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| <span style="cursor: help;" title="{{#switch: {{{1}}} | | <includeonly><span style="cursor: help;" title="{{#switch: {{{1}}} |
| | 1x = {{#switch: {{{2}}} | | | 1x = {{#switch: {{{2}}} |
| | I = This skill has the shortest training time possible. It will take approximately 8 minutes to train to level {{{2}}} (assuming no implants or neural remaps). | | | I = It will take approximately 8 minutes to train to level {{{2}}} (assuming no implants or neural remaps). |
| | II = It will take approximately 47 minutes to train to level {{{2}}} (assuming no implants or neural remaps). | | | II = It will take approximately 47 minutes to train to level {{{2}}} (assuming no implants or neural remaps). |
| | III = It will take approximately 4 hours to train to level {{{2}}} (assuming no implants or neural remaps). | | | III = It will take approximately 4 hours to train to level {{{2}}} (assuming no implants or neural remaps). |
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| | #default = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 2 hours to train to level I, 3 days to train to level III, and an utterly ludicrous 13 weeks to train to level V (assuming no implants or neural remaps).}} | | | #default = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 2 hours to train to level I, 3 days to train to level III, and an utterly ludicrous 13 weeks to train to level V (assuming no implants or neural remaps).}} |
| | #default = This skill has an unknown training time. Please check whether you are using the template correctly. | | | #default = This skill has an unknown training time. Please check whether you are using the template correctly. |
| }}">{{{1|1x}}}</span><noinclude> | | }}">{{{1|1x}}}</span></includeonly><noinclude> |
| | | {{documentation}} |
| == Documentation ==
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| :This template generates a tooltip (displayed when moving the mouse over the text) explaining what a [[Skill_training#Training_Time_Multipliers|skill training time multiplier]] is, and giving a rough indication of how long a skill takes to train.
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| === Syntax ===
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| <pre><nowiki>{{SkillTimeInfo| multiplier | level }}</nowiki></pre>
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| ;multiplier
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| :Enter the skill training time multiplier here, and add a lower-case "x" to the end, like <code>1x</code> or <code>5x</code>. If this argument is not specified, the template will display a 1x multiplier, but generate a (hopefully helpful) error message in the tooltip.
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| ;level
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| :Enter the desired level. If this argument is not specified, the template will display times for levels I, III, and V.
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| === Examples ===
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| :<code><nowiki>{{SkillTimeInfo|3x|III}}</nowiki></code> gives {{SkillTimeInfo|3x|III}}.
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| :<code><nowiki>{{SkillTimeInfo|3x}}</nowiki></code> gives {{SkillTimeInfo|3x}}.
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| :<code><nowiki>{{SkillTimeInfo}}</nowiki></code> gives {{SkillTimeInfo}}.
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| :<code><nowiki>{{SkillTimeInfo|{{GetSkillMult|Caldari Battleship}}}}</nowiki></code> gives {{SkillTimeInfo| {{GetSkillMult | Caldari Battleship }} }}.
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| :<code><nowiki>{{SkillTimeInfo|{{GetSkillMult|Caldari Battleship}}|III}}</nowiki></code> gives {{SkillTimeInfo| {{GetSkillMult | Caldari Battleship }} | III }}.
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| === See also ===
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| :{{t|SkillPriceInfo}}, a similar template dealing with skill book prices.
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| :{{t|GetSkillMult}}, a template which automatically looks up a skills's training time multiplier. You can use it to feed this template (as in the third example above), or just use the {{t|Sk}} template, which does it for you.
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| === Implementation notes ===
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| :The times shown in the tooltip were calculated for 1800 skill points per hour (= all attributes at 20), which is a good approximation, as basic characters have all their attributes at 20 except Charisma (which is at 19). In any case, the tooltip is meant to only give a rough approximation, as for most characters, their training time will be modified by implants or neural remaps.
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| :Additionally, the template was constructed from plain text, instead of using a mathematical formula to arrive at the approximate training times. While this makes the template code longer, it's arguably more readable, and allows for rounding numbers for the sake of clarity.
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| === See also ===
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| __NOTOC__
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| </noinclude> | | </noinclude> |