Difference between revisions of "Blood Den"

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(Updated template - using info provided)
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{{Complex|Blood Den}}
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{{Update|Ship list and Rewards}}
Killing all the NPCs will trigger the next wave
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{{CMBSite | Blood Den
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| Variation=
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| OverviewSectionY/N= Y
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    | OverviewSectionText= The Blood Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raider]] infested regions.
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    | OverviewRecShips = Cruiser.
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    | OverviewEstPayout= 5 mil.
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    | Diff&ShipRecSectionY/N= Y
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        | Diff&ShipRecSectionText= Easily done with a Faction Cruiser such as the {{Ship|Ashimmu}}.
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    | TotalExpEnemiesSectionY/N= Y
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        | TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 22- 23 ships.
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        | TotalExpFrigates      = 8
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        | TotalExpDestroyers    = 6
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        | TotalExpCruisers        = 8- 9
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        | TotalExpBattlecruisers =
 +
        | TotalExpBattleships  =
 +
        | TotalExpCapitals      =
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        | TotalExpSentries      =
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| WalkthroughSectionY/N= Y
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    | WarpToSitePopupText=
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    | WalkthroughSectionText=
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    | Room1= Single Pocket
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        | Room1WarpToPopupText=
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        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
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        | Room1Group1              = Initial Defenders
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            | Room1Group1Text    =
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            | Room1Group1InLocal =
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            | Room1Group1Table  =
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{{NPCTable
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|{{NPCTableRow|Frigate|7|Corpii Engraver/ Raider/ Reaver/ Seeker/ Collector|note=Collector and Seeker uses Tracking Disrupter|ewar=TD}}
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|{{NPCTableRow|Destroyer|3|Corpior Friar/ Cleric}}
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|{{NPCTableRow|Sentry|2|Blood Light Missile Battery}}
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}}
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        | Room1Group2                = 1st Reinforcement Spawn
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            | Room1Group2Text        =
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            | Room1Group2InLocal    =
 +
            | Room1Group2Table      =
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{{NPCTable
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|{{NPCTableRow|Destroyer|1|Corpior Templar}}
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|{{NPCTableRow|Elite Cruiser|2|Corpum Arch Engraver/ Reaver}}
 +
}}
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        | Room1Group3                = 2nd Reinforcement Spawn
 +
            | Room1Group3Text        =
 +
            | Room1Group3InLocal    =
 +
            | Room1Group3Table      =
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{{NPCTable
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|{{NPCTableRow|Frigate|1|Corpii Raider}}
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|{{NPCTableRow|Elite Cruiser|1|Corpum Arch Reaver}}
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}}
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        | Room1Group4                = 3rd Reinforcement Spawn
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            | Room1Group4Text        =
 +
            | Room1Group4InLocal    =
 +
            | Room1Group4Table      =
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{{NPCTable
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|{{NPCTableRow|Destroyer|2|Templar/ Converter Corpiour}}
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|{{NPCTableRow|Cruiser|3|Corpum Revenant|ewar=TD}}
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}}
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        | Room1Group5                = 4th Reinforcement Spawn
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            | Room1Group5Text        =
 +
            | Room1Group5InLocal    =
 +
            | Room1Group5Table      =
 +
{{NPCTable
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|{{NPCTableRow|Destroyer|3|Converter / Friar Corpior}}
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|{{NPCTableRow|Cruiser|2|Corpum Sage|ewar=Neut}}
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|{{NPCTableRow|Commander Cruiser|0- 1|Corpum Commander|note=Rare Spawn|cargo=Possibility of Faction modules}}
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}}
  
=Locating & Difficulty=
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  | EscalationSectionY/N = Y
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    | Escalation= Blood Raider Psychotropics Depot
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    | EscalationSectionText=
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    | EscalationChance =
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| RewardsSectionY/N = Y
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    | RewardsSectionText=
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    | TotalBountyValue = 3 mil
 +
    | TotalGeneralLootValue= 1 mil
 +
    | TotalSalvageValue = 1 mil
 +
    | AverageRareLootValue=
 +
    | ValuableLootTable =
 +
    | ExplorationLogTable =
 +
    | FactionDropLootVaryY/N =
 +
}}
  
Recommended ship: Cruiser or equivalent
 
 
=Walkthrough=
 
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableRow|Frigate|7|Engraver / Raider / Reaver / Seeker / Collector Corpii}}
 
{{NPCTableRow|Destroyer|3|Friar / Cleric Corpior}}
 
{{NPCTableRow|Sentry|2|Blood Light Missile Battery}}
 
|}
 
 
''Note: The Collector and Seeker frigates have '''Weapon Disruption''' EWAR. I do not know what kind of EWAR the original author meant by that'' [[User:Sarah bjorndottir|Sarah bjorndottir]] ([[User talk:Sarah bjorndottir|talk]]) 07:11, 8 December 2016 (CST)
 
 
 
{{NPCTableHead|First spawn}}
 
{{NPCTableRow|Destroyer|1|Templar Corpior}}
 
{{NPCTableRow|Cruiser|2|Arch Engraver/Reaver Corpum}}
 
|}
 
 
{{NPCTableHead|Second spawn}}
 
{{NPCTableRow|Frigate|1|Raider Corpii}}
 
{{NPCTableRow|Cruiser|1|Arch Reaver Corpum}}
 
|}
 
 
{{NPCTableHead|Third spawn}}
 
{{NPCTableRow|Destroyer|2|Templar / Converter Corpiour}}
 
{{NPCTableRow|Cruiser|3|Revenant Corpum|ewar={{icon|td|24|Tracking disruption}}}}
 
|}
 
 
{{NPCTableHead|Fourth spawn}}
 
{{NPCTableRow|Destroyer|3|Converter / Friar Corpior}}
 
{{NPCTableRow|Cruiser|2|Sage Corpum|ewar={{icon|neut|24|Neuting}}}}
 
|}
 
 
{{NPCTableHead|Commander spawn}}
 
{{NPCTableRow|?|0-1|?}}
 
|}
 
 
 
=Rewards=
 
Loot : ~? ISK
 
 
Salvage : ~? ISK
 
 
Bounty : ~? ISK
 
 
=Escalation=
 
 
This site can escalate to [[Blood Raider Psychotropics Depot]]
 
{{Complex|Blood Raider Psychotropics Depot}}
 
 
[[Category:Cosmic Anomalies]]
 
[[Category:Cosmic Anomalies]]

Revision as of 16:02, 20 May 2017

This page should be updated due to game changes.
Reason: Ship list and Rewards
Site Details
Blood Den

Type Combat Anomaly
Rating Class 4 Level 1
Found in High/ Low
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly