The Kidnapping

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name=Kidnapping, level 4 Template:Survival copy

Faction: EoM/Mercenary
Mission type: Encounter
Space type: Normal space
Damage dealt: Kin/Therm for pocket 1-3 and 5. All kinds for pocket 4
Reccomended damage dealing: Kinetic and Thermal

You warp directly into pocket 1.

Pocket 1

No Aggro at warp-in

Single Group:
2x EoM Ogre
1x EoM Hydra

Pocket 2

No Aggro at warp-in. Drones doesn't get aggro. Easy to pick off the groups. Saboteurs warp scramble.

Group 1:
2x EoM Death Lord
4x EoM Saboteur (Scramble)

Group 2:
4x EoM Hydra

Group 3:
5x EoM Crusader
6x EoM Succubus

Group 4:
2x EoM Ogre
4x EoM Black Priest

Pocket 3

No aggro at warp in. Easy to pick off group by group. Drones doesn't get aggro.

Group 1:
1x EoM Death Lord
1x EoM Ogre
1x EoM Hyrdra

Group 2:
2x EoM Hyrdras
6x EoM Prohphets

Group 3:
Warps in when you have killed group 2 3x EoM Ogres

Pocket 4

For shield tankers, take out the Mercenary Commanders unless you wield an em-hardener. For armor tankers, take out the wingmen, unless you wield an exp-hardener. Rest is kin/therm dmg. Aggro from 4 mercenary overlords. Drones will aggro the entire pocket. Gang members that fire on anything including the 4 overlords will get aggro from the rest, if not aggroed.

Tip: you can afterburn away from the group and then kill the 4 bs first then fly in and kill the rest.:

Group 1 (Aggro):
4x Mercenary Overlords

Group 2:
2x Mercenary Overlords
4x Mercenary Commanders

Group 3:
6x Mercenary Commanders
4x Mercenary Wingmen

Pocket 5

Aggro at warp in

Group 1:
1x EoM Behemoth
6x turrets (Tower Sentry Drone II)

Can is dropped by the Behemoth

Roid summary by Jenina Hawke:
First pocket has veldspar, second pocket has veld + scor. 3rd pocket veldspar, 4th pocket omber + veld