Difference between revisions of "User:Erwin Madelung/Sandbox3"

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As in the first pocket you can warp around, so use bookmarks if needed.
 
As in the first pocket you can warp around, so use bookmarks if needed.
  
In the room is a big structure in the shape of a Gallente station. When warping in you face four groups of rats. One group in front of the structure is close to you when you warp in and conists of battlecruisers and frigates which web and point. One group is in the center of the structure and conists of battleships and frigates. The other two groups are on the left and right of the structure and consists of battleships and (battle-)cruisers. After a short while in the center of the structure also towers spawn (one of them is neuting). For more details see the table below.
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In the room is a Serpentis Stronghold in the shape of a Gallente station. When warping in you face four groups of rats. One group in front of the structure is close to you when you warp in and consists of battlecruisers and frigates which web and point. One group is in the center of the structure and consists of battleships and frigates. The other two groups are on the left and right of the structure and consist of battleships and (battle-)cruisers. After a short while in the center of the structure also towers spawn (one of them is neuting). For more details see the table below.
  
 
The four groups independently trigger respawns. In theory you could only kill the center group and it's following spawns to trigger the commander wave. But in practice you'll want to at least kill all pointing frigates and the neuting tower. For the center group a new wave is triggered if it is completely cleared. For the other groups the last ship of it's biggest shipclass is the trigger. (If the spawn contained battleships the last battleship killed in this spawn will trigger a new one and so on.)
 
The four groups independently trigger respawns. In theory you could only kill the center group and it's following spawns to trigger the commander wave. But in practice you'll want to at least kill all pointing frigates and the neuting tower. For the center group a new wave is triggered if it is completely cleared. For the other groups the last ship of it's biggest shipclass is the trigger. (If the spawn contained battleships the last battleship killed in this spawn will trigger a new one and so on.)
  
The rats listed below should be correct in regard of the waves. But the spawning is as described above. Thus the order might be very different for you.
 
  
  
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{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Infantry/Sentinel}}
 
{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Infantry/Sentinel}}
 
{{NPCTableRow|Elite Battleship|1|Uehiro Katsen|ewar=Web}}
 
{{NPCTableRow|Elite Battleship|1|Uehiro Katsen|ewar=Web}}
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|}
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{{NPCTableHead|Towers spawn (middle of the Stronghold, shortly after warpin)}}
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{{NPCTableRow|Sentry|4|Serpentis Cruise Missile Battery}}
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{{NPCTableRow|Sentry|4|Tower Sentry Serpentis III}}
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{{NPCTableRow|Sentry|1|Serpentis Energy Neutralizer III|ewar=Neut|note=Energy Neutralizer range is 150km}}
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|}
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{{NPCTableHead|Frontal Group:}}
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{{NPCTableSeparator|First wave (alrady spawned)}}
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{{NPCTableRow|Elite Frigate|5|Coreli Guardian Spy/Agent|ewar=Web|point=yes}}
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{{NPCTableRow|Battlecruiser|2|Corelatis Captain/Captain Sentry|trigger=last triggers new wave}}
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{{NPCTableSeparator|Second wave}}
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{{NPCTableRow|Elite Frigate|3|Coreli Guardian Defender/Guard|ewar=Web|point=yes}}
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{{NPCTableRow|Battlecruiser|4|Corelatis Captain/Platoon Leader|trigger=last triggers new wave}}
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{{NPCTableSeparator|Second wave}}
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{{NPCTableRow|Elite Frigate|3|Coreli Guardian Defender/Guard|ewar=Web|point=yes}}
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{{NPCTableRow|Battlecruiser|3|Corelatis High Captain/Captain Sentry}}
 +
 
|}
 
|}
  

Revision as of 09:06, 23 August 2018

First Room


As in the first pocket you can warp around, so use bookmarks if needed.

In the room is a Serpentis Stronghold in the shape of a Gallente station. When warping in you face four groups of rats. One group in front of the structure is close to you when you warp in and consists of battlecruisers and frigates which web and point. One group is in the center of the structure and consists of battleships and frigates. The other two groups are on the left and right of the structure and consist of battleships and (battle-)cruisers. After a short while in the center of the structure also towers spawn (one of them is neuting). For more details see the table below.

The four groups independently trigger respawns. In theory you could only kill the center group and it's following spawns to trigger the commander wave. But in practice you'll want to at least kill all pointing frigates and the neuting tower. For the center group a new wave is triggered if it is completely cleared. For the other groups the last ship of it's biggest shipclass is the trigger. (If the spawn contained battleships the last battleship killed in this spawn will trigger a new one and so on.)



