Difference between revisions of "Mining Misappropriation"

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(Created page with "name=Mining Misappropriation, Level 4 __NOTOC__{{survival copy}} Faction: Blood Raiders<br> Mission type: Encounter<br> Space type: Deadspace, single pocket, no gate<br> Dama...")
 
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name=Mining Misappropriation, Level 4
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{{NPCTableCSS}}__NOTOC__
__NOTOC__{{survival copy}}
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{{Missiondetails
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|Level=
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|Type= Encounter
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|Objective=
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|Faction1= Blood Raiders
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|DamageToDeal=
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|DamageToResist=
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion= Long range battleship
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|Rewards=
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|Extra=
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}}
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{{MissionBriefing
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|I do. The mining operations in Larryn are being systematically poached. Miners are driven from the area, or attacked if they will not leave.
  
Faction: Blood Raiders<br>
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These poachers must be completely and utterly destroyed. Make them an example, so that no one will dare think they can take what is rightfully ours. 
Mission type: Encounter<br>
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}}
Space type: Deadspace, single pocket, no gate<br>
 
Damage dealt: EM / Therm<br>
 
Extras: Defender Missiles<br>
 
Web/scramble: none<br>
 
Recommended damage dealing: EM / Therm<br>
 
Recommended ships: CNR, Long-range Laser Battleship<br>
 
  
===Single Pocket===
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Single ungated pocket. You warp-in directly to beacon. You can´t warp to optimal range and also no bookmarks possible.
You warp-in directly to beacon. You can´t warp to optimal range and also no bookmarks possible.
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No aggro at warp-in.
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Your mission is to set an example and destroy everything. No blitzing, everything must be destroyed.
Respawn waves will aggro drones.
 
  
 
Group 1:<br>
 
Group 1:<br>
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Miner will appear about 30km away from warp-in point.
 
Miner will appear about 30km away from warp-in point.
  
Spawn 1:<br>
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{{NPCTableHead|Initial ship}}
3x Battleship (Suicide Squad)- Spawn 50km away from warp-in point and will auto target you after a few seconds<br>
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{{NPCTableRow|Industrial|1|Hulk|trigger = Triggers wave 1}}
They will orbit you at 17-20km
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|}
Last killed BS triggers spawn 2
 
Example of Spawn: 3 x Corpus Patriarch (1,162,500.00 isk ea.)<br>
 
 
 
Spawn 2:<br>
 
4x Battleships (Suicide Squad). Spawn at 84km from warp-in point, move to range at 48-50km<br>
 
Last killed BS triggers spawn 3
 
Example of Spawn: 4 x Corpus Pope (1,218,750.00 isk ea.) (Very low damage until within 50km)<br>
 
  
Spawn 3:<br>
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Destroying the hulk spawns three battleship. The ships spawn some distance away but they have short range weapons (20 km orbit).
4x Battleships (Suicide Squad) Spawn 80km from warp-in point then slowly move to range.<br>
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{{NPCTableHead|Wave 1 (50 km)}}
Last killed BS triggers mission completed.
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{{NPCTableRow|Battleship|3|Suicide Squad|trigger = Last one triggers wave 2}}
Example of Spawn: 4 x Corpus Pope (1,218,750.00 isk ea.) (Very low damage until within 50km)<br>
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|}
  
'''Tip:'''<br>
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Second wave spawns even further away. These have longer range weapons and will orbit at 50 km.
No blitz, no structures, no mineable asteroids
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{{NPCTableHead|Wave 2 (85 km)}}
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{{NPCTableRow|Battleship|3|Suicide Squad|trigger = Last one triggers wave 3}}
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|}
  
'''Loot + Salvage:'''<br>
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Again far spawn that will approach to 50 km orbit.
3,400,000.00
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{{NPCTableHead|Wave 3 (80 km)}}
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{{NPCTableRow|Battleship|3|Suicide Squad|trigger = Last one completes the mission}}
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|}
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 20:26, 20 January 2018


Type Encounter
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Ship suggestion Long range battleship
Mission briefing
I do. The mining operations in Larryn are being systematically poached. Miners are driven from the area, or attacked if they will not leave.

These poachers must be completely and utterly destroyed. Make them an example, so that no one will dare think they can take what is rightfully ours.

Single ungated pocket. You warp-in directly to beacon. You can´t warp to optimal range and also no bookmarks possible.

Your mission is to set an example and destroy everything. No blitzing, everything must be destroyed.

Group 1:
You will find a single Hulk called Illegal Miner([The Incredible Hulk]). Destroying it triggers a series of spawns.
Miner will appear about 30km away from warp-in point.


Initial ship
WD EWAR L


Hauler 1 x Industrial Hulk Triggers wave 1

Destroying the hulk spawns three battleship. The ships spawn some distance away but they have short range weapons (20 km orbit).

Wave 1 (50 km)
WD EWAR L


Battleship 3 x Battleship Suicide Squad Last one triggers wave 2

Second wave spawns even further away. These have longer range weapons and will orbit at 50 km.

Wave 2 (85 km)
WD EWAR L


Battleship 3 x Battleship Suicide Squad Last one triggers wave 3

Again far spawn that will approach to 50 km orbit.

Wave 3 (80 km)
WD EWAR L


Battleship 3 x Battleship Suicide Squad Last one completes the mission