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Talk:Missile mechanics: Difference between revisions

Discussion page of Missile mechanics
Created page with "I changed the last chart under Speed Tanking. The previous version was extremely confusing for me when I was reading the article. I may rework that entire section since it see..."
 
Hirmuolio Pine (talk | contribs)
m Hirmuolio pine moved page Talk:Missile damage to Talk:Missile mechanics: Same name as other weapon system mechanics pages
 
(4 intermediate revisions by 4 users not shown)
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[[User:Rix brannigan|Rix brannigan]] ([[User talk:Rix brannigan|talk]]) 21:03, 12 June 2012 (UTC)
[[User:Rix brannigan|Rix brannigan]] ([[User talk:Rix brannigan|talk]]) 21:03, 12 June 2012 (UTC)
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I cleaned this up since it was partial too old, outdated and wrong. There is still some work to be done, i hope to finish it by Oct 2012.
--[[User:Cede forster|Cede forster]] ([[User talk:Cede forster|talk]]) 15:51, 30 August 2012 (UTC)
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I Edited the practical section to correct a math error, author used 185 for sig radius of drake in first calc and 285 in second, per prior discussion should have been 285 for both.  Fixed math and results.
-Daniel Kierk
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PROPOSED REVISION
The revised document can be found in [[User:qwer stoneghost|my sandbox]].
#Retain the mathematical description, but place it in a technical appendix.
#Provide a non-mathematical overview of the explosion process ... this will be necessarily less precise, but should be accessible to more readers.
#Provide a discussion of the specific role of Explosion Velocity and Radius
#Give a substantial example of how EV and ER contribute to damage
#Retain the sections on how to increase missile damage
#As noted, end with the mathematical description
In addition, unify the formatting. (Also added an animated GIF of an explosion ... just to show the timing.)
[[User:Qwer Stoneghost|Qwer Stoneghost]] ([[User talk:Qwer Stoneghost|talk]]) 2015-06-18