Central group:
WD EWAR L


First wave (alrady spawned)
Elite Frigate 3 x Elite Frigate Coreli Guardian Spy/Agent Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Core High Admiral
Second wave
Elite Frigate 3 x Elite Frigate Coreli Guardian Defender/Guard/Safeguard Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Core Admiral/High Admiral
Third wave
Elite Frigate 4 x Elite Frigate Coreli Guardian Defender/Guard/Protector Warp Disruptor Stasis Webifier
Battleship 2 x Battleship Core Grand Admiral
Battleship 2 x Battleship Core Lord Admiral
Boss wave
Elite Cruiser 2 x Elite Cruiser Corelum Guardian Chief Infantry/Sentinel
Elite Battleship 1 x Elite Battleship Uehiro Katsen Stasis Webifier


Towers spawn (middle of the Stronghold, shortly after warpin)
WD EWAR L


Sentry 4 x Sentry Serpentis Cruise Missile Battery
Sentry 4 x Sentry Tower Sentry Serpentis III
Sentry 1 x Sentry Serpentis Energy Neutralizer III Energy Neutralizer range is 150km Energy Neutralizer


Frontal Group:
WD EWAR L


First wave (alrady spawned)
Elite Frigate 5 x Elite Frigate Coreli Guardian Spy/Agent Warp Disruptor Stasis Webifier
Battlecruiser 2 x Battlecruiser Corelatis Captain/Captain Sentry last triggers new wave
Second wave
Elite Frigate 3 x Elite Frigate Coreli Guardian Defender/Guard Warp Disruptor Stasis Webifier
Battlecruiser 4 x Battlecruiser Corelatis Captain/Platoon Leader last triggers new wave
Second wave
Elite Frigate 3 x Elite Frigate Coreli Guardian Defender/Guard Warp Disruptor Stasis Webifier
Battlecruiser 3 x Battlecruiser Corelatis High Captain/Captain Sentry


Initial defenders
WD EWAR L


Elite Frigate 8 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Cruiser 4 x Cruiser Corelum Chief Defender/Chief Protector
Elite Cruiser 3 x Elite Cruiser Corelum Guardian Chief Infantry
Battlecruiser 5 x Battlecruiser Corelatis Captain/Captain Sentry Highest bounty battlehsip triggers wave 1?
Battleship 9 x Battleship Core Vice Admiral/Grand Admiral Highest bounty battlehsip triggers wave 6? Remote Sensor Dampener
Towers spawn shortly
Sentry 4 x Sentry Serpentis Cruise Missile Battery
Sentry 2 x Sentry Tower Sentry Serpentis III
Sentry 1 x Sentry Serpentis Energy Neutralizer III Energy Neutralizer range is 150km Energy Neutralizer


Wave 1
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Battlecruiser 3-4 x Battlecruiser Corelatis Captain/Captain Sentry Highest bounty battlecruiser triggers next wave


Wave 2
WD EWAR L


Elite Frigate 4 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Battlecruiser 3 x Battlecruiser Corelatis Captain/Captain Sentry Highest bounty battlecruiser triggers next wave


Wave 3
WD EWAR L


Battlecruiser 4 x Battlecruiser Corelatis Captain/Captain Sentry
Battleship 3 x Battleship Core Admiral/High Admiral Highest bounty battleshiptriggers next wave


Wave 4
WD EWAR L


Battlecruiser 4 x Battlecruiser Corelatis Captain/Captain Sentry
Battleship 4 x Battleship Core Admiral/High Admiral Highest bounty battleshiptriggers next wave Remote Sensor Dampener


Wave 5
WD EWAR L


Elite Cruiser 4 x Elite Cruiser Corelum Guardian Chief Infantry
Battleship 3 x Battleship Core Admiral/High Admiral Highest bounty battleshiptriggers next wave


Wave 6
WD EWAR L


Elite Frigate 4 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Core Admiral/High Admiral Highest bounty battleshiptriggers next wave


Wave 7
WD EWAR L


Elite Frigate 4 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Core Admiral/High Admiral Highest bounty battleshiptriggers next wave


Wave 8
WD EWAR L


Elite Frigate 3 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Battleship 4 x Battleship Core Admiral/High Admiral Highest bounty battleshiptriggers next wave Remote Sensor Dampener


Wave 9
WD EWAR L


Elite Frigate 3 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Core Admiral/High Admiral Highest bounty battleshiptriggers next wave Remote Sensor Dampener


Commander wave
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Corelum Guardian Chief Sentinel/...
Elite Battleship 1 x Elite Battleship Uehiro Katsen he have an active tank that can tank 500 dps Stasis Webifier Can drop Corelum A-Type modules, Shadow Serpentis faction modules, implants and ship BPC. Always drops 19th Tier Overseer's Personal Effects (51,7 mil)
Expedition ends message:
Uehiro Katsen's clone has departed, and the remaining Serpentis are scattering to the wind amongst the ruins of their former operation.