Difference between revisions of "Stop the Thief (Level 4)"

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Initial Group aggro at warp-in. Spawn may aggro drones.<br/>
 
Initial Group aggro at warp-in. Spawn may aggro drones.<br/>
 
You may [Fleet] warp to preferred range distance.<br/>
 
You may [Fleet] warp to preferred range distance.<br/>
 
'''Warning''': The spawn's six Shadow's Grunt Cruisers spawn at the beacon, deal a high amount of EM damage and is accompanied by web/ scramble Frigates.
 
 
  
 
{{NPCTableHead|}}
 
{{NPCTableHead|}}
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'''Warninr''' High EM damage from Shadow's Grunts
 
{{NPCTableHead|Spawn (20- 25km)}}
 
{{NPCTableHead|Spawn (20- 25km)}}
{{NPCTableRow|Frigate|4|Mercenary Wingman|point=yes|ewar=Web}}
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{{NPCTableRow|Frigate|4|Shadow's Wingman - Mercenary Wingman|point=yes|ewar=Web}}
{{NPCTableRow|Cruiser|6|Mercenary Commander|note=Deals high amount of EM Damage}}
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{{NPCTableRow|Cruiser|6|Shadow's Grunt - Mercenary Commander|note=Deals high amount of EM Damage}}
{{NPCTableRow|Battleship|2|Mercenary Overlord}}
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{{NPCTableRow|Battleship|2|Shadow's Goon - Mercenary Overlord}}
 
{{NPCTableRow|Battleship|1|Shadow - Mercenary Overlord|cargo=Reports}}
 
{{NPCTableRow|Battleship|1|Shadow - Mercenary Overlord|cargo=Reports}}
 
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Revision as of 10:21, 21 October 2017

Template:Survival copy

Level 4
Type Encounter
Objective Deliver Reports (0.1m³)
Faction Mercenaries
Best damage to deal Thermal damage ThKinetic damage Kin
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Mercenary Wingman
Ship suggestion Battleship, Command Ship, HAC
Rewards Bounty 2.1M, Loot/Salvage 5M
Extra None


Space type: Normal space
Video guide: [Navy Raven], [Dominix], [Maelstrom]

Warp-in

Initial Group aggro at warp-in. Spawn may aggro drones.
You may [Fleet] warp to preferred range distance.


WD EWAR L
Center Group (23km, Beacon)
Battleship 1 x Battleship Mercenary Overlord Triggers spawn group
Left Group (90- 100km)
Frigate 6 x Frigate Mercenary Wingman Warp Disruptor Stasis Webifier
Right Group (123- 128km)
Cruiser 4 x Cruiser Mercenary Lieutenant

Warninr High EM damage from Shadow's Grunts

Spawn (20- 25km)
WD EWAR L


Frigate 4 x Frigate Shadow's Wingman - Mercenary Wingman Warp Disruptor Stasis Webifier
Cruiser 6 x Cruiser Shadow's Grunt - Mercenary Commander Deals high amount of EM Damage
Battleship 2 x Battleship Shadow's Goon - Mercenary Overlord
Battleship 1 x Battleship Shadow - Mercenary Overlord Reports

Blitz

Eliminate the Mercenary Overlord battleship to trigger the spawn. Watch out for any incoming Mercenary Wingman Frigates that web/scramble. Eliminate Shadow. Loot the Reports dropped and warp out (any Reports sold by NPC Corps on the market may be used).

Tip

Start with the Grunt Cruisers to reduce incoming DPS from the spawn. Watch out for any scrambling Frigates and shift your primary target accordingly.

Optional Approach

  1. Warp in, align, kill the Overlord, instantly warp out before scramblers lock on, then warp back at 50- 100km, make sure you're outside of Cruiser's range. Then aggro and use a MWD to separate the frigates. Count on webbing if Frigates come too close! After this keep aligning of course.
  2. Select "warp-to" distance between 50- 100km, kill all the initial ships and the Overlord last then pick off the spawn as they approach.
  3. Tank the Overlord and snipe everything else, Micro Jump and snipe the Overlord and Spawn.

Mining

32 Veldspar asteroids (14- 30km, ~279,059 units).