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'''Abyssal modules''' are modules that have been modified with mutaplasmids. The result is that some of their stats have been modified positively or negatively. Abyssal modules have same skill requirements as T2 module of  that type even if the base module had easier skill requirements.
 
  
== Creating abyssal modules ==
 
 
[[image:Abyssal module tooltip.png|thumb|450px|right|Mouse hoover tooltip of an abyssal module shows what was used as the base and how the stats were modified]]
 
 
To create an abyssal module you will need a mutaplasmid and a compatible module. Right click the mutaplasmid and use it. Drag the module you want to modify into the mutaplasmid window.
 
 
 
== Mutaplasmids==
 
 
Mutaplasmids exist only for certain module types and only certain module attributes are modified by mutaplasmids.
 
 
Modules with multiple size variations will have separate mutaplasmid for each size clasas. For example 1MN. 10MN and 100MN afterburners have separate mutaplasmids.
 
 
Each mu taplasmid comes in three strengths: decayed, gravid and unstable. Decayed being the weakest and unstable the strongest. Stronger mutaplasmids have potential for bigger positive modifier but even bigger potential for negative modifier.
 
{|class=wikitable style="width: 900px;background:#111111"
 
|-
 
|style="text-align:center;background:#222222" colspan = 2| Armor mutaplasmids
 
|-
 
|style="width: 64px"|[[File:Icon armor plate.png|link=|]]
 
|'''{{co|wheat|Armor plate mutaplasmid}}'''
 
* Armor HP bonus
 
* Mass addition
 
* CPU usage
 
* PG usage
 
|-
 
 
|[[File:Icon armor repairer i.png|link=|]]
 
|'''{{co|wheat|Armor repairer mutaplasmid}}'''
 
* Activation cost
 
* Activation duration
 
* Armor hitpoints repaired
 
* CPU usage
 
* PG usage
 
|-
 
 
|[[File:Icon armor repairer i.png|link=|]]
 
|'''{{co|wheat|Ancillary armor repairer mutaplasmid}}'''
 
* Activation cost
 
* Activation duration
 
* Armor hitpoints repaired
 
* Relaod time
 
* CPU usage
 
* PG usage
 
|-
 
 
|style="text-align:center;background:#222222" colspan = 2| Shield mutaplasmids
 
|-
 
 
|[[File:Icon shield extender.png|link=|]]
 
|'''{{co|wheat|Shield extender mutaplasmid}}'''
 
* Shield hitpoint bonus
 
* Signature radius modifier
 
* CPU usage
 
* PG usage
 
|-
 
 
|[[File:Icon shield glow.png|link=|]]
 
|'''{{co|wheat|Shield booster mutaplasmid}}'''
 
* Activation cost
 
* Activation duration
 
* Shield hitpoints repaired
 
* CPU usage
 
* PG usage
 
|-
 
 
|[[File:Icon ancillary shield booster.png|link=|]]
 
|'''{{co|wheat|Ancillary shield booster mutaplasmid}}'''
 
* Activation cost
 
* Activation duration
 
* Shield hitpoints repaired
 
* Reload time
 
* CPU usage
 
* PG usage
 
|-
 
 
|style="text-align:center;background:#222222" colspan = 2| Hull mutaplasmids
 
|-
 
 
|[[File:Icon module damage control.png|link=|]]
 
|'''{{co|wheat|Damage control mutaplasmid}}'''
 
* CPU usage
 
* Structure EM resist
 
* Structure thermal resist
 
* Structure kinetic resist
 
* Structure explosive resist
 
|-
 
 
|[[File:Icon assault damage control.png|link=|]]
 
|'''{{co|wheat|Assault Damage control mutaplasmid}}'''
 
* Cycle duration
 
* CPU usage
 
* Structure EM resist
 
* Structure thermal resist
 
* Structure kinetic resist
 
* Structure explosive resist
 
|-
 
 
|style="text-align:center;background:#222222" colspan = 2| Astronautics mutaplasmids
 
|-
 
 
|[[File:Module icon afterburner tech1.png|link=|]]
 
|'''{{co|wheat|Afterbutner mutaplasmid}}'''
 
