Difference between revisions of "User:Breeze one/sandbox"

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If you are fielding the cost of T2 DD ships, it makes sense to match them with T2 Logistics, which are a costly but substantial upgrade on the T1 variants. The Deacon is the preferred choice – its armor resist bonus both increases its tank, while also increasing the effectiveness of friendly repairs, making it twice as effective in practice as the Thalia’s signature radius bonus which merely reduces incoming damage.  
 
If you are fielding the cost of T2 DD ships, it makes sense to match them with T2 Logistics, which are a costly but substantial upgrade on the T1 variants. The Deacon is the preferred choice – its armor resist bonus both increases its tank, while also increasing the effectiveness of friendly repairs, making it twice as effective in practice as the Thalia’s signature radius bonus which merely reduces incoming damage.  
 +
{{ShipFitting
 +
| ship=Deacon
 +
| shipTypeID=37457
 +
| fitName=Deacon - Armor AFs
 +
| fitID=Deacon---Armor-AFs
 +
| low1name=Energized Adaptive Nano Membrane II
 +
| low1typeID=11269
 +
| low2name='Refuge' Adaptive Nano Plating I
 +
| low2typeID=16311
 +
| low3name=Damage Control II
 +
| low3typeID=2048
 +
| low4name=400mm Rolled Tungsten Compact Plates
 +
| low4typeID=11309
 +
| low5name=True Sansha Energized Thermal Membrane
 +
| low5typeID=14096
 +
| mid1name=5MN Y-T8 Compact Microwarpdrive
 +
| mid1typeID=5973
 +
| mid2name=Small Electrochemical Capacitor Booster I
 +
| mid2typeID=5011
 +
| high1name=Small Remote Armor Repairer II
 +
| high1typeID=26912
 +
| high2name=Small Remote Armor Repairer II
 +
| high2typeID=26912
 +
| high3name=Small Solace Scoped Remote Armor Repairer
 +
| high3typeID=16439
 +
| rig1name=Small Trimark Armor Pump I
 +
| rig1typeID=30987
 +
| rig2name=Small Trimark Armor Pump I
 +
| rig2typeID=30987
 +
| drone1name=Light Armor Maintenance Bot I x1
 +
| drone1typeID=23711
 +
| charge1name=Nanite Repair Paste x50
 +
| charge1typeID=28668
 +
| charge2name=Navy Cap Booster 400 x20
 +
| charge2typeID=32006
 +
| charge3name=open
 +
| charge4name=open
 +
| charge5name=open
 +
| drone2name=open
 +
| drone3name=open
 +
| drone4name=open
 +
| drone5name=open
 +
| skills=
 +
| showSKILLS=N
 +
| notes=
 +
| showNOTES=N
 +
| difficulty=0
 +
| warsop=A
 +
| warsopReason=
 +
| version=LATEST
 +
| showTOC=Y
 +
| shipDNA=37457:11269;1:16311;1:2048;1:11309;1:14096;1:5973;1:5011;1:26912;2:16439;1:30987;2:23711;1:28668;50:32006;20::
 +
| fleetup=
 +
| alphacanuse=N
 +
}}
  
 
While a Command Destroyer is a nice optional extra for a T1 fleet due to its cost, once you start fielding 50mn ISK+ T2 ships, a 100mn ISK Command Destroyer becomes much more palatable, especially given its ability to drastically boost your fleet’s performance
 
