The Blockade (Sansha's Nation) (Level 4)

From EVE University Wiki
Revision as of 18:55, 5 August 2018 by Erwin Madelung (talk | contribs)
Jump to: navigation, search

Template:Survival copy


Sansha Nation
Level 4
Type Encounter
Best damage to deal EM/ Thermal
Damage to resist EM/ Thermal
Warp disruption Elite Frigates
EWAR Heavy tracking disruption (Elite Cruisers)
Ship suggestion CNR, Raven, Rokh, Dominix, Abaddon


Mission briefing
Pirates have set up a blockade near a hidden stargate in Azhgabid, and are swarming over any passersby, which are mostly merchants and civilians. Pirates tend to create these temporary blockades at ill-defended stargates, usually ones which have been set up by civilians and are not guarded by our forces. But we still have an obligation to protect the citizens of Nasorin. Therefore I want you, Amschel M Rothschild, to fly to the stargate and eliminate the illegal blockade.


Video: [Sentry Dominix]


Ship quantities and triggers vary. Possible trigger ship names are in italic. May [Fleet] warp to preferred distance.

Single Pocket

Initial Group (25-33km):
Auto aggro. 1x Starbase Stasis Tower
3- 4x Destroyer (Centior Abomination/ Monster)
4- 5x Battleship (Centus Mutant Lord/ Savage Lord/ Beast Lord/ Overlord) Trigger

1st Spawn:
Front (40- 45km):
2- 3x Elite Cruiser (Centum Loyal Beast/ Juggernaut/ Execrator) Tracking Disruption
3x Battlecruiser (Centatis Wraith/ Devil)

Bottom (65- 75km):
2- 3x Destroyer (Centior Cannibal/ Misshape)
2- 3x Elite Cruiser (Centum Loyal Fiend/ Hellhound) Tracking Disruption

Back (70- 80km):
3- 4x Elite Cruiser (Centum Loyal Beast/ Juggernaut/ Slaughter) Tracking Disruption
4- 5x Battleship (Centus Savage Lord/ Mutant Lord/ Beast Lord/ Overlord) Trigger

2nd Spawn:
Front (50-55km):
1- 2x Destroyer (Centior Horror/ Abomination)
1- 2x Battleships (Centus Mutant Lord/ Savage Lord)

Back (85-90km):
1- 2x Elite Frigate (Centii Loyal Slavehunter/ Savage) Tracking Disruption
2- 3x Battleship (Centus Mutant Lord/ Overlord/ Savage Lord/ Beast Lord) Trigger

3rd Spawn:
Back (70km):
2- 3x Elite Frigate (Centii Loyal Savage/ Slavehunter/ Slaughterer) Tracking Disruption
2- 3x Elite Cruiser (Centum Loyal Execrator/ Slaughter) Tracking Disruption
1x Battleship (Centus Beast Lord/ Savage Lord/ Overlord) Trigger

Bottom (85km):
3- 4x Battleship (Centus Dark Lord/Overlord)

4th Spawn (50km, Left):
3- 4x Elite Frigate (Centii Loyal Scavanger/ Minion/ Ravener) Web/ Scramble
3- 4x Battleship (Centus Overlord/ Dark Lord)
1x Battleship (Centus Tyrant)

Blitz:
Kill all the trigger Battleships. You will need to snipe, or have a perma-tank with dual reppers as the spawns deal an high amount of damage. Kill the final Centus Tryrant Battleship. Done.

Tip:
A Spawn's trigger is usually the highest bounty or single named Battleship, but not always. Group spawn locations are in respect to the Minmatar Merchant Gate in the center. Warning: the marked Cruisers may disrupt your weapons heavily, best to kill them first. Their range is ~88km.
It is recommended that you fit extra Tracking Computer/ Enhancer. Mission is flagged completed after you have killed the final Centus Tyrant Battleship.

Additional Information:
A very rare True Sansha Battleship may appear with the final spawn.

Standing:
Killing all the ships in this mission incurs one -3.0% and several -0.025% standing hits with Sansha Nation.

Loot and Bounty:
Loot + Salvage: ~9.9 mil.