Difference between revisions of "Planetary buildings"

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[[Category:Planetary Interaction]]
 
[[Category:Planetary Interaction]]
=== Command Centers ===
 
  
Listing of Command Center attributes and requirements
 
  Type          CPU    Power Grid  Volume  Req Skill Level
 
  Basic        1007    5373          50m3  None
 
  Limited      6616    8322        100m3  One
 
  Standard    12022    11121        200m3  Two
 
  Improved    17530    13995        400m3  Three
 
  Advanced    23037    16868        800m3  Four
 
  Elite      28037    19368        1600m3  Five
 
  
=== Extractors ===
+
== Overview ==
 +
 
 +
All planetary structures are placed directly on a planet via Planet Mode. A Command Center of the appropriate type for the target planet must first be deployed while you have it available in the cargo hold of a ship present and undocked in the target system. While you can technically issue a docking command and then bring up planet view before you dock, you will be unable to deploy a Command Center that way (you will get an error about not being within range)
 +
 
 +
After you've deployed your Command Center you can then build any other structure, already customized for the planet type. You can build structures while docked.
 +
 
 +
The following table summarizes the available structures, with further details in the next sections. You need one level of the [[Skills:Planet_Management#Command_Center_Upgrades|Command Center Upgrades]] skill to use the Command Center versions beyond Basic.
 +
 
 +
{| border="1" cellpadding="1" cellspacing="1"
 +
! Building Type
 +
! CPU
 +
! Power
 +
! Storage
 +
! Cost (isk)
 +
|-
 +
|Basic Command Center
 +
|1007+
 +
|5373+
 +
|500
 +
|?
 +
|-
 +
|Limited Command Center
 +
|6616+
 +
|8322+
 +
|500
 +
|?
 +
|-
 +
|Standard Command Center
 +
|12002+
 +
|11121+
 +
|500
 +
|?
 +
|-
 +
|Improved Command Center
 +
|17530+
 +
|13995+
 +
|500
 +
|?
 +
|-
 +
|Advanced Command Center
 +
|23057+
 +
|16868+
 +
|500
 +
|?
 +
|-
 +
|Elite Command Center
 +
|28037+
 +
|19368+
 +
|500
 +
|?
 +
|-
 +
|Extractor
 +
|100
 +
|800
 +
|0
 +
|150000
 +
|-
 +
|Basic Industrial Facility
 +
|100
 +
|800
 +
|0
 +
|225000
 +
|-
 +
|Advanced Industrial Facility
 +
|300
 +
|600
 +
|0
 +
|450000
 +
|-
 +
|High Tech Production Plant
 +
|900
 +
|400
 +
|0
 +
|900000
 +
|-
 +
|Storage Facility
 +
|300
 +
|600
 +
|10000
 +
|600000
 +
|-
 +
|Launchpad
 +
|1600
 +
|600
 +
|10000
 +
|1125000
 +
|-
 +
|Link*
 +
|10
 +
|5
 +
|0
 +
|0
 +
|-
 +
 
 +
|}
 +
 
 +
* = see the Link section for the additional distance cost associated with links
 +
 
 +
 
 +
== Command Centers ==
 +
 
 +
Details go here
 +
 
 +
 
 +
== Extractors ==
  
 
Draws raw resources out of the ground and then routes them to either storage or a first level processor.
 
Draws raw resources out of the ground and then routes them to either storage or a first level processor.
  
=== Processors ===
+
 
 +
== Processors ==
  
 
Processors, also known as factories, are used to convert one type of planetary resource or product into a different product.
 
Processors, also known as factories, are used to convert one type of planetary resource or product into a different product.
  
==== Basic Industry Facility ====
+
 
 +
=== Basic Industry Facility ===
  
 
Turns basic planetary resources into the first level materials.
 
Turns basic planetary resources into the first level materials.
  
==== Advanced Industry Facility ====
+
 
 +
=== Advanced Industry Facility ===
  
 
Turns first level materials into second level materials.
 
Turns first level materials into second level materials.
  
=== Storage Facilities ===
+
 
 +
=== High Tech Production Plant ===
 +
 
 +
Produces the final tier of products. Not released as of May 4th
 +
 
 +
 
 +
== Storage Facilities ==
  
 
Used as a buffer to hold resources or product prior to being converted or shipped to orbit.
 
Used as a buffer to hold resources or product prior to being converted or shipped to orbit.
  
