Difference between revisions of "Skills:Science"
(updated alot of attributes, mutli, and prices) |
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
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|skill=Archaeology | |skill=Archaeology | ||
|desc=Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Analyzer modules. 5% increase in chance of archaeological find per level. | |desc=Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Analyzer modules. 5% increase in chance of archaeological find per level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=3x |
|price=900,000 | |price=900,000 | ||
|pre=none | |pre=none | ||
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|skill=Astrogeology | |skill=Astrogeology | ||
|desc=Skill at analyzing the content of celestial objects with the intent of mining them. 5% bonus to mining turret yield per skill level. | |desc=Skill at analyzing the content of celestial objects with the intent of mining them. 5% bonus to mining turret yield per skill level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=3x |
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
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|skill=Astrometric Acquisition | |skill=Astrometric Acquisition | ||
|desc=Skill at the advanced operation of long range scanners. 10% reduction in scan probe scan time per level. | |desc=Skill at the advanced operation of long range scanners. 10% reduction in scan probe scan time per level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
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|skill=Astrometric Pinpointing | |skill=Astrometric Pinpointing | ||
|desc=Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 10% per level. | |desc=Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 10% per level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
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|skill=Astrometric Rangefinding | |skill=Astrometric Rangefinding | ||
|desc=Skill for the advanced operation of long range scanners. 10% increase to scan probe strength per level. | |desc=Skill for the advanced operation of long range scanners. 10% increase to scan probe strength per level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=8x |
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
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|skill=Astrometrics | |skill=Astrometrics | ||
|desc=Skill at operating long range scanners. Allows one additional probe in space per level. | |desc=Skill at operating long range scanners. Allows one additional probe in space per level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=3x |
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
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|skill=Astronautic Engineering | |skill=Astronautic Engineering | ||
|desc=Skill and knowledge of Astronautics and its use in the development of advanced technology. Allows Astronautic Engineering research to be performed with the help of a research agent. It is also needed for all research and manufacturing operations on related blueprints. Can not be trained on Trial Accounts. | |desc=Skill and knowledge of Astronautics and its use in the development of advanced technology. Allows Astronautic Engineering research to be performed with the help of a research agent. It is also needed for all research and manufacturing operations on related blueprints. Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price= | |price= | ||
|pre=none | |pre=none | ||
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|skill=Biology | |skill=Biology | ||
|desc=The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level. | |desc=The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=1x |
|price=22,500 | |price=22,500 | ||
|pre=none | |pre=none | ||
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|skill=Caldari Encryption Methods | |skill=Caldari Encryption Methods | ||
|desc=Understanding of the data encryption methods used by the Caldari State and its allies. | |desc=Understanding of the data encryption methods used by the Caldari State and its allies. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price= | |price= | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
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|skill=Cloning Facility Operation | |skill=Cloning Facility Operation | ||
|desc=Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level. | |desc=Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=10x |
|price=112,500,000 | |price=112,500,000 | ||
|pre=none | |pre=none | ||
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|skill=Cybernetics | |skill=Cybernetics | ||
|desc=The science of interfacing biological and machine components. Allows the use of cybernetic implants. | |desc=The science of interfacing biological and machine components. Allows the use of cybernetic implants. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=3x |
|price=67,500 | |price=67,500 | ||
|pre=none | |pre=none | ||
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|skill=Defensive Subsystem Technology | |skill=Defensive Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced defensive subsystems. | |desc=Understanding of the technology used to create advanced defensive subsystems. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
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|skill=Doomsday Operation | |skill=Doomsday Operation | ||
|desc=Skill at operating titan doomsday weapons. 10% increased damage per level. | |desc=Skill at operating titan doomsday weapons. 10% increased damage per level. | ||
− | |1= | + | |1=Willpower |
− | |2= | + | |2=Intelligence |
− | |mult= | + | |mult=14x |
|price=225,000,000 | |price=225,000,000 | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