While a Command Destroyer is a nice optional extra for a T1 fleet due to its cost, once you start fielding 50mn ISK+ T2 ships, a 100mn ISK Command Destroyer becomes much more palatable, especially given its ability to drastically boost your fleet’s performance
 +
{{ShipFitting
 +
| ship=Magus
 +
| shipTypeID=37483
 +
| fitName=Support Magus
 +
| fitID=Support-Magus
 +
| low1name=Dark Blood Adaptive Nano Plating
 +
| low1typeID=14003
 +
| low2name=Corpii B-Type Explosive Plating
 +
| low2typeID=18744
 +
| low3name=Damage Control II
 +
| low3typeID=2048
 +
| low4name=400mm Steel Plates II
 +
| low4typeID=20349
 +
| mid1name=Fleeting Compact Stasis Webifier
 +
| mid1typeID=4027
 +
| mid2name=1MN Afterburner II
 +
| mid2typeID=438
 +
| mid3name=Micro Jump Field Generator
 +
| mid3typeID=37479
 +
| mid4name=Initiated Compact Warp Scrambler
 +
| mid4typeID=5445
 +
| high1name=Armor Command Burst II, Armor Reinforcement Charge
 +
| high1typeID=43552
 +
| charge1name=Armor Reinforcement Charge x2
 +
| charge1typeID=42834
 +
| high2name=125mm Gatling AutoCannon II
 +
| high2typeID=2873
 +
| high3name=125mm Gatling AutoCannon II
 +
| high3typeID=2873
 +
| high4name=125mm Gatling AutoCannon II
 +
| high4typeID=2873
 +
| high5name=Skirmish Command Burst II
 +
| high5typeID=43556
 +
| rig1name=Small Command Processor I
 +
| rig1typeID=43894
 +
| rig2name=Small Trimark Armor Pump II
 +
| rig2typeID=31057
 +
| drone1name=Hobgoblin II x3
 +
| drone1typeID=2456
 +
| drone2name=Warrior II x5
 +
| drone2typeID=2488
 +
| drone3name=Hammerhead II x2
 +
| drone3typeID=2185
 +
| charge2name=Armor Energizing Charge x1
 +
| charge2typeID=42832
 +
| charge3name=Rapid Repair Charge x1
 +
| charge3typeID=42833
 +
| charge4name=Evasive Maneuvers Charge x1
 +
| charge4typeID=42838
 +
| charge5name=Interdiction Maneuvers Charge x1
 +
| charge5typeID=42839
 +
| charge6name=Rapid Deployment Charge x1
 +
| charge6typeID=42840
 +
| drone4name=open
 +
| drone5name=open
 +
| skills=
 +
| showSKILLS=N
 +
| notes=
 +
| showNOTES=N
 +
| difficulty=0
 +
| warsop=A
 +
| warsopReason=
 +
| version=LATEST
 +
| showTOC=Y
 +
| shipDNA=37483:14003;1:18744;1:2048;1:20349;1:4027;1:438;1:37479;1:5445;1:43552;1:42834;2:2873;3:43556;1:43894;1:31057;1:2456;3:2488;5:2185;2:42832;1:42833;1:42838;1:42839;1:42840;1::
 +
| fleetup=
 +
| alphacanuse=N
 +
}}
  
 
==Shield Assault Brawlers==
 
==Shield Assault Brawlers==

Revision as of 16:39, 21 November 2017


Template:FCC Links Template:FCC Doctrine Links

Brawling Assault Frigates

Enyo.jpg
Brawling T2 Assault Frigates are largely a direct upgrade on the Magic Merlins and Golden Horde T1 Shield/Armor brawling frigate doctrines. Indeed, they fly so similarly that rather than a separate doctrine, they should be seen rather as “upgrade” options for those doctrines, and mixed fleets of T1 and T2 frigates designed in this way can be a great way to get the firepower and effectiveness of a T2 fleet, while still including newer players

Implementation

Like their T1 variants, the Assault Frigate Brawlers aim to close range fast, get under the guns of larger ships, and devastate them with close range weapons. In general, all Assault Frigates offer a substantial, and direct upgrade on T1 ships for this purpose, offering:

  • A reduced signature radius bonus which makes them even harder for big ships to hit
  • Notable increases in tank and DPS
  • Excellent resist profile, which lets them scale very well with Logi, particularly T2 Frigate Logi

This is obviously at the cost of a substantial increase in price and SP requirements. Below, we run through some common fits for both Armor, and Shield variants, which are often used to upgrade Golden Horde and Magic Merlins respectively, as well as being run as distinct doctrines

Armor Assault Brawlers

The armor variants of the Assault Frigate Brawlers are almost ideally designed for brawling fleets such as this, and gangs of Enyos with Deacon support can be seen engaging effectively across the game, even in Sov Null Sec

The Enyo and the Retribution are arguably the preferred options here. The Enyo for its double damage bonus to Hybrid turrets, and the Retribution for its huge tank and decent pulse laser damage. The Wolf is also a solid option in an Armor tanking AC form, however tends to carry slightly less tank and DPS than the other two ships

Enyo - Armor AFs
Enyo: Enyo - Armor AFs
EFT
[Enyo, Enyo - Armor AFs]
Light Electron Blaster II
Light Electron Blaster II
Light Electron Blaster II
Light Electron Blaster II
Rocket Launcher II

Initiated Compact Warp Scrambler
5MN Quad LiF Restrained Microwarpdrive
Fleeting Compact Stasis Webifier

Damage Control II
400mm Rolled Tungsten Compact Plates
Energized Adaptive Nano Membrane II
'Refuge' Adaptive Nano Plating I

Small Anti-Explosive Pump I
Small Ancillary Current Router I


Hobgoblin II x1

Void S x2400
Null S x2400
Federation Navy Antimatter Charge S x2400
Caldari Navy Mjolnir Rocket x150
Caldari Navy Nova Rocket x150

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Wolf - Armor AFs
Wolf: Wolf - Armor AFs
EFT
[Wolf, Wolf - Armor AFs]
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II

