User contributions
- 22:33, 23 August 2017 diff hist -16 m Turret damage →Random damage interval: updated the hit description table
- 22:27, 2 August 2017 diff hist +131 m Hauling →T1 Industrials
- 21:59, 2 August 2017 diff hist +1,530 m Hauling →Courier Hauling: spotting and avoiding scam contracts
- 21:29, 12 July 2017 diff hist -13 m Turret damage →Angular velocity
- 07:53, 8 July 2017 diff hist -13 m Turret damage several tweaks
- 13:45, 7 July 2017 diff hist -441 m Turret damage →Fighting with and against turret ships
- 17:42, 6 July 2017 diff hist -70 m Turret damage →Fighting with and against turret ships
- 15:03, 6 July 2017 diff hist -772 m Turret damage small tweaks everywhere
- 12:04, 6 July 2017 diff hist +669 m Turret damage
- 14:39, 4 July 2017 diff hist -8,584 Turret damage removed and rewrote the bottom half
- 09:29, 4 July 2017 diff hist +195 m Turret damage added a graph, minor text changes
- 09:01, 4 July 2017 diff hist 0 N File:Turret HitChance and AverageDamage.PNG
- 00:27, 4 July 2017 diff hist -59 m Turret damage minor rewrites, improved examples, small layout changes
- 09:42, 3 July 2017 diff hist +171 m Turret damage minor fixes, mostly rephrasings
- 21:47, 2 July 2017 diff hist -2,416 Turret damage Attempted a rewrite of several unclear parts (that i was originally guilty of, oh the shame)
- 23:37, 11 December 2013 diff hist +600 m Capacitor recharge rate →seems like Kivena's orange graph points towards a constant of 5 too
- 15:28, 11 December 2013 diff hist +2,058 Capacitor recharge rate Added an alternative approach to finding the Tau ratio, based on the equations already shown here and then comparing the result to the in-game value
- 23:07, 4 May 2013 diff hist +101 N Talk:Stacking penalties Created page with "2.22292081^2 is an approximation of LN(140) The formula should be: S(n) = 0.5^( (n-1)^2 / LN(140) )"
- 17:16, 8 March 2012 diff hist -867 m Turret damage corrected a mistake, the 'size' column on the overview is not showing the sig radius
- 00:15, 16 February 2012 diff hist +123 m Turret damage →Does a Target Painter help turrets?
- 23:55, 15 February 2012 diff hist -14 m Turret damage Changed graphs into a single better one, minor phrasing changes
- 23:43, 15 February 2012 diff hist 0 N File:DPSlossVSFalloffOrTracking.JPG
- 20:22, 15 February 2012 diff hist -293 m Turret damage Corrected the 'target size' bit in the first part, exact size can be shown on the overview
- 16:37, 12 February 2012 diff hist -115 m Turret damage Minor clarifications
- 12:57, 11 February 2012 diff hist +847 m Turret damage Minor polish, rephrasings and clarifictions
- 19:14, 10 February 2012 diff hist +659 m Turret damage Minor polish
- 18:52, 10 February 2012 diff hist +713 Turret damage Major rewrite, divided the article into two sections, the first one deals with concepts and should be fairly easy to read, the second one now contains the math
- 11:48, 25 August 2011 diff hist +185 m Turret damage →Do rails suck?: link
- 10:30, 25 August 2011 diff hist -5 m Turret damage →Choosing turrets: correction
- 10:08, 25 August 2011 diff hist +2,224 m Turret damage →Choosing turrets: rewritten
- 17:33, 23 August 2011 diff hist +92 m Scanning →Scanning & Probing Techniques and Tricks: - ALT key use added
- 16:50, 23 August 2011 diff hist +336 m Turret damage Minor polish
- 18:10, 15 August 2011 diff hist -359 m Turret damage Final (?) polish
- 16:12, 14 August 2011 diff hist +2,449 m Turret damage Introduction, tracking+falloff table updated, a new Q&A about hybrids
- 15:28, 13 August 2011 diff hist +3,551 m Turret damage Additional polish
- 22:54, 12 August 2011 diff hist -5,936 Turret damage Major change. Rewritten some explanations, added tracking and removed ammo comparisons
- 10:40, 5 September 2010 diff hist -41 m Turret damage →General
- 22:20, 4 September 2010 diff hist +1,187 m Turret damage →Ammo choice and DPS in falloff
- 21:51, 4 September 2010 diff hist 0 File:TurretAmmoComparisonGraph.JPG uploaded a new version of "File:TurretAmmoComparisonGraph.JPG": Added more lines, noticed that artillery need that
- 20:51, 4 September 2010 diff hist +566 m Turret damage
- 20:30, 4 September 2010 diff hist -217 m Turret damage →Do small targets take less damage from big guns?
- 16:23, 4 September 2010 diff hist +5 m Turret damage →Ammo choice and DPS in falloff
- 16:22, 4 September 2010 diff hist +592 m Turret damage →Ammo choice and DPS in falloff
- 15:04, 4 September 2010 diff hist +347 m Turret damage →Ammo choice and DPS in falloff
- 14:50, 4 September 2010 diff hist -30 m Turret damage
- 09:24, 4 September 2010 diff hist -221 m Turret damage
- 22:55, 3 September 2010 diff hist +75 m Turret damage added a graph
- 22:53, 3 September 2010 diff hist +166 N File:TurretAmmoComparisonGraph.JPG Shows when the DPS from a shorter range ammo is overtaken by a longer range ammo, despite the shorter range ammo having less raw damage, due to fallout DPS penalties.
- 22:50, 3 September 2010 diff hist +3,299 Turret damage added text about choosing the best ammo for DPS
- 19:21, 3 September 2010 diff hist -2 m Turret damage →Governing Equation
- 19:13, 3 September 2010 diff hist +641 m Turret damage →General
- 15:50, 3 September 2010 diff hist +42 m Turret damage →Tracking
- 15:22, 3 September 2010 diff hist +31 m Turret damage →Random damage distribution
- 15:02, 3 September 2010 diff hist +933 m Turret damage →Governing Equation: added an explanation on what x^a is for those who don't know, to make the math less scary
- 13:15, 3 September 2010 diff hist +139 m Turret damage Added two graphs, everybody likes graphs!
- 12:54, 3 September 2010 diff hist +197 m Turret damage →+0.49? It says +0.50 on EVEonline wiki
- 17:02, 2 September 2010 diff hist +988 m Turret damage
- 12:27, 2 September 2010 diff hist +318 m Turret damage
- 11:51, 2 September 2010 diff hist +717 m Turret damage added explaination of the terms in the equation, corrected spelling and rewrote a few unclear things
- 09:03, 2 September 2010 diff hist +1,598 m Turret damage Rephrasings, layout
- 17:17, 1 September 2010 diff hist +377 m Turret damage added a question about grouping turrets, not sure if it should be kept or not
- 14:31, 1 September 2010 diff hist +3,351 m Turret damage polished and added the +0.49 explanation
- 12:42, 1 September 2010 diff hist +1,036 m Turret damage Rephrasings, clarifications
- 11:15, 1 September 2010 diff hist +706 Turret damage →Do small targets take less damage?
- 10:17, 1 September 2010 diff hist +290 Turret damage →Governing Equation
- 09:49, 1 September 2010 diff hist +1,090 Turret damage →Turret damage values
- 08:08, 1 September 2010 diff hist +960 Turret damage →Random damage variation
- 07:30, 1 September 2010 diff hist 0 File:TurretHitChance1.JPG uploaded a new version of "File:TurretHitChance1.JPG": Correcting minor details, like italic letters and adjusting spacing
- 07:17, 1 September 2010 diff hist 0 File:TurretHitChance1.JPG uploaded a new version of "File:TurretHitChance1.JPG": Cleaned up and improved
- 00:37, 1 September 2010 diff hist -212 Turret damage Failed with getting a picture to show for a bit, but got it to work now, the fileextension is apparently case sensitve.
- 00:35, 1 September 2010 diff hist +31 Turret damage
- 00:31, 1 September 2010 diff hist +50 N File:TurretHitChance1.JPG Math equation for a turrets hit chance, new upload
- 23:28, 31 August 2010 diff hist +9,903 Turret damage Replaced equation with the one from eve-o since its easier to read, added explanation of how the random damage works, added explanation of how falloff damage reduction works, added some Q&A