Difference between revisions of "Trade hubs"

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[[Category:Guides]]
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[[Category:Industry]]
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[[Category:Trading]]
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Trading hubs are systems, usually one per region, where most of the player trades in that region take place. They usually have many gates and are the 'pass through' centers.
 
Trading hubs are systems, usually one per region, where most of the player trades in that region take place. They usually have many gates and are the 'pass through' centers.
  

Revision as of 20:43, 15 August 2009


Trading hubs are systems, usually one per region, where most of the player trades in that region take place. They usually have many gates and are the 'pass through' centers.

Trade Hubs in Empire Space

  • Metropolis
  • Hek (5 jumps from UNI HQ - Aldrat)
  • Eram
  • Placid
  • Orvolle
  • Stacmon
  • The Forge
  • Jita (the biggest of them all)
  • Heimatar
  • Rens
  • Lustrevik
  • Eystur
  • Pator (5 jumps from UNI HQ - Aldrat)
  • Essence
  • Oursulaert
  • Domain
  • Amarr
  • Pernirgman
  • Lonetrek
  • Nourvukaiken
  • Nonni
  • Sobaseki
  • Torrino
  • Molden Heath
  • Gelfiven
  • Teonosude
  • Tash-Murkon
  • Tash-Murkon Prime
  • The Citadel
  • Hatakani
  • Kaunokka
  • Motsu
  • Suroken
  • Genesis
  • Yulai
  • Khanid
  • Agil


Trade Hubs on the fringes of Empire Space

  • Solitude
  • Octanneve