=== Spaceports ===
 
  
An alternative to using your Planetary Command Center (PCC) as a launching point.  Spaceports have more storage then PCCs and are less expensive for moving goods to orbit.  Spaceports are also required if you wish to import goods from orbit.
+
== Launchpad ==
  
=== Planetary Links ===
+
An alternative to using your Planetary Command Center (PCC) as a launching point. Launchpads have more storage then PCCs and are less expensive for moving goods to orbit. They connect with a Cargo Link in orbit around the planet, from where you can interact with the Launchpad from a ship. This is the only way to move material down to the planet surface.
 +
 
 +
 
 +
== Planetary Links ==
  
 
Links are used to connect planetary buildings together so that you can route goods between them.
 
Links are used to connect planetary buildings together so that you can route goods between them.
 +
 +
In addition to the base rate to build a link, it also costs 0.15 cpu and power per kilometer. This means links can be more expensive on larger planets. A handy table is available to estimate your cost.
 +
 +
Links also have a set capacity and can be upgraded. ''More details pending''
 +
 +
 +
=== Link cost by distance ===
 +
 +
 +
{| border="1" cellpadding="1" cellspacing="1"
 +
! Link Distance (km)
 +
! CPU (tf)
 +
! Power (MW)
 +
|-
 +
|2.5
 +
|11
 +
|6
 +
|-
 +
|10
 +
|12
 +
|7
 +
|-
 +
|20
 +
|14
 +
|9
 +
|-
 +
|50
 +
|18
 +
|13
 +
|-
 +
|100
 +
|26
 +
|21
 +
|-
 +
|200
 +
|41
 +
|36
 +
|-
 +
|500
 +
|81
 +
|86
 +
|-
 +
|1000
 +
|156
 +
|161
 +
|-
 +
|2000
 +
|310
 +
|305
 +
|-
 +
|5000
 +
|761
 +
|756
 +
|-
 +
|40000
 +
|6005
 +
|6000
 +
|-
 +
 +
|}

Revision as of 04:29, 5 May 2010


Overview

All planetary structures are placed directly on a planet via Planet Mode. A Command Center of the appropriate type for the target planet must first be deployed while you have it available in the cargo hold of a ship present and undocked in the target system. While you can technically issue a docking command and then bring up planet view before you dock, you will be unable to deploy a Command Center that way (you will get an error about not being within range)

After you've deployed your Command Center you can then build any other structure, already customized for the planet type. You can build structures while docked.

The following table summarizes the available structures, with further details in the next sections. You need one level of the Command Center Upgrades skill to use the Command Center versions beyond Basic.

Building Type CPU Power Storage Cost (isk)
Basic Command Center 1007+ 5373+ 500 ?
Limited Command Center 6616+ 8322+ 500 ?
Standard Command Center 12002+ 11121+ 500 ?
Improved Command Center 17530+ 13995+ 500 ?
Advanced Command Center 23057+ 16868+ 500 ?
Elite Command Center 28037+ 19368+ 500 ?
Extractor 100 800 0 150000
Basic Industrial Facility 100 800 0 225000
Advanced Industrial Facility 300 600 0 450000
High Tech Production Plant 900 400 0 900000
Storage Facility 300 600 10000 600000
Launchpad 1600 600 10000 1125000
Link* 10 5 0 0
  • = see the Link section for the additional distance cost associated with links


Command Centers

Details go here


Extractors

Draws raw resources out of the ground and then routes them to either storage or a first level processor.


Processors

Processors, also known as factories, are used to convert one type of planetary resource or product into a different product.


Basic Industry Facility

Turns basic planetary resources into the first level materials.


Advanced Industry Facility

Turns first level materials into second level materials.


High Tech Production Plant

Produces the final tier of products. Not released as of May 4th


Storage Facilities

Used as a buffer to hold resources or product prior to being converted or shipped to orbit.


Launchpad

An alternative to using your Planetary Command Center (PCC) as a launching point. Launchpads have more storage then PCCs and are less expensive for moving goods to orbit. They connect with a Cargo Link in orbit around the planet, from where you can interact with the Launchpad from a ship. This is the only way to move material down to the planet surface.


Planetary Links

Links are used to connect planetary buildings together so that you can route goods between them.

In addition to the base rate to build a link, it also costs 0.15 cpu and power per kilometer. This means links can be more expensive on larger planets. A handy table is available to estimate your cost.

Links also have a set capacity and can be upgraded. More details pending


Link cost by distance

Link Distance (km) CPU (tf) Power (MW)
2.5 11 6
10 12 7
20 14 9
50 18 13
100 26 21
200 41 36
500 81 86
1000 156 161
2000 310 305
5000 761 756
40000 6005 6000