Difference between revisions of "Template:Damagetype"

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m
Line 16: Line 16:
 
|ki=<span style="position:relative;top:-2px;left:3px">{{icon|ki damage|16|Kinetic damage}}</span> Kin
 
|ki=<span style="position:relative;top:-2px;left:3px">{{icon|ki damage|16|Kinetic damage}}</span> Kin
 
|all=Omni}}</span>{{#if:{{{2|}}}
 
|all=Omni}}</span>{{#if:{{{2|}}}
|<span style="width:40px;display:inline-block;margin-left:5px;font-size:10px">/{{#switch: {{{2}}}
+
|<span style="width:40px;display:inline-block;margin-left:5px">/{{#switch: {{{2}}}
 
|Em
 
|Em
 
|EM
 
|EM
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|Ki
 
|Ki
 
|ki=<span style="position:relative;top:-1px;left:3px">{{icon|ki damage|16|Kinetic damage}}</span> Kin}}</span>}}{{#if:{{{3|}}}
 
|ki=<span style="position:relative;top:-1px;left:3px">{{icon|ki damage|16|Kinetic damage}}</span> Kin}}</span>}}{{#if:{{{3|}}}
|<span style="width:40px;display:inline-block;margin-left:5px;font-size:10px">/{{#switch: {{{3}}}
+
|<span style="width:40px;display:inline-block;margin-left:5px">/{{#switch: {{{3}}}
 
|Em
 
|Em
 
|EM
 
|EM

Revision as of 16:15, 18 October 2017

Template documentation (for the above template, sometimes hidden or invisible)
Description
This template is used to show the best damages to deal in a mission. Used in {{missiondetails}}
Syntax
Type {{Damagetype|<damage code>}} somewhere.
Where damage code is em, ex, ki, th or omni. Up to five separate damage types can be specified at once.
Sample output
{{Damagetype|ki|th|em}}
gives...
Kinetic damage Kin/Thermal damage Th/Electromagnetic damage EM
Visit Template:Damagetype/doc to edit this text! (How does this work?) (Refresh this text - why?)