* Activation cost
 
* Velcoty boonus
 
* PG usage
 
* CPU usage
 
|-
 
 
|[[File:Module icon microwarpdrive tech1.png|link=|]]
 
|'''{{co|wheat|Microwarpdrive mutaplasmid}}'''
 
* Activation cost
 
* Velcoty boonus
 
* Signature radius modifier
 
* PG usage
 
* CPU usage
 
|-
 
 
|style="text-align:center;background:#222222" colspan = 2| Capacitor mutaplasmids
 
|-
 
 
|[[File:Icon cap battery.png|link=|]]
 
|'''{{co|wheat|Capacitor battery mutaplasmid}}'''
 
* Capacitor bonus
 
* Capacitor warfare resistance bonus
 
* PG usage
 
* CPU usage
 
|-
 
 
|[[File:Icon energy neutralizer i.png|link=|]]
 
|'''{{co|wheat|Energy neutralizer mutaplasmid}}'''
 
* Activation cost
 
* Neutralization ammount
 
* Optimal rangez
 
* PG usage
 
* CPU usage
 
|-
 
 
|[[File:Icon energy neutralizer i.png|link=|]]
 
|'''{{co|wheat|Energy nosferatu mutaplasmid}}'''
 
* Energy transfer ammount
 
* Optimal rangez
 
* PG usage
 
* CPU usage
 
|-
 
 
|style="text-align:center;background:#222222" colspan = 2| Tackling mutaplasmids
 
|-
 
 
|[[File:Icon stasis webifier i.png|link=|]]
 
|'''{{co|wheat|Stasis webifier mutaplasmid}}'''
 
* Activation cost
 
* Maximum velocity penalty
 
* Optimal range
 
* PG usage
 
* CPU usage
 
|-
 
 
|[[File:Icon warp disruptor i.png|link=|]]
 
|'''{{co|wheat|Warp disruptor mutaplasmid}}'''
 
* Optimal range
 
* PG usage
 
* CPU usage
 
|-
 
 
|[[File:Icon warp scrambler i.png|link=|]]
 
|'''{{co|wheat|Warp scrambler mutaplasmid}}'''
 
* Optimal range
 
* PG usage
 
* CPU usage
 
|-
 
 
|style="text-align:center;background:#222222" colspan = 2| Weapon upgrade mutaplasmids
 
|-
 
 
|[[File:Icon ballistic control system.png|link=|]]
 
|'''{{co|wheat|Ballistic control system mutaplasmid}}'''
 
* Missile damage bonus
 
* Missile launcher rate of fire bonus
 
* CPU usage
 
|-
 
 
|[[File:Icon gyrostablizer.png|link=|]]
 
|'''{{co|wheat|Gyrostabilizer mutaplasmid}}'''
 
* Projectile damage modifier
 
* Projectile turret rate of fire bonus
 
* CPU usage
 
|-
 
 
|[[File:Icon gyrostablizer.png|link=|]]
 
|'''{{co|wheat|Heatsink mutaplasmid}}'''
 
* Projectile damage modifier
 
* Projectile turret rate of fire bonus
 
* CPU usage
 
|-
 
 
|[[File:Icon gyrostablizer.png|link=|]]
 
|'''{{co|wheat|Magnetic field stabilizer mutaplasmid}}'''
 
* Projectile damage modifier
 
* Projectile turret rate of fire bonus
 
* CPU usage
 
|-
 
 
|[[File:Icon gyrostablizer.png|link=|]]
 
|'''{{co|wheat|Entropic radiation sink mutaplasmid}}'''
 
* Projectile damage modifier
 
* Projectile turret rate of fire bonus
 
* CPU usage
 
|}
 
 
[[Category:Items]]
 

Latest revision as of 18:07, 13 October 2022