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Jean inkura (talk | contribs) Updated template - using info provided |
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{{ | {{CMBSite | Angel Hideaway | ||
| Variation= | |||
== | | OverviewSectionY/N= Y | ||
The | | OverviewSectionText= The Angel Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. | ||
| OverviewRecShips = Frigate | |||
== | | OverviewEstPayout= | ||
{{ | | Diff&ShipRecSectionY/N= Y | ||
{{NPCTableRow|Frigate|1-2|Gistii | | Diff&ShipRecSectionText= Beginner level | ||
| TotalExpEnemiesSectionY/N= Y | |||
{{ | | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 7- 11 ships. | ||
{{NPCTableRow|Frigate|1-2|Gistii | | TotalExpFrigates = 7- 11 | ||
| TotalExpDestroyers = | |||
{{ | | TotalExpCruisers = | ||
{{NPCTableRow|Frigate|3|Gistii | | TotalExpBattlecruisers = | ||
| TotalExpBattleships = | |||
{{ | | TotalExpCapitals = | ||
{{NPCTableRow|Frigate|2-3|Gistii Ambusher/ | | TotalExpSentries = | ||
| WalkthroughSectionY/N= Y | |||
{{ | | WarpToSitePopupText= | ||
{{NPCTableRow|Commander Frigate|0-1| | | WalkthroughSectionText= | ||
| Room1= Single Pocket | |||
== | | Room1WarpToPopupText= | ||
== | | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance. | ||
| Room1Image = | |||
| Room1ImageCaption = | |||
| Room1Structures = | |||
| Room1Group1 = Initial Defenders | |||
| Room1Group1Text = | |||
| Room1Group1InLocal = | |||
| Room1Group1Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/ Hunter/ Impaler/ Raider}} | |||
}} | |||
| Room1Group2 = 1st Reinforcement Spawn | |||
| Room1Group2Text = | |||
| Room1Group2InLocal = | |||
| Room1Group2Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/ Hunter/ Impaler/ Raider}} | |||
}} | |||
| Room1Group3 = 2nd Reinforcement Spawn | |||
| Room1Group3Text = | |||
| Room1Group3InLocal = | |||
| Room1Group3Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Frigate|3|Gistii Ambusher/ Hunter/ Impaler/ Raider}} | |||
}} | |||
| Room1Group4 = 3rd Reinforcement Spawn | |||
| Room1Group4Text = | |||
| Room1Group4InLocal = | |||
| Room1Group4Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Frigate|2- 3|Gistii Ambusher/ Hunter/ Impaler/ Raider}} | |||
}} | |||
| Room1Group5 = 4th Reinforcement Spawn | |||
| Room1Group5Text = | |||
| Room1Group5InLocal = | |||
| Room1Group5Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Commander Frigate|0- 1|Gistii Ambusher/ Hunter/ Impaler/ Raider|note=Rare spawn|cargo=Faction tags and charges}} | |||
}} | |||
| EscalationSectionY/N = | |||
| Escalation= | |||
| EscalationSectionText= | |||
| EscalationChance = | |||
| RewardsSectionY/N = | |||
| RewardsSectionText= | |||
| TotalBountyValue = mil | |||
| TotalGeneralLootValue= mil | |||
| TotalSalvageValue = mil | |||
| AverageRareLootValue= | |||
| ValuableLootTable = | |||
| ExplorationLogTable = | |||
| FactionDropLootVaryY/N = | |||
}} | |||
[[Category:Cosmic Anomalies]] | |||
Revision as of 20:45, 30 May 2017
| Angel Hideaway
| |
| Type | Combat Anomaly |
| Rating | Class 1 Level 1 |
| Found in | High |
| Max ship size | Not Gated |
| Pirate faction | Angel |
| Damage to deal | |
| Damage to Resist |
62% 22% |
| Sig. Strength | 100% Anomaly |