Difference between revisions of "Recon (1 of 3) (Angel Cartel) (Level 2)"

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(added parts listing, fixed mission details box)
(added ship suggestion)
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Parts: [[Recon (1 of 3) (Angel Cartel) (level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]]
 
Parts: [[Recon (1 of 3) (Angel Cartel) (level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]]
 
</noinclude>
 
</noinclude>
 
 
{{Template:Missiondetails
 
{{Template:Missiondetails
 
|Level=2
 
|Level=2
|Type= Encounter
+
|Type=Encounter
 
|Objective=  
 
|Objective=  
 
|Faction1=Angel Cartel
 
|Faction1=Angel Cartel
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|EWAR=  
 
|EWAR=  
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
|ShipSuggestion=  
+
|ShipSuggestion=Destroyer, Cruiser
 
|Rewards=  
 
|Rewards=  
 
|Extra=  
 
|Extra=  
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{{NPCTableHead|Wave Format}}
 
{{NPCTableHead|Wave Format}}
{{NPCTableRow| Destroyer |0-1|Gistior Haunter/Seizer}}
+
{{NPCTableRow|Destroyer|0-1|Gistior Haunter/Seizer}}
{{NPCTableRow| Cruiser |0-3|Gistum Centurion/Phalanx}}
+
{{NPCTableRow|Cruiser|0-3|Gistum Centurion/Phalanx}}
{{NPCTableRow| Elite Cruiser |0-3|Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx}}
+
{{NPCTableRow|Elite Cruiser|0-3|Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx}}
 
|}
 
|}
 +
  
 
===Pocket 2===
 
===Pocket 2===
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{{NPCTableHead|Group 1 (spawns after about 15 seconds)}}
 
{{NPCTableHead|Group 1 (spawns after about 15 seconds)}}
{{NPCTableRow| Elite Frigate |3-4|Arch Gistii Ambusher/Hunter/Raider}}
+
{{NPCTableRow|Elite Frigate|3-4|Arch Gistii Ambusher/Hunter/Raider}}
{{NPCTableRow| Elite Cruiser |3-4|Arch Gistum Centurion/Phalanx}}
+
{{NPCTableRow|Elite Cruiser|3-4|Arch Gistum Centurion/Phalanx}}
 
|}
 
|}
  
 
{{NPCTableHead|Group 2 (Spawns after about 1 minute)}}
 
{{NPCTableHead|Group 2 (Spawns after about 1 minute)}}
{{NPCTableRow| Destroyer |2-3|Gistior Seizer/Shatterer/Trasher}}
+
{{NPCTableRow|Destroyer|2-3|Gistior Seizer/Shatterer/Trasher}}
{{NPCTableRow| Elite Cruiser |2|Arch Gistum Centurion/Phalanx}}
+
{{NPCTableRow|Elite Cruiser|2|Arch Gistum Centurion/Phalanx}}
 
|}
 
|}
 +
  
 
===Notes===
 
===Notes===
 
*Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.
 
*Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.
 
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 19:24, 29 April 2019

Parts: 1 of 3 (Angel Cartel), 2 of 3, 3 of 3


Level 2
Type Encounter
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Ship suggestion Destroyer, Cruiser


Pocket 1

The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km

4 waves of enemies will spawn (30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.


Wave Format
WD EWAR L


Destroyer 0-1 x Destroyer Gistior Haunter/Seizer
Cruiser 0-3 x Cruiser Gistum Centurion/Phalanx
Elite Cruiser 0-3 x Elite Cruiser Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx


Pocket 2

Mission completes shortly after you arrive.


Group 1 (spawns after about 15 seconds)
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Arch Gistii Ambusher/Hunter/Raider
Elite Cruiser 3-4 x Elite Cruiser Arch Gistum Centurion/Phalanx


Group 2 (Spawns after about 1 minute)
WD EWAR L


Destroyer 2-3 x Destroyer Gistior Seizer/Shatterer/Trasher
Elite Cruiser 2 x Elite Cruiser Arch Gistum Centurion/Phalanx


Notes

  • Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.