5MN Quad LiF Restrained Microwarpdrive
Fleeting Compact Stasis Webifier

400mm Rolled Tungsten Compact Plates
Dark Blood Energized Explosive Membrane
Gyrostabilizer II
Damage Control II
Coreli A-Type Kinetic Plating

Small Trimark Armor Pump I
Small Trimark Armor Pump I



Barrage S x1920
Republic Fleet EMP S x1920
Republic Fleet Fusion S x1920

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Retribution - Armor AFs
Retribution: Retribution - Armor AFs
EFT
[Retribution, Retribution - Armor AFs]
Dual Light Pulse Laser II, Imperial Navy Multifrequency S
Dual Light Pulse Laser II, Imperial Navy Multifrequency S
Dual Light Pulse Laser II, Imperial Navy Multifrequency S
Dual Light Pulse Laser II, Imperial Navy Multifrequency S

Warp Disruptor II
5MN Quad LiF Restrained Microwarpdrive

Damage Control II
200mm Steel Plates II
Heat Sink II
'Refuge' Adaptive Nano Plating I
'Refuge' Adaptive Nano Plating I

Small Anti-Thermal Pump I
Small Trimark Armor Pump I



Imperial Navy Multifrequency S x5
Scorch S x4
Conflagration S x4

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


The Ishkur and Vengeance can still be used, but are less effective in this format. The Ishkur’s bonus to drone bay space is of minimal practical use, and the Vengeance uses rockets as its primary weapons system, where the advantage of selectable damage type isn’t enough to overcome the largely poor damage output

Armor Support

If you are fielding the cost of T2 DD ships, it makes sense to match them with T2 Logistics, which are a costly but substantial upgrade on the T1 variants. The Deacon is the preferred choice – its armor resist bonus both increases its tank, while also increasing the effectiveness of friendly repairs, making it twice as effective in practice as the Thalia’s signature radius bonus which merely reduces incoming damage.

Deacon - Armor AFs
Deacon: Deacon - Armor AFs
EFT
[Deacon, Deacon - Armor AFs]
Small Remote Armor Repairer II
Small Remote Armor Repairer II
Small Solace Scoped Remote Armor Repairer

5MN Y-T8 Compact Microwarpdrive
Small Electrochemical Capacitor Booster I

Energized Adaptive Nano Membrane II
'Refuge' Adaptive Nano Plating I
Damage Control II
400mm Rolled Tungsten Compact Plates
True Sansha Energized Thermal Membrane

Small Trimark Armor Pump I
Small Trimark Armor Pump I


Light Armor Maintenance Bot I x1

Nanite Repair Paste x50
Navy Cap Booster 400 x20

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


While a Command Destroyer is a nice optional extra for a T1 fleet due to its cost, once you start fielding 50mn ISK+ T2 ships, a 100mn ISK Command Destroyer becomes much more palatable, especially given its ability to drastically boost your fleet’s performance

Support Magus
Magus: Support Magus
EFT
[Magus, Support Magus]
Armor Command Burst II, Armor Reinforcement Charge
125mm Gatling AutoCannon II
125mm Gatling AutoCannon II
125mm Gatling AutoCannon II
Skirmish Command Burst II

Fleeting Compact Stasis Webifier
1MN Afterburner II
Micro Jump Field Generator
Initiated Compact Warp Scrambler

Dark Blood Adaptive Nano Plating
Corpii B-Type Explosive Plating
Damage Control II
400mm Steel Plates II

Small Command Processor I
Small Trimark Armor Pump II


Hobgoblin II x3
Warrior II x5
Hammerhead II x2

Armor Reinforcement Charge x2
Armor Energizing Charge x1
Rapid Repair Charge x1
Evasive Maneuvers Charge x1
Interdiction Maneuvers Charge x1
Rapid Deployment Charge x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Shield Assault Brawlers

Shield Assault frigates are more rarely used for brawling, as no ship in the lineup is fully optimized for it, while the signature radius reduction bonus for Assault Frigates is less effective when tied to shield tanks which unavoidably carry large signature radius anyway

However even ignoring certain hull bonuses, these ships remain an upgrade on T1 Magic Merlins, and can be a fun upgrade option for higher skilled players

The Harpy and Jaguar are the preferred options. The Hawk suffers from the same rocket based damage as the Vengeance, while the Wolf is more of a natural armor tanking ship with only 2 mid slots

Shield Support

Both T2 logistics ships are viable, however the Kirin tends to be preferred for its shield resist bonus rather than the Scalpel’s sig radius bonus. It does require good skills to maintain cap stability however

Of the Command Destroyers, if you aim to use purely shield tanking boosts, then either Stork or Bifrost is fine. The Bifrost offers an additional skirmish boost bonus, which gives you the flexibility to include sig tanking or speed boosts to your fleet. However the Stork is generally preferred due to its ability to combine both MJFG and MWD with a beefy shield tank, due to its 6 midslots