User:Jun mikoto/Kestrel
Light Missile Launcher I, Inferno Light Missile
Light Missile Launcher I, Inferno Light Missile
Light Missile Launcher I, Inferno Light Missile
Light Missile Launcher I, Inferno Light Missile
Missile Guidance Computer I, Missile Range Script
1MN Afterburner I
Small Shield Extender I
Ballistic Control System I
Missile Guidance Enhancer I
Small Rocket Fuel Cache Partition I
Missile Range Script x1
Inferno Light Missile x1
- Caldari Frigate 1
- Light Missiles 1
- Missile Bombardment 1
- Missile Launcher Operation 2
Rocket Launcher II, Inferno Rage Rocket
Rocket Launcher II, Inferno Rage Rocket
Rocket Launcher II, Inferno Rage Rocket
Rocket Launcher II, Inferno Rage Rocket
1MN Afterburner II
Stasis Webifier II
Warp Scrambler II
Stasis Webifier II
200mm Steel Plates II
Small Ancillary Armor Repairer, Nanite Repair Paste
Small Warhead Calefaction Catalyst I
Small Bay Loading Accelerator I
Nanite Repair Paste x16
Inferno Rage Rocket x400
- Afterburner 4
- CPU Management 3
- Caldari Frigate 1
- Hull Upgrades 4
- Mechanics 1
- Missile Launcher Operation 5
- Navigation 2
- Propulsion Jamming 4
- Repair Systems 1
- Rocket Specialization 1
- Rockets 5
- Spaceship Command 1
Rocket Launcher II, Inferno Rage Rocket
Rocket Launcher II, Inferno Rage Rocket
Rocket Launcher II, Inferno Rage Rocket
Rocket Launcher II, Inferno Rage Rocket
Fleeting Compact Stasis Webifier
Medium Shield Extender II
Warp Scrambler II
5MN Y-T8 Compact Microwarpdrive
Ballistic Control System II
Ballistic Control System II
Small Core Defense Field Extender I
Small Core Defense Field Extender I
Small Processor Overclocking Unit I
Inferno Rage Rocket x400
Mjolnir Rage Rocket x400
Scourge Rage Rocket x400
Nova Rage Rocket x400
- All relevant skills maxed out, Needs 1% CPU Implant
Kestrel page at work
Summary
As expected of the Caldari, the Kestrel is the premier T1 missile frigate. A PVE Kestrel takes advantage of her bonuses to light missile range to avoid npc damage. In PVP the kestrel is used for Null Sec Solo PVP or as a fleet doctrine, the Alpha Birds.
With 4 mid slots, it can be easily fitted for second tackle (scram/web) or other ewar, but as tackle a
Condor
Condor
Standard Frigates Condor Class
4 (3/0) 4 2
35 MW 185 tf
400 m/sec
130 m³
|
is faster locking and more agile with a higher speed and a
Merlin
Merlin
Standard Frigates Merlin Class
3 (0/3) 4 3
40 MW 180 tf
310 m/sec
150 m³
|
has bonuses to shield resistances providing a better tank.
Skills
As any other ship the kestrel has a better performance if the pilot has decent base skills. But to max out the scope of her, here are some generally advices:
- Missile Launchers don't need capacitor, but are CPU hungry and the support modules or rigs are aggravating this. So train into XY will higher the kestrels CPU output, whilst XY and YX will lower the CPU requirements of launchers.
- Most of the PVP fittings make use of a oversized Medium Shield Extender. The MSE needs a large amount of the kestrels powergrid, so XY provides mor PG and YX lowers(?) the requirements.
- Targeting range
- Missile Skills
- Shield skills
- Armor and Ewar
Fitting
Tactics
PVE light missile kiter kestrel:
First: Pull range. Try to operate at the maximum range of your missiles. Read Missile 101 on how to calculate this. Hint: NPCs are straight burning to you most of the time, this extends your range a bit. If you still get damage fit a missile range module with range script, if dadurch the missile range is greater than your targeting range fit a targeting range module. If you are well trained in this you may realize it is possible and easier to use the kestrel for L1 and L2 security missions or combat anomalies up to C1 L4, than switch to a destroyer like the corax and loose the bonuses to range and damage provided by the kestrel combined to your caldari frigate skill and some speed.
PVP Null Sec Solo Rocket Scram/Kite kestrel
PVP Alphabirds
Notes
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