.  Need some help with the numbered lists indicated above. Please edit if you know how.
 
*Work in progress.  Need some help with the numbered lists indicated above. Please edit if you know how.

Revision as of 05:47, 8 January 2012

Template:Work in Progress

General

Living with Color Vision Deficiencies is a difficult proposition. As you can imagine, it makes certain aspects real life and of gaming difficult. After experiementing with overview settings, I've reached a satisfactory adaptation and am compelled to share it in the hopes to help others with similar conditions.

The adaptations are Eve University overview compliant as the intended target recognition and order are still acheived because it is built upon E-Uni overview settings.

IMHO these settings will help color vision deficient players compensate effectively by minimizing dependance on colors and maximizing the use of blinky/flashy icons and backgrounds to identify targets, friend or foe. It may also benefit those without color vision deficiencies as it aids in rapid recognition and minimal tranlation time. With these adaptations you will be able to free up some gray (grey for UK) matter focused on interpreting the overview while still maintaining a high level of situational awareness.

Prerequisites

First step is to set your overview to Eve University standards Overview Guide.

Next Steps

Adaptations for Color Vision Deficiencies:

Overview Settings/Appearance/Colortag: Blinky Icons

click to enlarge
Overview Settings/Appearance/Colortag


Put an X in all boxes
Right click and turn blink on for the following
  • Pilot is at war with your corporation/alliance
  • Pilot is at war with your militia
  • Pilot is in your alliance (to help distinguish between pilot is in your corp/alliance. this will be clear with below color changes)
  • Pilot is an outlaw (to help distinguish between outlaw/security status below 0/bounty)
  • Pilot has a bounty on him (to help distinguish between outlaw/security status below 0/bounty)
  • Pilot (agent) is interactable. (personal preference. Increases the visibility and chance to locate an agent in space.)

Right click and make the following color changes to the associated icons
  • Pilot is in your fleet - BLUE
  • Pilot is in your corp - BLUE
  • Pilot is in your alliance - BLUE

Note: makes all ally icons the same color but distinguishes alliance from corp with blinky settings.

  • Pilot has excellent standing - INDIGO
  • Pilot has good standing - PURPLE
  • Pilot is in your militia - PURPLE

Note: completes the distinguishment between allies and excellent/good standing catagories.


Overview Settings/Appearance/Background: Flashy and Solid Backgrounds

click to enlarge
Overview Settings/Appearance/Background


Right click and make the following blinky
  • Pilot is at war with your corporation/alliance
  • Pilot is at war with your militia (to distinguish between militia wt/outlaw/bad standing/security status below 0)

Put an X in the following boxes
  • Pilot is at war with your corporation/alliance
  • Pilot is at war with your militia (to distinguish between militia wt/outlaw/bad standing/security status below 0)
  • Pilot has bounty on him (to distinguish between outlaw/security status below 0/bounty)


Note: the suggested changes to bounty catagory on both Colortag and Background tabs are necessary to make the "bad" categories clearly distinguishable. It usually doesn't clutter the overview excessively, and adds a solid background to bounty targets of interest.








Disclaimer

This is an unofficial page. It helps the author and hopefully may help others.
There are different color vision deficiencies, and mine are pretty bad. Anything blue-ish (blue, indigo, purple, dark blue, etc.) is blue to me. Red/Green, Orange/Red, Yellow/Bright Green, you get the idea. So, you may need to experiment with the color choices to make it work for you. Which ever color choices you make should work if you stick with the above blinky/flashy adaptations to the Eve University Overview Guide.

Sign off

Respectfully submitted, o7, Hypertac Armer

  • Work in progress. Need some help with the numbered lists indicated above. Please edit if you know how.