Difference between revisions of "Recon (1 of 3) (Angel Cartel) (Level 2)"

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m (Bot: Replacing category Mission reports with Security missions; cosmetic changes)
 
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name=Recon, Level 2
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<noinclude>__NOTOC__{{NPCTableCSS}}
__NOTOC__{{survival copy}}
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Parts: [[Recon (1 of 3) (Angel Cartel) (level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]]
 
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</noinclude>
<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>
 
 
 
==Part 1 of 3==
 
 
{{Template:Missiondetails
 
{{Template:Missiondetails
|Level= 2
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|Level=2
|Type= Encounter
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|Type=Encounter
 
|Objective=  
 
|Objective=  
|Faction= Angel Cartel
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|Faction1=Angel Cartel
|DamageToDeal= {{Damagetype|kin|ex}}
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|DamageToDeal=
|DamageToResist= {{Damagetype|kin|ex}}
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|DamageToResist=
 
|WebPoint=  
 
|WebPoint=  
 
|EWAR=  
 
|EWAR=  
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
|ShipSuggestion=  
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|ShipSuggestion=Destroyer, Cruiser
 
|Rewards=  
 
|Rewards=  
 
|Extra=  
 
|Extra=  
 
}}
 
}}
{{NPCTableCSS}}
 
  
===Pocket 1===
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=== Pocket 1 ===
 
The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km
 
The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km
  
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{{NPCTableHead|Wave Format}}
 
{{NPCTableHead|Wave Format}}
{{NPCTableRow| Destroyer |0-1|Gistior Haunter/Seizer}}
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{{NPCTableRow|Destroyer|0-1|Gistior Haunter/Seizer}}
{{NPCTableRow| Cruiser |0-3|Gistum Centurion/Phalanx}}
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{{NPCTableRow|Cruiser|0-3|Gistum Centurion/Phalanx}}
{{NPCTableRow| Elite Cruiser |0-3|Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx}}
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{{NPCTableRow|Elite Cruiser|0-3|Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx}}
 
|}
 
|}
  
===Pocket 2===
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=== Pocket 2 ===
 
Mission completes shortly after you arrive.
 
Mission completes shortly after you arrive.
  
 
{{NPCTableHead|Group 1 (spawns after about 15 seconds)}}
 
{{NPCTableHead|Group 1 (spawns after about 15 seconds)}}
{{NPCTableRow| Elite Frigate |3-4|Arch Gistii Ambusher/Hunter/Raider - <br>}}
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{{NPCTableRow|Elite Frigate|3-4|Arch Gistii Ambusher/Hunter/Raider}}
{{NPCTableRow| Elite Cruiser |3-4|Arch Gistum Centurion/Phalanx}}
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{{NPCTableRow|Elite Cruiser|3-4|Arch Gistum Centurion/Phalanx}}
 
|}
 
|}
  
 
{{NPCTableHead|Group 2 (Spawns after about 1 minute)}}
 
{{NPCTableHead|Group 2 (Spawns after about 1 minute)}}
{{NPCTableRow| Destroyer |2-3|Gistior Seizer/Shatterer/Trasher}}
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{{NPCTableRow|Destroyer|2-3|Gistior Seizer/Shatterer/Trasher}}
{{NPCTableRow| Elite Cruiser |2|Arch Gistum Centurion/Phalanx}}
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{{NPCTableRow|Elite Cruiser|2|Arch Gistum Centurion/Phalanx}}
 
|}
 
|}
  
Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.
 
  
See [[Recon2]] for parts 2 and 3.
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=== Notes ===
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* Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.
  
[[Category:Mission reports]]
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[[Category:Security missions]]

Latest revision as of 11:33, 28 August 2022

Parts: 1 of 3 (Angel Cartel), 2 of 3, 3 of 3


Level 2
Type Encounter
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Ship suggestion Destroyer, Cruiser


Pocket 1

The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km

4 waves of enemies will spawn (30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.


Wave Format
WD EWAR L


Destroyer 0-1 x Destroyer Gistior Haunter/Seizer
Cruiser 0-3 x Cruiser Gistum Centurion/Phalanx
Elite Cruiser 0-3 x Elite Cruiser Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx


Pocket 2

Mission completes shortly after you arrive.


Group 1 (spawns after about 15 seconds)
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Arch Gistii Ambusher/Hunter/Raider
Elite Cruiser 3-4 x Elite Cruiser Arch Gistum Centurion/Phalanx


Group 2 (Spawns after about 1 minute)
WD EWAR L


Destroyer 2-3 x Destroyer Gistior Seizer/Shatterer/Trasher
Elite Cruiser 2 x Elite Cruiser Arch Gistum Centurion/Phalanx


Notes

  • Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.