Difference between revisions of "The Serpentis Spies (Level 1)"

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(Created page with "name=Serpentis Spies, level 1 __NOTOC__{{survival copy}} Faction: Serpentis<br> Mission type: Encounter<br> Space Type: Deadspace<br> Damage dealt: Therm, Kinetic<br> Extras:...")
 
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name=Serpentis Spies, level 1
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{{NPCTableCSS}}__NOTOC__
__NOTOC__{{survival copy}}
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{{Missiondetails
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|Level=1
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|Type=Encounter
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|Objective=Kill Serpentis Spies
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|Faction=Serpentis
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|Faction1=
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|Faction2=
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|Faction3=
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|DamageToDeal={{Damagetype|ki|th}}
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|DamageToResist={{Damagetype|th|ki}}
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|Extra=
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}}
  
Faction: Serpentis<br>
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{{MissionBriefing
Mission type: Encounter<br>
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|For you, my friend, there's always something.
Space Type: Deadspace<br>
 
Damage dealt: Therm, Kinetic<br>
 
Extras: None<br>
 
Web/scramble: None<br>
 
Reccomended damage dealing: Thermal<br>
 
  
===Single pocket===
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Agents working for the Serpentis recently managed to infiltrate one of our outposts in a nearby system. We have reliable information that they did manage to find classified information about our various operations in the area. Fortunately one of the officers at the outpost managed to slip a tracking device into one of their ships before they escaped. We know they are located in [system] at this very moment. I would like you to fly over there and ambush them immediately. Return to me once their ships have been turned to dust. But be careful, they are armed and dangerous.}}
  
3 groups
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'''Tips:'''<br />
Group 1 aggro on warp in. Structures drop no loot.
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* The structure drops a can with some modules and trade goods.
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* Low-Tech Energy harvester dropped cheap ammo and rockets.
  
Group 1: (15-25km):<br><br>
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'''Blitz:'''<br>
2x Coreli Initiate<br>
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* Kill Serpentis Spies, warp out.
  
Group 2: (50km):<br><br>
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{{NPCTableHead|}}
2x Serpentis Spy<br>
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{{NPCTableSeparator|Group 1 (50km, no auto aggro)}}
 
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{{NPCTableRow|Frigate|2|Serpentis Spy|trigger=Triggers reinforcements when destroyed}}
Group 3::<br><br>
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{{NPCTableSeparator|Group 2, arrive after about 10 seconds (20-30km, auto aggro)}}
warps in when both Spies are destroyed
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{{NPCTableRow|Frigate|1|Coreli Initiate}}
3x Coreli Initiate<br>
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{{NPCTableRow|Frigate|1|Corelie Scout}}
 
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{{NPCTableSeparator|Reinforcements (20km, auto aggro)}}
'''Blitz:'''<br><br>
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{{NPCTableRow|Frigate|3|Coreli Scout}}
Kill Serpentis Spies, warp out.
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|}
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 22:21, 25 December 2017


Level 1
Type Encounter
Objective Kill Serpentis Spies
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin


Mission briefing
For you, my friend, there's always something.

Agents working for the Serpentis recently managed to infiltrate one of our outposts in a nearby system. We have reliable information that they did manage to find classified information about our various operations in the area. Fortunately one of the officers at the outpost managed to slip a tracking device into one of their ships before they escaped. We know they are located in [system] at this very moment. I would like you to fly over there and ambush them immediately. Return to me once their ships have been turned to dust. But be careful, they are armed and dangerous.

Tips:

  • The structure drops a can with some modules and trade goods.
  • Low-Tech Energy harvester dropped cheap ammo and rockets.

Blitz:

  • Kill Serpentis Spies, warp out.


WD EWAR L
Group 1 (50km, no auto aggro)
Frigate 2 x Frigate Serpentis Spy Triggers reinforcements when destroyed
Group 2, arrive after about 10 seconds (20-30km, auto aggro)
Frigate 1 x Frigate Coreli Initiate
Frigate 1 x Frigate Corelie Scout
Reinforcements (20km, auto aggro)
Frigate 3 x Frigate Coreli Scout