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|skill=Electronic Subsystem Technology | |skill=Electronic Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced electronic subsystems. | |desc=Understanding of the technology used to create advanced electronic subsystems. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
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|skill=Engineering Subsystem Technology | |skill=Engineering Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced engineering subsystems. | |desc=Understanding of the technology used to create advanced engineering subsystems. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
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|skill=Gallente Encryption Methods | |skill=Gallente Encryption Methods | ||
|desc=Understanding of the data encryption methods used by the Gallente Federation and its allies. | |desc=Understanding of the data encryption methods used by the Gallente Federation and its allies. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price= | |price= | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
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|skill=Hacking | |skill=Hacking | ||
|desc=Proficiency at breaking into guarded computer systems. Required skill for the use of codebreaker modules. 5% increase in chance of data retrieval per level. | |desc=Proficiency at breaking into guarded computer systems. Required skill for the use of codebreaker modules. 5% increase in chance of data retrieval per level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=3x |
|price=900,000 | |price=900,000 | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet. | Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet. | ||
− | |1= | + | |1=Charisma |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=1x |
− | |price= | + | |price=900,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Jump Portal Generation | |skill=Jump Portal Generation | ||
|desc=Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level. | |desc=Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=14x |
− | |price= | + | |price=45,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Note: cannot be trained on trial accounts.<br> | Note: cannot be trained on trial accounts.<br> | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=1x |
− | |price= | + | |price=270,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Metallurgy | |skill=Metallurgy | ||
|desc=Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level. | |desc=Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=3x |
− | |price= | + | |price=315,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Minmatar Encryption Methods | |skill=Minmatar Encryption Methods | ||
|desc=Understanding of the data encryption methods used by the Minmatar Republic and its allies. | |desc=Understanding of the data encryption methods used by the Minmatar Republic and its allies. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price= | |price= | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Nanite Control | |skill=Nanite Control | ||
|desc=Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters. | |desc=Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=2x |
|price= | |price= | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Neurotoxin Recovery | |skill=Neurotoxin Recovery | ||
|desc=Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters. | |desc=Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price= | |price= | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Offensive Subsystem Technology | |skill=Offensive Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced offensive subsystems. | |desc=Understanding of the technology used to create advanced offensive subsystems. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Propulsion Subsystem Technology | |skill=Propulsion Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced propulsion subsystems. | |desc=Understanding of the technology used to create advanced propulsion subsystems. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Research | |skill=Research | ||
|desc=Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level. | |desc=Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=1x |
− | |price= | + | |price=270,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Research Project Management | |skill=Research Project Management | ||
|desc=Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level. | |desc=Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level. | ||
− | |1= | + | |1=Memory |
− | |2= | + | |2=Charisma |
− | |mult= | + | |mult=8x |
− | |price= | + | |price=40,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Reverse Engineering | |skill=Reverse Engineering | ||
|desc=Understanding of the techniques and methods to reverse engineer ancient technology. | |desc=Understanding of the techniques and methods to reverse engineer ancient technology. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=4x |
− | |price= | + | |price=15,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
− | |price= | + | |price=10,000,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Science | |skill=Science | ||
|desc=Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level. | |desc=Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=1x |
− | |price= | + | |price=18,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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|skill=Scientific Networking | |skill=Scientific Networking | ||
|desc=Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. | |desc=Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=3x |
− | |price= | + | |price=6,750,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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<br> | <br> | ||
Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price= | |price= | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price= | |price= | ||
|pre=none | |pre=none | ||
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<br> | <br> | ||
Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price= | |price= | ||
|pre=none | |pre=none | ||
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|skill=Thermodynamics | |skill=Thermodynamics | ||
|desc=Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level. | |desc=Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=3x |
− | |price= | + | |price=4,050,000 |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
Line 701: | Line 701: | ||
<br> | <br> | ||
Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
− | |1= | + | |1=Intelligence |
− | |2= | + | |2=Memory |
− | |mult= | + | |mult=5x |
|price= | |price= | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
}} | }} |
Revision as of 00:23, 28 May 2010
Overview
(general blurb about skills category)
Advanced Laboratory Operation
Attributes: | |
Multiplier: | 8x |
Price: | 20M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Laboratory Operation V, Science III |
Notes: |
Advanced Planetology
Attributes: | |
Multiplier: | 5x |
Price: | 10M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Planetology IV, Remote Sensing III, Science IV |
Notes: | Used in Planetary Interaction. As of May 6th, it is still unclear what role this skill will play in the new expansion It does seem to just extend the Planetology skill further rather than moving on to better resource extraction. Compare surveys: Media:Planetology_L4_vs_AP3_ZoomIn.jpg, Media:Planetology_L4_vs_AP3_ZoomOut.jpg. |
Amarr Encryption Methods
Attributes: | |
Multiplier: | 5x |
Price: | 0.1-1M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Hacking II, Science III, Electronics Upgrades III, Electronics II, Engineering II |
Notes: |
Amarrian Starship Engineering
Attributes: | |
Multiplier: | Amarrian Starship Engineering |
Price: | <span style="cursor: help;" title="The skillbook for this skill costs Amarrian Starship Engineering ISK">Amarrian Starship Engineering ISK |
Alpha max level: | <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
Prerequisites: | none |
Notes: |
Archaeology
Attributes: | |
Multiplier: | 3x |
Price: | 250k ISK |
Alpha max level: | III |
Prerequisites: | none |
Notes: |
Astrogeology
Attributes: | |
Multiplier: | 3x |
Price: | 500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Astrometric Acquisition
Attributes: | |
Multiplier: | 5x |
Price: | 1M ISK |
Alpha max level: | II |
Prerequisites: | none |
Notes: | Currently the least useful of the three Astrometric skills used for Exploration. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items. |
Astrometric Pinpointing
Attributes: | |
Multiplier: | 5x |
Price: | 1M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Astrometric Rangefinding
Attributes: | |
Multiplier: | 8x |
Price: | 500k ISK |
Alpha max level: | II |
Prerequisites: | none |
Notes: |
Astrometrics
Attributes: | |
Multiplier: | 3x |
Price: | 500k ISK |
Alpha max level: | III |
Prerequisites: | none |
Notes: | By default, a player can launch (3) probes plus (1) per level of Astrometrics for a total of up to (8) probes. Level V also enables the use of Deep Space Probes. |
Astronautic Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 5-20B ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Biology
Attributes: | |
Multiplier: | 1x |
Price: | 37.5k ISK |
Alpha max level: | III |
Prerequisites: | none |
Notes: |
Caldari Encryption Methods
Attributes: | |
Multiplier: | 5x |
Price: | 100-500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Caldari Starship Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Cloning Facility Operation
Attributes: | |
Multiplier: | 10x |
Price: | 125M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Cybernetics
Attributes: | |
Multiplier: | 3x |
Price: | 100k ISK |
Alpha max level: | III |
Prerequisites: | none |
Notes: |
Defensive Subsystem Technology
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Doomsday Operation
Attributes: | |
Multiplier: | 14x |
Price: | 250M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Electromagnetic Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Electronic Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Electronic Subsystem Technology
Attributes: | |
Multiplier: | 5x |
Price: | 10M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Engineering Subsystem Technology
Attributes: | |
Multiplier: | 5x |
Price: | 10M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Gallente Encryption Methods
Attributes: | |
Multiplier: | 5x |
Price: | 100-500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Gallentean Starship Engineering
Attributes: | |
Multiplier: | Gallentean Starship Engineering |
Price: | <span style="cursor: help;" title="The skillbook for this skill costs Gallentean Starship Engineering ISK">Gallentean Starship Engineering ISK |
Alpha max level: | <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
Prerequisites: | none |
Notes: |
Graviton Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Hacking
Attributes: | |
Multiplier: | 3x |
Price: | 250k ISK |
Alpha max level: | III |
Prerequisites: | none |
Notes: |
High Energy Phisics
Attributes: | |
Multiplier: | High Energy Phisics |
Price: | <span style="cursor: help;" title="The skillbook for this skill costs High Energy Phisics ISK">High Energy Phisics ISK |
Alpha max level: | <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
Prerequisites: | none |
Notes: |
Hydromagnetic Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Infomorph Psychology
Allows 1 jump clone per level.
Attributes: | |
Multiplier: | 1x |
Price: | 1M ISK |
Alpha max level: | I |
Prerequisites: | none |
Notes: |
Jump Portal Generation
Attributes: | |
Multiplier: | 14x |
Price: | 75M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Laboratory Operation
Attributes: | |
Multiplier: | 1x |
Price: | 500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Laser Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Mechanical Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Metallurgy
Attributes: | |
Multiplier: | 3x |
Price: | 500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Minmatar Encryption Methods
Attributes: | |
Multiplier: | 5x |
Price: | 100-500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Minmatar Starship Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Molecular Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Nanite Control
Attributes: | |
Multiplier: | Nanite Control |
Price: | <span style="cursor: help;" title="The skillbook for this skill costs Nanite Control ISK">Nanite Control ISK |
Alpha max level: | <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
Prerequisites: | none |
Notes: | Not to be confused with the use of Nanite Repair Paste. |
Nanite Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Neurotoxin Recovery
Attributes: | |
Multiplier: | 5x |
Price: | 20-60M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Nuclear Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Offensive Subsystem Technology
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Planetology
Attributes: | |
Multiplier: | 3x |
Price: | 1M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Remote Sensing III, Science IV |
Notes: | Used in Planetary Interaction. As of May 6th, it is still unclear what role this skill will play in the new expansion May 16: This literally does seem to improve your deposit survey accuracy. Compare Media:Planetology_L0vsL2_ZoomOut.png, Media:Planetology_L0vsL3_ZoomIn.jpg |
Plasma Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Propulsion Subsystem Technology
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Quantum Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Remote Sensing
- Level 1: allows scans within 1 ly
- Level 2: allows scans within 3 ly
- Level 3: allows scans within 5 ly
- Level 4: allows scans within 7 ly
- Level 5: allows scans within 9 ly
Attributes: | |
Multiplier: | 1x |
Price: | 300k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science III |
Notes: | Used in Planetary Interaction. Please note that this skill operates in terms of Light Years (LY) and not jumps. |
Research
Attributes: | |
Multiplier: | 1x |
Price: | 500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Research Project Management
Attributes: | |
Multiplier: | 8x |
Price: | 40M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Reverse Engineering
Attributes: | |
Multiplier: | Reverse Engineering |
Price: | <span style="cursor: help;" title="The skillbook for this skill costs Reverse Engineering ISK">Reverse Engineering ISK |
Alpha max level: | <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
Prerequisites: | none |
Notes: |
Rocket Science
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Science
Attributes: | |
Multiplier: | 1x |
Price: | 30k ISK |
Alpha max level: | IV |
Prerequisites: | none |
Notes: |
Scientific Networking
Attributes: | |
Multiplier: | 3x |
Price: | 10M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Sleeper Technology
The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.
Attributes: | |
Multiplier: | 5x |
Price: | 3-40M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Takmahl Technology
The Takmahl nation excelled in cybernetics and bio-engineering.
Attributes: | |
Multiplier: | 5x |
Price: | 7-50M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Talocan Technology
The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.
Attributes: | |
Multiplier: | 5x |
Price: | 3-100M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |
Thermodynamics
Attributes: | |
Multiplier: | 3x |
Price: | 4.5M ISK |
Alpha max level: | IV |
Prerequisites: | none |
Notes: |
Yan Jung Technology
The Yan Jung nation possessed advanced gravitronic technology and force field theories.
Attributes: | |
Multiplier: | 5x |
Price: | 10-50M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: |