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Created page with "I changed the last chart under Speed Tanking. The previous version was extremely confusing for me when I was reading the article. I may rework that entire section since it see..." |
m Hirmuolio pine moved page Talk:Missile damage to Talk:Missile mechanics: Same name as other weapon system mechanics pages |
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[[User:Rix brannigan|Rix brannigan]] ([[User talk:Rix brannigan|talk]]) 21:03, 12 June 2012 (UTC) | [[User:Rix brannigan|Rix brannigan]] ([[User talk:Rix brannigan|talk]]) 21:03, 12 June 2012 (UTC) | ||
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I cleaned this up since it was partial too old, outdated and wrong. There is still some work to be done, i hope to finish it by Oct 2012. | |||
--[[User:Cede forster|Cede forster]] ([[User talk:Cede forster|talk]]) 15:51, 30 August 2012 (UTC) | |||
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I Edited the practical section to correct a math error, author used 185 for sig radius of drake in first calc and 285 in second, per prior discussion should have been 285 for both. Fixed math and results. | |||
-Daniel Kierk | |||
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PROPOSED REVISION | |||
The revised document can be found in [[User:qwer stoneghost|my sandbox]]. | |||
#Retain the mathematical description, but place it in a technical appendix. | |||
#Provide a non-mathematical overview of the explosion process ... this will be necessarily less precise, but should be accessible to more readers. | |||
#Provide a discussion of the specific role of Explosion Velocity and Radius | |||
#Give a substantial example of how EV and ER contribute to damage | |||
#Retain the sections on how to increase missile damage | |||
#As noted, end with the mathematical description | |||
In addition, unify the formatting. (Also added an animated GIF of an explosion ... just to show the timing.) | |||
[[User:Qwer Stoneghost|Qwer Stoneghost]] ([[User talk:Qwer Stoneghost|talk]]) 2015-06-18 | |||