Difference between revisions of "Trouble in Paradise"
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{{Complex|Trouble in Paradise}} | {{Complex|Trouble in Paradise}} | ||
− | + | '''Trouble in Paradise''' is a four part [[Combat sites#Expeditions|expedition]] that can escalate from the [[Hierarchy]] combat site. The four parts are each about 6-8 jumps apart, and can take you far from the starting point. The rewards can be worth it though. The rogue drones in these combat sites does mostly explosive damage, with kinetic a close second. They are weak to EM damage. | |
− | + | ||
− | | | + | == First Location == |
− | | | + | Access: Gateless, Open Access <br> |
+ | |||
+ | The Sentient is the trigger for the escalation and contains loot. And is spawned from the beginning. This part can be blitzed by destroying the Sentient fast. | ||
+ | |||
+ | {{NPCTableHead|Initial defenders}} | ||
+ | {{NPCTableRow|Frigate|3|Strain Sunder Alvi/Raider Alvi}} | ||
+ | {{NPCTableRow|Destroyer|4|Predator Alvios/Dismantler Alvior}} | ||
+ | {{NPCTableRow|Cruiser|7|Strain Violator Alvum/Atomizer Alvum/Bomber Alvum|trigger=Wave 1}} | ||
+ | {{NPCTableRow|Battlecruiser|3|Striker Alvatis/Siege Alvatis}} | ||
+ | {{NPCTableRow|Battleship|8|Alvus Queen/Matriarch Alvus|trigger=Wave 2}} | ||
+ | {{NPCTableRow|Commander Battleship|1|Sentient Matriarch Alvus|note=Escalation trigger|cargo=Drone component, drone faction modules}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave 1 (Last cruiser trigger this)}} | ||
+ | {{NPCTableRow|Cruiser|7|Strain Violator Alvum/Atomizer Alvum/Bomber Alvum}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Wave 2 (Last battleship trigger this)}} | |
+ | {{NPCTableRow|Frigate|7|Strain Sunder Alvi/Raider Alvi}} | ||
+ | |} | ||
− | |||
− | |||
{{MessageBox | {{MessageBox | ||
|Escalation Message | |Escalation Message | ||
|This battle obviously took place only few minutes ago; smoldering wrecks litter the battlefield and as far as you can tell there are only drone wrecks aside from the destroyed ships. After a short while your scanners identify the ship that was calling in assistance and, surprisingly enough, its navigation module is still mostly intact. From the ship logs you learn that it was a part of a force designated to contain the threat posed to its hive from another strain of drones of a different hive. The newest log entries reveal that this ship was sent, together with a few others, on a sabotage mission and were supposed to blow up an array of moon harvesters and silos at this location. | |This battle obviously took place only few minutes ago; smoldering wrecks litter the battlefield and as far as you can tell there are only drone wrecks aside from the destroyed ships. After a short while your scanners identify the ship that was calling in assistance and, surprisingly enough, its navigation module is still mostly intact. From the ship logs you learn that it was a part of a force designated to contain the threat posed to its hive from another strain of drones of a different hive. The newest log entries reveal that this ship was sent, together with a few others, on a sabotage mission and were supposed to blow up an array of moon harvesters and silos at this location. | ||
− | |collapsed= | + | |collapsed=yes}} |
== Second Location == | == Second Location == | ||
− | + | Access: Gateless, Open Access <br> | |
+ | |||
+ | Same as before, the Sentient is the trigger for the escalation and contains loot. And is spawned from the beginning. Can also be blitzed. | ||
+ | |||
+ | {{NPCTableHead|Initial defenders}} | ||
+ | {{NPCTableRow|Frigate|3|Strain Sunder Alvi/Raider Alvi}} | ||
+ | {{NPCTableRow|Destroyer|4|Predator Alvios/Dismantler Alvior}} | ||
+ | {{NPCTableRow|Cruiser|4|Strain Violator Alvum/Atomizer Alvum/Bomber Alvum|trigger=Wave 1}} | ||
+ | {{NPCTableRow|Battlecruiser|6|Striker Alvatis/Siege Alvatis}} | ||
+ | {{NPCTableRow|Battleship|7|Alvus Queen/Matriarch Alvus|trigger=Wave 2}} | ||
+ | {{NPCTableRow|Commander Battleship|1|Sentient Alvus Queen|note=Escalation trigger|cargo=Drone component, drone faction modules}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave 1 (Last cruiser trigger this)}} | ||
+ | {{NPCTableRow|Frigate|2|Strain Sunder Alvi/Raider Alvi}} | ||
+ | {{NPCTableRow|Battlecruiser|4|Striker Alvatis/Siege Alvatis}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave 2 (Last battleship trigger this)}} | ||
+ | {{NPCTableRow|Frigate|7|Strain Sunder Alvi/Raider Alvi}} | ||
+ | |} | ||
+ | |||
{{MessageBox | {{MessageBox | ||
|Escalation Message | |Escalation Message | ||
|The onslaught finally subsides when the last transports disappear into warp with their valuable cargo. Your instruments have no problem tracking them to their destination. However, the amount of contacts showing up at the resulting coordinates is suspiciously large. | |The onslaught finally subsides when the last transports disappear into warp with their valuable cargo. Your instruments have no problem tracking them to their destination. However, the amount of contacts showing up at the resulting coordinates is suspiciously large. | ||
− | |collapsed= | + | |collapsed=yes}} |
== Third Location == | == Third Location == |
Revision as of 23:56, 14 July 2018
The reason is: Incomplete information
Site name ? |
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Trouble in Paradise is a four part expedition that can escalate from the Hierarchy combat site. The four parts are each about 6-8 jumps apart, and can take you far from the starting point. The rewards can be worth it though. The rogue drones in these combat sites does mostly explosive damage, with kinetic a close second. They are weak to EM damage.
First Location
Access: Gateless, Open Access
The Sentient is the trigger for the escalation and contains loot. And is spawned from the beginning. This part can be blitzed by destroying the Sentient fast.
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Cruiser Strain Violator Alvum/Atomizer Alvum/Bomber Alvum |
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Frigate Strain Sunder Alvi/Raider Alvi |
Escalation Message |
---|
This battle obviously took place only few minutes ago; smoldering wrecks litter the battlefield and as far as you can tell there are only drone wrecks aside from the destroyed ships. After a short while your scanners identify the ship that was calling in assistance and, surprisingly enough, its navigation module is still mostly intact. From the ship logs you learn that it was a part of a force designated to contain the threat posed to its hive from another strain of drones of a different hive. The newest log entries reveal that this ship was sent, together with a few others, on a sabotage mission and were supposed to blow up an array of moon harvesters and silos at this location. |
Second Location
Access: Gateless, Open Access
Same as before, the Sentient is the trigger for the escalation and contains loot. And is spawned from the beginning. Can also be blitzed.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Strain Sunder Alvi/Raider Alvi | ||||
4 x Battlecruiser Striker Alvatis/Siege Alvatis |
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Frigate Strain Sunder Alvi/Raider Alvi |
Escalation Message |
---|
The onslaught finally subsides when the last transports disappear into warp with their valuable cargo. Your instruments have no problem tracking them to their destination. However, the amount of contacts showing up at the resulting coordinates is suspiciously large. |
Third Location
Rats are at warpin. The Sentient is the trigger for the escalation and contains loot. And is spawned from the beginning. Additional rats seem to spawn after a timer.
Escalation Message |
---|
After thwarting these ambushers desperate attempt to see the transports safely away, you pick up their signal once again and your instruments set course... |