User:Laura Karpinski/Rules

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EVE University members are free to make their own choices, subject to the following rules

Rules of Engagement

In EVE Online, most corporations will have rules which tell members against whom they can take aggressive action. EVE University follows 'Not Red Don't Shoot' in high security space and 'Not Blue Shoot It' everywhere else. It is expressly forbidden for members to take aggressive action against a player or group which has a non-aggression pact with EVE University.

Provided a member is using the EVE University Overview:

  • You can engage players marked with the following icons in high security space: Red Minus - Terrible standings from your alliance/corp Red Star - At war with your corp/alliance Orange Skull - Pilot has security status below -5 Red Skull - Pilot is a criminal Yellow Skull - Pilot is a suspect Turquoise Skull - Pilot has a limited engagement with you - Note: Even though EVE University rules state all these are valid targets, CONCORD will destroy your ship if you engage anyone who is not 'flashy' (i.e. with one of the flashing icons)
  • You can engage players marked with the following icons in low security, null security, or wormhole space: Neutral Standing Red Minus - Terrible standings from your alliance/corp Orange Minus - Bad standings from your alliance/corp Red Star - At war with your corp/alliance Orange Skull - Pilot has security status below -5 Red Skull - Pilot is a criminal Yellow Skull - Pilot is a suspect Turquoise Skull - Pilot has a limited engagement with you
  • You can only engage players marked with the following icons in self-defence (i.e. they shot you) or with their express permission (e.g. as part of an event): Dark Blue Plus - Excellent standings from your alliance/corp/self Light Blue Plus - Good standings from your alliance/corp/self Fleet Member Green Star - Member of your corporation
  • Unless explicitly allowed by the clauses above, engaging is not allowed

It is also forbidden to indirectly violate our rules of engagement by, for example, selling a killright against a player with a non-aggression pact with EVE University, to allow another person to take aggressive action against them.

Other rules

Our members:

  • Treat others, both inside and outside of EVE University, with respect
  • Are honest and keep their word
  • Give back to the community
  • Keep our communication channels welcoming for everyone, polite, and "family-friendly" - for more information see our Communications Policy

Our members do not:

  • Risk EVE University’s neutrality, including engaging in structure warfare without the appropriate permission - for more information see Neutrality
  • Violate EVE Online’s EULA
  • Stream fleets without permission from the FC - see our Streaming and Video Publishing Policy

Loot distribution

In EVE Online when a ship is destroyed it leaves behind a 'wreck', which contains both loot and salvage. EVE University considers all wrecks of player's ships to belong to the player who lost the ship.

  • Loot and salvage from wrecks of EVE University members should be given back to their owner
  • EVE University members may take loot and salvage from a wreck of a ship they were allowed to fight under our rules of engagement
  • Any other wrecks should not be touched unless they have been abandoned, which means they will be blue on the overview, or the member has the consent of the player who owns the wreck
  • If a fleet obtains loot or salvage from player ships they have destroyed during the fleet, the Fleet Commander may decide what to do with it. Any distribution of items or ISK must be done in a fair and transparent manner