Difference between revisions of "User:Telinchei/TCC"

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==Tanking==
 
==Tanking==
 
For these reasons, passive shield tanks are only used in controlled situations: to maintaub simple PvE, to sustain bait ships, or for heavy interdictors (which may not be repaired).
 
For these reasons, passive shield tanks are only used in controlled situations: to maintaub simple PvE, to sustain bait ships, or for heavy interdictors (which may not be repaired).
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{|
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|-style="text-align: center;"
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| rowspan=2 | Symbol || colspan=2 | Names of variables
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|-style="text-align: center;"
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! Shield (HP) !! Capacitor equivalent (GJ)
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|-
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| style="text-align: center;"| C || Current shield level || style="border-left: white"| Capacitor level
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|-
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| style="text-align: center;"| C<sub>max</sub> || Maximum shield capacity || Capacitor capacity
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|-
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| style="text-align: center;"| dC/dt || current shield regeneration || Current capacitor regeneration rate
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|-
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| style="text-align: center;"| ''τ'' || shield recharge time divided by 5. ||capacitor recharge time divided by 5
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|}

Latest revision as of 08:58, 25 September 2017

Standard Fleet Combat Course

Seminars

  • Fleet 080: Supply/(re)shipping
  • Fleet 090: Communications And Command
  • Fleet 095: Cap and grids

Class Catalogue

  • Fleet 110: Tactical Intelligence (scouting with d-scan and dotlan)
  • Fleet 111: Points and tackle
  • Fleet 120: Ewar: ECM, damps, disruptors, painters
  • Fleet 130: Logistics
  • Combat 151: Tanking (buffer) with cruisers or solo
  • Combat 160: Damage Dealing
    • Substitute: Combat 161 Damage Application – edition for Scientists and Engineers
  • Fleet 170: Cloaking and you – what you can't see on d-scan
  • Fleet 180: Command Destroyers
  • Fleet 210: Null Intelligence - bringing in Bubbles (Dictors)
  • Fleet 211: Wormhole Intelligence - no local, tripwire, etc
  • Fleet 220: EA ships and Recons – following up on 170
  • Combat 250: Sig tanking and scramkiting

Tanking

For these reasons, passive shield tanks are only used in controlled situations: to maintaub simple PvE, to sustain bait ships, or for heavy interdictors (which may not be repaired).

Symbol Names of variables
Shield (HP) Capacitor equivalent (GJ)
C Current shield level Capacitor level
Cmax Maximum shield capacity Capacitor capacity
dC/dt current shield regeneration Current capacitor regeneration rate
τ shield recharge time divided by 5. capacitor recharge time divided by 5